Player Matchup

Set
Set
AllelujahGin
Set
Level 29
God Stats
13W - 14L
1,665 SR
Queue Stats
240W - 219L
1,576 Elo+
Solo
Sol
Sol
BeanIsBad
Sol
Level 27
God Stats
17W - 11L
1,732 SR
Queue Stats
102W - 77L
1,610 Elo+
Solo
Anhur
Anhur
Manjuli99
Anhur
Level 28
God Stats
6W - 5L
1,644 SR
Queue Stats
52W - 34L
1,615 Elo+
Solo
Olorun
Olorun
VioletPilots
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,822 Elo+
Solo
Ullr
Ullr
chafromuthles
Ullr
Level 28
God Stats
12W - 11L
1,707 SR
Queue Stats
30W - 18L
1,612 Elo+
Solo
Team Averages
Level 26
1,650 SR
1,647 Elo+

VS

Team Averages
Level 25
1,464 SR
1,552 Elo+
Arachne
Arachne
Cobe Braint
Arachne
Level 18
God Stats
8W - 1L
1,632 SR
Queue Stats
74W - 55L
1,629 Elo+
Solo
Nox
Nox
Fortunatedan
Nox
Level 15
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PongaZer0
Cu Chulainn
Level 23
God Stats
2W - 4L
1,400 SR
Queue Stats
116W - 84L
1,562 Elo+
Solo
Chiron
Chiron
patatouille69
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 73L
1,567 Elo+
Solo
Aphrodite
Aphrodite
reay11
Aphrodite
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,159
516
2,044
6,960
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 0
6,184
618
6,323
7,168
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Manjuli99
Anhur
10
1 / 1 / 0
5,617
562
2,504
4,636
927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
8
0 / 5 / 1
4,770
477
4,288
7,227
1,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
5,700
570
3,046
6,411
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cobe Braint
Arachne
11
5 / 2 / 5
6,959
696
6,335
8,564
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 1 / 1
4,892
489
2,228
4,554
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
PongaZer0
Cu Chulainn
11
4 / 0 / 0
6,570
657
4,890
5,550
3,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 2
6,051
605
5,669
5,291
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
reay11
Aphrodite
9
1 / 0 / 1
5,318
532
1,285
4,686
1,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
14
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
3
0
0.67
W
Arachne
Cobe Braint
Arachne
5
2
5
3.75
W
1
1
1
1.5
L
Anhur
Manjuli99
Anhur
1
1
0
1
W
Cu Chulainn
PongaZer0
Cu Chulainn
4
0
0
4
L
Olorun
0
5
1
0.1
L
0
2
0
0
W
3
0
2
4
W
Aphrodite
reay11
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
20,407
32,402
Taken
28,645
9,192
Mitigated
10,785
11,003
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,044
562
0
2,898
6,960
2,217
0
415
6,461
0
27,192
L
6,323
2,308
0
2,741
7,168
2,493
347
2,077
5,091
34,664
4,256
W
Arachne
Cobe Braint
Arachne
6,335
4,098
0
4,171
8,564
3,215
0
2,959
5,605
0
37,100
W
2,228
587
0
0
4,554
1,387
183
3,086
1,468
15,166
0
L
Anhur
Manjuli99
Anhur
2,504
1,437
0
1,163
4,636
927
0
120
4,516
0
28,147
W
Cu Chulainn
PongaZer0
Cu Chulainn
4,890
989
0
2,556
5,550
3,154
0
112
5,438
3,814
37,560
L
Olorun
4,288
1,861
200
2,124
7,227
1,630
139
1,026
6,156
20,907
0
L
3,046
1,470
0
1,877
6,411
1,925
0
114
5,919
0
33,670
W
5,669
2,431
590
3,894
5,291
1,448
0
1,149
4,142
0
38,991
W
Aphrodite
reay11
Aphrodite
1,285
349
1,097
2,075
4,686
1,581
77
2,694
1,992
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
29,790
329
Minions Killed
308
0
Camps Cleared
0
867,854
Distance Traveled
1,019,253
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,159
516
60
6
0
180,357
2
L
Sol
6,184
618
89
9
0
179,266
2
W
Arachne
6,959
696
69
7
0
237,806
1
W
Nox
4,892
489
24
2
0
181,195
0
L
Anhur
5,617
562
70
7
0
187,857
5
W
Cu Chulainn
6,570
657
96
10
0
217,415
1
L
Olorun
4,770
477
36
4
0
160,161
3
L
Ullr
5,700
570
74
7
0
160,213
0
W
Chiron
6,051
605
71
7
0
182,078
4
W
Aphrodite
5,318
532
48
5
0
200,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role