Player Matchup

Guan Yu
Guan Yu
CaenisTempest
Guan Yu
Level 156
God Stats
1W - 1L
1,380 SR
Queue Stats
157W - 177L
1,468 Elo+
Party 4
Jormungandr
Jormungandr
CoolQ99
Jormungandr
Level 47
God Stats
0W - 5L
1,053 SR
Queue Stats
56W - 61L
1,505 Elo+
Party 3
Ravana
Ravana
KingArthurBScary
Ravana
Level 109
God Stats
3W - 4L
1,653 SR
Queue Stats
152W - 128L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
MommyRaikou
Danzaburou
Level 87
God Stats
1W - 1L
1,862 SR
Queue Stats
53W - 54L
1,466 Elo+
Party 4
Discordia
Discordia
ShyLeo
Discordia
Level 44
God Stats
8W - 14L
1,594 SR
Queue Stats
144W - 164L
1,471 Elo+
Party 4
Team Averages
Level 89
1,508 SR
1,495 Elo+

VS

Team Averages
Level 51
1,583 SR
1,526 Elo+
Gilgamesh
Gilgamesh
BeatsByeDre
Gilgamesh
Level 28
God Stats
3W - 0L
1,578 SR
Queue Stats
11W - 3L
1,680 Elo+
Party 2
Ymir
Ymir
Beyondizzle
Ymir
Level 42
God Stats
1W - 0L
1,513 SR
Queue Stats
16W - 13L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
IcyPanda3219
Xbalanque
Level 28
God Stats
4W - 0L
1,855 SR
Queue Stats
12W - 8L
1,430 Elo+
Party 2
Mulan
Mulan
infectedBigT
Mulan
Level 129
God Stats
1W - 0L
1,470 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
xAbsalon
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 6 / 4
8,313
594
6,977
15,684
10,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
CoolQ99
Jormungandr
14
0 / 2 / 4
7,883
563
6,929
14,469
14,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 6 / 3
9,357
668
15,904
15,491
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Danzaburou
MommyRaikou
Danzaburou
16
2 / 3 / 2
10,001
714
11,280
12,260
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ShyLeo
Discordia
14
1 / 4 / 2
8,373
598
12,158
10,116
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeatsByeDre
Gilgamesh
16
4 / 2 / 12
10,475
748
11,083
12,767
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 1 / 6
9,358
668
4,806
15,953
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
IcyPanda3219
Xbalanque
18
4 / 0 / 11
10,675
763
15,770
10,101
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 1 / 8
10,858
776
12,951
14,754
17,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
xAbsalon
Zhong Kui
18
7 / 2 / 7
11,328
809
15,547
13,586
10,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
6
Kills
21
21
Deaths
6
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeatsByeDre
Gilgamesh
4
2
12
5
W
0
1
6
3
L
Guan Yu
0
6
4
0.33
L
Jormungandr
CoolQ99
Jormungandr
0
2
4
1
W
Xbalanque
IcyPanda3219
Xbalanque
4
0
11
9.5
L
3
6
3
0.75
L
Danzaburou
MommyRaikou
Danzaburou
2
3
2
1
L
Discordia
ShyLeo
Discordia
1
4
2
0.5
W
6
1
8
10
W
Zhong Kui
xAbsalon
Zhong Kui
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
60,157
68,020
Taken
67,161
43,371
Mitigated
61,068
12,880
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeatsByeDre
Gilgamesh
11,083
2,373
0
1,822
12,767
12,940
330
3,275
9,108
0
24,594
W
4,806
153
0
770
15,953
15,859
777
3,722
11,560
27,772
0
L
Guan Yu
6,977
846
1,046
4,034
15,684
10,176
0
2,585
12,797
0
29,308
L
Jormungandr
CoolQ99
Jormungandr
6,929
1,529
423
1,670
14,469
14,154
0
5,501
8,878
23,981
0
W
Xbalanque
IcyPanda3219
Xbalanque
15,770
11,620
0
5,034
10,101
4,039
1,896
4,747
5,163
0
45,610
L
15,904
4,950
0
2,902
15,491
10,575
0
6,474
8,749
83
20,287
L
Danzaburou
MommyRaikou
Danzaburou
11,280
4,802
0
2,353
12,260
4,936
0
3,330
8,754
0
35,267
L
Discordia
ShyLeo
Discordia
12,158
459
61
391
10,116
3,530
0
2,971
7,101
35,159
0
W
12,951
1,281
0
6,270
14,754
17,865
366
3,762
10,590
0
34,027
W
Zhong Kui
xAbsalon
Zhong Kui
15,547
285
0
7,057
13,586
10,365
710
4,014
8,802
45,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
52,694
237
Minions Killed
335
6
Camps Cleared
11
1,196,024
Distance Traveled
1,336,153
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,475
748
37
3
3
273,540
0
W
Ymir
9,358
668
56
4
0
257,802
1
L
Guan Yu
8,313
594
59
4
1
262,509
1
L
Jormungandr
7,883
563
36
3
0
228,733
0
W
Xbalanque
10,675
763
83
6
4
246,434
0
L
Ravana
9,357
668
19
1
3
253,423
2
L
Danzaburou
10,001
714
70
5
1
218,828
1
L
Discordia
8,373
598
53
4
1
232,531
0
W
Mulan
10,858
776
62
4
2
277,610
0
W
Zhong Kui
11,328
809
97
7
2
280,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role