Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HuddledSign5886
Baron Samedi
Level 17
God Stats
4W - 2L
1,764 SR
Queue Stats
25W - 40L
1,373 Elo+
Solo
Neith
Neith
JockerHengur
Neith
Level 27
God Stats
12W - 5L
1,620 SR
Queue Stats
46W - 44L
1,417 Elo+
Solo
Hades
Hades
RobgollxPro
Hades
Level 29
God Stats
7W - 8L
1,506 SR
Queue Stats
146W - 159L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
emanueljere
Sun Wukong
Level 26
God Stats
4W - 4L
1,544 SR
Queue Stats
106W - 81L
1,590 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,481 Elo+

VS

Team Averages
Level 19
1,461 SR
1,500 Elo+
Thor
Thor
Diegonomicon
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Nevinhoo03
Danzaburou
Level 23
God Stats
15W - 15L
1,578 SR
Queue Stats
145W - 149L
1,510 Elo+
Solo
Sylvanus
Sylvanus
NseideNada
Sylvanus
Level 17
God Stats
2W - 5L
1,415 SR
Queue Stats
70W - 56L
1,590 Elo+
Solo
Raijin
Raijin
QueRicaLaPalta
Raijin
Level 29
God Stats
4W - 1L
1,477 SR
Queue Stats
106W - 68L
1,548 Elo+
Solo
Ravana
Ravana
UnSuperPancho
Ravana
Level 14
God Stats
1W - 1L
1,336 SR
Queue Stats
16W - 15L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 7 / 4
10,144
461
9,373
16,456
7,457
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
HuddledSign5886
Baron Samedi
12
0 / 6 / 5
7,913
360
5,331
12,386
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 3
10,068
458
9,460
10,909
3,394
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 2
10,473
476
7,245
12,906
9,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
emanueljere
Sun Wukong
18
6 / 2 / 5
11,654
530
17,741
21,584
20,067
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,223
465
6,552
16,598
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Nevinhoo03
Danzaburou
17
7 / 3 / 3
11,529
524
12,937
18,025
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
NseideNada
Sylvanus
13
1 / 3 / 12
9,841
447
5,533
20,527
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 5 / 6
11,847
539
19,908
17,998
8,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 9
10,448
475
4,362
9,676
7,420
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
15
Kills
23
23
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
7
4
0.57
W
3
4
6
1.5
L
Baron Samedi
HuddledSign5886
Baron Samedi
0
6
5
0.42
L
2
4
3
0.88
W
Danzaburou
Nevinhoo03
Danzaburou
7
3
3
2.83
W
Sylvanus
NseideNada
Sylvanus
1
3
12
2.33
W
11
5
6
2.8
L
5
4
2
1.5
W
1
1
9
5.5
L
Sun Wukong
emanueljere
Sun Wukong
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
49,292
74,241
Taken
82,824
48,972
Mitigated
52,075
24,693
Healing
32,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,373
1,822
0
3,147
16,456
7,457
249
7,015
9,441
76,573
0
W
6,552
1,733
0
4,737
16,598
9,123
648
2,007
14,591
0
57,977
L
Baron Samedi
HuddledSign5886
Baron Samedi
5,331
489
543
1,989
12,386
8,734
0
4,706
7,680
38,551
0
L
9,460
2,298
0
2,101
10,909
3,394
0
4,388
6,521
0
52,500
W
Danzaburou
Nevinhoo03
Danzaburou
12,937
5,838
0
8,820
18,025
6,783
2,516
6,581
11,444
0
90,506
W
Sylvanus
NseideNada
Sylvanus
5,533
696
3,102
8,288
20,527
20,333
538
9,904
10,623
16,093
0
W
19,908
2,680
140
4,399
17,998
8,416
280
7,635
10,363
89,476
0
L
7,245
1,126
277
6,277
12,906
9,320
741
4,531
8,375
55,779
10,951
W
4,362
495
0
3,186
9,676
7,420
116
2,426
7,250
0
45,271
L
Sun Wukong
emanueljere
Sun Wukong
17,741
2,913
0
10,359
21,584
20,067
697
5,358
16,114
0
77,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
53,888
536
Minions Killed
477
0
Camps Cleared
0
1,836,429
Distance Traveled
1,949,521
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,144
461
130
6
0
372,852
2
W
Thor
10,223
465
97
4
0
392,072
3
L
Baron Samedi
7,913
360
53
2
0
301,833
0
L
Neith
10,068
458
103
5
0
365,736
3
W
Danzaburou
11,529
524
132
6
0
363,666
4
W
Sylvanus
9,841
447
20
1
0
427,326
5
W
Raijin
11,847
539
141
6
0
373,173
3
L
Hades
10,473
476
108
5
0
356,899
2
W
Ravana
10,448
475
87
4
0
393,284
5
L
Sun Wukong
11,654
530
142
6
0
439,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role