Player Matchup

Ravana
Ravana
Irisvieel
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
OnlyFans Hun
Raijin
Level 84
God Stats
2W - 1L
1,620 SR
Queue Stats
31W - 30L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
SmokinMustang50
Heimdallr
Level 157
God Stats
1W - 2L
1,608 SR
Queue Stats
109W - 119L
1,555 Elo+
Party 1
Janus
Janus
ToxicJewelz
Janus
Level 160
God Stats
1W - 4L
1,699 SR
Queue Stats
302W - 314L
1,630 Elo+
Party 1
Yemoja
Yemoja
ToxicJoeyy
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,288 Elo+
Party 1
Team Averages
Level 87
1,585 SR
1,505 Elo+

VS

Team Averages
Level 70
1,552 SR
1,697 Elo+
Sylvanus
Sylvanus
K0TABEAR
Sylvanus
Level 126
God Stats
5W - 2L
1,568 SR
Queue Stats
198W - 116L
1,748 Elo+
Party 2
Bakasura
Bakasura
MorningMimosas
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 86L
1,791 Elo+
Party 2
Eset
Eset
Myxpiltz
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,377 Elo+
Solo
Olorun
Olorun
RaVeNsMoKe116
Olorun
Level 154
God Stats
4W - 4L
1,425 SR
Queue Stats
305W - 210L
1,697 Elo+
Party 2
Vulcan
Vulcan
Xxlanarhoades69
Vulcan
Level 18
God Stats
2W - 0L
1,769 SR
Queue Stats
8W - 0L
1,872 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Irisvieel
Ravana
11
0 / 8 / 5
7,658
547
1,846
11,015
4,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
14
3 / 7 / 5
9,034
645
14,278
12,019
5,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SmokinMustang50
Heimdallr
15
3 / 10 / 6
9,219
659
12,624
17,514
6,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 6 / 5
12,272
877
18,170
12,190
5,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ToxicJoeyy
Yemoja
18
1 / 3 / 11
9,950
711
11,587
14,605
14,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K0TABEAR
Sylvanus
20
8 / 1 / 21
12,192
871
9,763
20,484
26,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
20
12 / 3 / 16
12,207
872
12,809
14,452
11,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
14
2 / 5 / 10
9,411
672
5,158
11,304
6,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 16
10,887
778
14,280
15,881
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 3 / 15
11,244
803
19,289
11,613
5,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
16
Kills
32
34
Deaths
16
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ravana
Irisvieel
Ravana
0
8
5
0.31
W
Sylvanus
K0TABEAR
Sylvanus
8
1
21
18.5
W
Bakasura
12
3
16
6.67
W
Eset
2
5
10
1.4
L
Raijin
3
7
5
0.79
W
5
4
16
3.25
L
Heimdallr
SmokinMustang50
Heimdallr
3
10
6
0.6
L
9
6
5
1.92
L
Yemoja
ToxicJoeyy
Yemoja
1
3
11
2.17
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,505
Damage
61,299
67,343
Taken
73,734
36,046
Mitigated
57,656
15,724
Healing
38,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Irisvieel
Ravana
1,846
128
0
98
11,015
4,658
0
8,518
2,242
0
4,285
W
Sylvanus
K0TABEAR
Sylvanus
9,763
1,656
7,961
5,890
20,484
26,979
375
9,107
11,189
15,150
0
W
Bakasura
12,809
8,283
2,014
3,951
14,452
11,656
1,076
7,392
7,060
0
18,324
W
Eset
5,158
369
1,003
1,462
11,304
6,449
132
8,706
2,598
10,373
0
L
Raijin
14,278
552
0
804
12,019
5,024
0
9,300
2,252
30,382
0
W
14,280
6,561
4,498
6,829
15,881
7,174
3,670
10,579
5,302
36,159
0
L
Heimdallr
SmokinMustang50
Heimdallr
12,624
4,224
0
1,668
17,514
6,734
529
12,245
4,577
0
27,650
L
18,170
675
180
1,418
12,190
5,060
0
8,116
3,529
45,763
0
L
Yemoja
ToxicJoeyy
Yemoja
11,587
1,547
5,829
5,727
14,605
14,570
252
10,311
3,684
24,842
0
W
19,289
8,358
2,355
2,521
11,613
5,398
1,259
7,986
3,550
43,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
55,941
176
Minions Killed
158
0
Camps Cleared
0
1,056,915
Distance Traveled
1,512,270
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,658
547
7
1
0
196,758
0
W
Sylvanus
12,192
871
5
0
0
315,052
1
W
Bakasura
12,207
872
35
3
0
343,447
4
W
Eset
9,411
672
18
1
0
277,857
2
L
Raijin
9,034
645
32
2
0
207,202
0
W
Olorun
10,887
778
37
3
0
269,663
2
L
Heimdallr
9,219
659
43
3
0
200,485
0
L
Janus
12,272
877
68
5
0
228,857
1
L
Yemoja
9,950
711
26
2
0
223,613
1
W
Vulcan
11,244
803
63
5
0
306,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role