Player Matchup

Kukulkan
Kukulkan
Blueseers
Kukulkan
Level 6
God Stats
2W - 1L
1,739 SR
Queue Stats
8W - 7L
1,794 Elo+
Party 2
Bakasura
Bakasura
CrenshawMafia
Bakasura
Level 28
God Stats
2W - 2L
1,580 SR
Queue Stats
143W - 122L
1,667 Elo+
Solo
Izanami
Izanami
Dragneel102
Izanami
Level 12
God Stats
2W - 2L
1,739 SR
Queue Stats
17W - 14L
1,692 Elo+
Solo
Hercules
Hercules
PLuckMaster
Hercules
Level 17
God Stats
10W - 11L
1,575 SR
Queue Stats
43W - 30L
1,650 Elo+
Solo
Yemoja
Yemoja
PromoDudeDevon
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,794 Elo+
Party 2
Team Averages
Level 14
1,627 SR
1,720 Elo+

VS

Team Averages
Level 17
1,519 SR
1,661 Elo+
Ravana
Ravana
BEEFYBOI26
Ravana
Level 10
God Stats
18W - 4L
1,927 SR
Queue Stats
289W - 66L
2,010 Elo+
Party 1
Athena
Athena
GhostPenguin22
Athena
Level 25
God Stats
1W - 2L
1,211 SR
Queue Stats
109W - 133L
1,498 Elo+
Solo
Ullr
Ullr
LittleEpstien
Ullr
Level 8
God Stats
4W - 1L
1,623 SR
Queue Stats
10W - 14L
1,386 Elo+
Solo
Tiamat
Tiamat
Maverick100
Tiamat
Level 26
God Stats
2W - 4L
1,112 SR
Queue Stats
70W - 69L
1,494 Elo+
Solo
Anhur
Anhur
WaterMeImaTree
Anhur
Level 15
God Stats
3W - 4L
1,721 SR
Queue Stats
209W - 82L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blueseers
Kukulkan
8
1 / 5 / 0
5,042
504
2,304
4,480
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
CrenshawMafia
Bakasura
8
0 / 6 / 0
4,906
491
520
7,577
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Dragneel102
Izanami
10
2 / 4 / 0
5,693
569
3,284
5,260
1,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
PLuckMaster
Hercules
5
0 / 7 / 1
3,916
392
45
9,382
4,153
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 1
4,301
430
895
4,863
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BEEFYBOI26
Ravana
13
12 / 0 / 2
7,410
741
10,216
4,091
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 2
6,005
601
1,707
3,195
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 2 / 2
5,575
558
2,329
5,216
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
10
2 / 0 / 4
5,839
584
3,288
1,824
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 6
6,957
696
3,863
4,393
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
25
26
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
BEEFYBOI26
Ravana
12
0
2
13
L
Kukulkan
Blueseers
Kukulkan
1
5
0
0.2
L
Bakasura
CrenshawMafia
Bakasura
0
6
0
0
L
Izanami
Dragneel102
Izanami
2
4
0
0.5
W
4
0
2
5
W
2
2
2
1.5
W
Tiamat
2
0
4
4
L
Hercules
PLuckMaster
Hercules
0
7
1
0.07
L
0
4
1
0.13
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,048
Damage
21,403
31,562
Taken
18,719
12,116
Mitigated
7,631
4,366
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BEEFYBOI26
Ravana
10,216
3,838
0
936
4,091
1,557
0
1,210
2,870
0
49,511
L
Kukulkan
Blueseers
Kukulkan
2,304
398
0
0
4,480
1,106
0
675
3,805
12,729
0
L
Bakasura
CrenshawMafia
Bakasura
520
241
0
1,878
7,577
3,075
0
1,547
6,030
0
20,933
L
Izanami
Dragneel102
Izanami
3,284
2,445
0
454
5,260
1,267
1,630
931
4,329
0
30,927
W
1,707
604
0
493
3,195
1,725
0
232
2,963
17,589
0
W
2,329
956
0
1,625
5,216
1,624
541
0
5,216
0
31,215
W
Tiamat
3,288
942
0
1,014
1,824
964
608
38
1,775
28,091
0
L
Hercules
PLuckMaster
Hercules
45
45
0
1,988
9,382
4,153
0
1,842
7,540
0
2,146
L
895
303
23
23
4,863
2,515
0
0
4,863
4,344
0
W
3,863
2,167
0
1,730
4,393
1,761
22
1,719
2,664
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
31,786
170
Minions Killed
306
0
Camps Cleared
0
768,772
Distance Traveled
974,277
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,410
741
89
9
0
226,482
2
L
Kukulkan
5,042
504
25
3
0
153,263
0
L
Bakasura
4,906
491
62
6
0
159,731
2
L
Izanami
5,693
569
77
8
0
162,481
2
W
Athena
6,005
601
43
4
0
216,388
2
W
Ullr
5,575
558
56
6
0
185,772
1
W
Tiamat
5,839
584
44
4
0
194,642
2
L
Hercules
3,916
392
4
0
0
158,846
1
L
Yemoja
4,301
430
2
0
0
134,451
0
W
Anhur
6,957
696
74
7
0
150,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role