Player Matchup

Ao Kuang
Ao Kuang
AlexOP
Ao Kuang
Level 18
God Stats
2W - 0L
1,550 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 2
Mercury
Mercury
LCHammer
Mercury
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
ValBelair
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
borgestrader
Baron Samedi
Level 18
God Stats
15W - 10L
1,584 SR
Queue Stats
50W - 54L
1,495 Elo+
Solo
Neith
Neith
zellerz
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,578 Elo+
Party 2
Team Averages
Level 39
1,527 SR
1,536 Elo+

VS

Team Averages
Level 12
1,492 SR
1,383 Elo+
Kukulkan
Kukulkan
GetOwnedBRAAAH
Kukulkan
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 3
Jormungandr
Jormungandr
LagTooMuch
Jormungandr
Level 26
God Stats
0W - 8L
1,219 SR
Queue Stats
29W - 31L
1,472 Elo+
Party 1
Thor
Thor
LuigisBrother
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 3
Yemoja
Yemoja
TURKEYCHOKER666
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 3
Anhur
Anhur
gabrielgad
Anhur
Level 25
God Stats
5W - 6L
1,526 SR
Queue Stats
87W - 80L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlexOP
Ao Kuang
11
7 / 3 / 3
7,266
519
7,672
8,974
2,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
LCHammer
Mercury
15
13 / 0 / 6
9,165
655
12,680
9,261
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ValBelair
Sun Wukong
12
1 / 2 / 6
7,182
513
4,768
9,737
4,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
borgestrader
Baron Samedi
14
7 / 1 / 7
8,526
609
8,202
8,756
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zellerz
Neith
11
0 / 3 / 4
6,648
475
3,171
7,209
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 10 / 0
6,829
488
3,579
9,537
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
LagTooMuch
Jormungandr
12
1 / 2 / 0
6,893
492
5,715
10,226
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 5 / 2
6,313
451
2,483
8,203
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 6 / 6
6,443
460
3,955
11,082
8,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
11
5 / 5 / 1
7,167
512
8,817
9,766
3,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
28
Kills
8
9
Deaths
28
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlexOP
Ao Kuang
7
3
3
2.83
L
Kukulkan
1
10
0
0.1
W
Mercury
LCHammer
Mercury
13
0
6
16
L
Jormungandr
LagTooMuch
Jormungandr
1
2
0
0.5
L
1
5
2
0.4
L
0
6
6
0.5
W
Sun Wukong
ValBelair
Sun Wukong
1
2
6
2
W
Baron Samedi
borgestrader
Baron Samedi
7
1
7
10.5
L
Anhur
5
5
1
1.1
W
Neith
zellerz
Neith
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
24,549
43,937
Taken
48,814
16,123
Mitigated
26,749
13,120
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlexOP
Ao Kuang
7,672
1,951
0
3,018
8,974
2,555
0
2,687
6,197
15,289
0
L
Kukulkan
3,579
582
0
11
9,537
3,321
0
5,116
4,421
27,873
0
W
Mercury
LCHammer
Mercury
12,680
8,009
0
2,727
9,261
4,168
2,859
1,225
7,956
0
54,147
L
Jormungandr
LagTooMuch
Jormungandr
5,715
1,520
0
1,464
10,226
9,918
180
2,098
8,128
35,324
0
L
2,483
998
0
2,037
8,203
2,147
0
1,481
6,722
0
21,494
L
3,955
1,016
291
23
11,082
8,111
0
6,685
4,397
13,868
0
W
Sun Wukong
ValBelair
Sun Wukong
4,768
1,577
0
2,796
9,737
4,130
203
3,375
5,777
0
29,440
W
Baron Samedi
borgestrader
Baron Samedi
8,202
1,061
652
3,404
8,756
3,550
855
3,934
4,822
46,370
0
L
Anhur
8,817
4,911
0
2,080
9,766
3,252
161
494
9,272
0
42,867
W
Neith
zellerz
Neith
3,171
1,347
0
523
7,209
1,720
420
1,273
5,936
0
23,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
33,645
296
Minions Killed
290
0
Camps Cleared
0
1,364,082
Distance Traveled
1,152,207
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,266
519
14
1
0
284,042
0
L
Kukulkan
6,829
488
62
4
0
221,186
1
W
Mercury
9,165
655
76
5
0
337,647
3
L
Jormungandr
6,893
492
69
5
0
249,160
1
L
Thor
6,313
451
46
3
0
221,999
1
L
Yemoja
6,443
460
18
1
0
248,721
0
W
Sun Wukong
7,182
513
71
5
0
244,733
0
W
Baron Samedi
8,526
609
89
6
0
243,478
1
L
Anhur
7,167
512
95
7
0
211,141
2
W
Neith
6,648
475
46
3
0
254,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role