Player Matchup

Morgan Le Fay
Morgan Le Fay
Fatboy4life
Morgan Le Fay
Level 4
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Sun Wukong
Sun Wukong
LSHai
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,320 Elo+
Solo
Neith
Neith
Nampunchjtt
Neith
Level 17
God Stats
21W - 26L
1,405 SR
Queue Stats
35W - 42L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
crybaby4life9035
Tsukuyomi
Level 4
God Stats
0W - 4L
1,093 SR
Queue Stats
1W - 5L
1,099 Elo+
Party 2
Nox
Nox
tRADgic
Nox
Level 8
God Stats
12W - 6L
1,691 SR
Queue Stats
15W - 15L
1,402 Elo+
Solo
Team Averages
Level 8
1,378 SR
1,285 Elo+

VS

Team Averages
Level 15
1,376 SR
1,350 Elo+
Neith
Neith
BringThePang10
Neith
Level 14
God Stats
21W - 27L
1,425 SR
Queue Stats
25W - 33L
1,349 Elo+
Solo
Amaterasu
Amaterasu
LovelyLove0408
Amaterasu
Level 24
God Stats
1W - 1L
1,248 SR
Queue Stats
52W - 76L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
Richarson1291
Ah Puch
Level 7
God Stats
73W - 50L
1,476 SR
Queue Stats
112W - 105L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
eviler90
Gilgamesh
Level 13
God Stats
18W - 13L
1,340 SR
Queue Stats
55W - 38L
1,339 Elo+
Solo
Merlin
Merlin
ittoo157
Merlin
Level 17
God Stats
27W - 38L
1,391 SR
Queue Stats
36W - 47L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fatboy4life
Morgan Le Fay
18
2 / 16 / 11
11,626
969
18,873
23,742
9,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
LSHai
Sun Wukong
18
4 / 3 / 9
12,389
1,032
9,057
17,388
15,302
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 3 / 8
13,109
1,092
13,711
15,594
8,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Tsukuyomi
18
2 / 19 / 8
10,939
912
14,352
25,550
10,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
18
8 / 5 / 9
13,467
1,122
20,421
11,816
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
12,927
1,077
9,478
14,666
6,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
LovelyLove0408
Amaterasu
20
4 / 5 / 29
12,460
1,038
6,455
21,428
14,985
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
20
11 / 0 / 16
13,259
1,105
12,349
6,739
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
eviler90
Gilgamesh
20
16 / 8 / 17
14,055
1,171
23,965
23,029
16,034
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ittoo157
Merlin
20
9 / 6 / 27
13,617
1,135
27,449
16,961
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
151
22
Kills
45
46
Deaths
22
45
Assists
106
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Morgan Le Fay
Fatboy4life
Morgan Le Fay
2
16
11
0.47
L
Sun Wukong
LSHai
Sun Wukong
4
3
9
2.83
W
Amaterasu
LovelyLove0408
Amaterasu
4
5
29
3.7
L
6
3
8
3.33
W
Ah Puch
11
0
16
19
L
Tsukuyomi
2
19
8
0.32
W
Gilgamesh
eviler90
Gilgamesh
16
8
17
3.06
W
Merlin
ittoo157
Merlin
9
6
27
3.75
L
Nox
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,414
Damage
79,696
94,090
Taken
82,823
49,178
Mitigated
47,118
3,734
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,478
4,952
0
1,397
14,666
6,445
0
5,642
9,024
0
46,750
L
Morgan Le Fay
Fatboy4life
Morgan Le Fay
18,873
3,059
0
687
23,742
9,891
0
10,934
12,808
33,404
0
L
Sun Wukong
LSHai
Sun Wukong
9,057
1,370
0
556
17,388
15,302
0
7,493
8,109
0
28,298
W
Amaterasu
LovelyLove0408
Amaterasu
6,455
2,505
0
2,496
21,428
14,985
0
11,257
10,171
0
8,538
L
13,711
6,175
0
2,341
15,594
8,200
0
5,496
10,098
0
52,713
W
Ah Puch
12,349
235
506
713
6,739
2,475
0
2,709
4,030
32,694
0
L
Tsukuyomi
14,352
5,915
0
150
25,550
10,747
0
12,459
13,091
0
22,323
W
Gilgamesh
eviler90
Gilgamesh
23,965
7,185
0
277
23,029
16,034
0
10,701
12,328
2,034
37,251
W
Merlin
ittoo157
Merlin
27,449
1,574
388
1,744
16,961
7,179
0
8,985
7,976
40,315
0
L
Nox
20,421
1,388
0
0
11,816
5,038
0
4,673
7,143
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,530
Gold Earned
66,318
185
Minions Killed
211
7
Camps Cleared
5
1,158,132
Distance Traveled
1,130,788
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,927
1,077
104
9
0
207,021
1
L
Morgan Le Fay
11,626
969
25
2
0
222,087
0
L
Sun Wukong
12,389
1,032
39
3
7
269,743
2
W
Amaterasu
12,460
1,038
1
0
0
253,515
0
L
Neith
13,109
1,092
78
7
0
214,328
0
W
Ah Puch
13,259
1,105
49
4
0
238,085
0
L
Tsukuyomi
10,939
912
17
1
0
217,175
0
W
Gilgamesh
14,055
1,171
18
2
4
212,316
0
W
Merlin
13,617
1,135
39
3
1
219,851
0
L
Nox
13,467
1,122
26
2
0
234,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role