Player Matchup

Neith
Neith
BlackQueenSf24
Neith
Level 5
God Stats
1W - 3L
1,684 SR
Queue Stats
2W - 5L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Nosman
Kukulkan
Level 4
God Stats
2W - 3L
1,333 SR
Queue Stats
9W - 7L
1,579 Elo+
Solo
Ymir
Ymir
Star82
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Tyr
Tyr
colinergica
Tyr
Level 25
God Stats
13W - 15L
1,657 SR
Queue Stats
82W - 60L
1,691 Elo+
Solo
Pele
Pele
maoJmc
Pele
Level 149
God Stats
4W - 2L
1,760 SR
Queue Stats
308W - 297L
1,524 Elo+
Party 1
Team Averages
Level 38
1,587 SR
1,611 Elo+

VS

Team Averages
Level 27
1,657 SR
1,575 Elo+
Aphrodite
Aphrodite
KirbyLegend
Aphrodite
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 216L
1,560 Elo+
Party 2
Sobek
Sobek
LittleZombo
Sobek
Level 29
God Stats
1W - 0L
1,673 SR
Queue Stats
107W - 106L
1,561 Elo+
Party 2
Chiron
Chiron
Wilhelm4444
Chiron
Level 29
God Stats
4W - 4L
1,656 SR
Queue Stats
250W - 225L
1,567 Elo+
Party 2
Bakasura
Bakasura
narrg
Bakasura
Level 18
God Stats
4W - 3L
1,595 SR
Queue Stats
37W - 49L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shmozhow
Cu Chulainn
Level 28
God Stats
16W - 9L
1,862 SR
Queue Stats
303W - 246L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,383
355
4,652
9,303
2,490
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Nosman
Kukulkan
14
2 / 5 / 2
8,620
479
9,010
9,424
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Star82
Ymir
9
0 / 5 / 3
6,480
360
2,200
10,871
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 2 / 2
8,733
485
9,903
14,857
12,812
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
maoJmc
Pele
13
5 / 8 / 0
8,385
466
12,305
19,501
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KirbyLegend
Aphrodite
14
2 / 3 / 10
9,342
519
7,496
10,275
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 13
9,639
536
7,969
16,092
16,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
15
8 / 3 / 6
10,117
562
14,591
13,551
5,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
narrg
Bakasura
15
3 / 2 / 5
9,294
516
6,511
12,016
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
shmozhow
Cu Chulainn
18
7 / 0 / 4
11,170
621
14,192
14,900
15,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
27
27
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Aphrodite
KirbyLegend
Aphrodite
2
3
10
2.33
W
7
0
13
13.5
L
Kukulkan
Nosman
Kukulkan
2
5
2
0.6
L
Ymir
Star82
Ymir
0
5
3
0.3
W
Chiron
8
3
6
3.67
L
1
2
2
1
L
Pele
maoJmc
Pele
5
8
0
0.63
W
Bakasura
narrg
Bakasura
3
2
5
2.75
W
Cu Chulainn
shmozhow
Cu Chulainn
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
50,759
63,956
Taken
66,834
31,552
Mitigated
49,046
11,801
Healing
24,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
958
0
653
9,303
2,490
208
2,765
6,428
0
21,226
W
Aphrodite
KirbyLegend
Aphrodite
7,496
1,572
4,161
3,986
10,275
4,413
1,718
2,735
7,540
46,648
0
W
7,969
1,137
0
1,578
16,092
16,908
1,121
2,976
13,116
19,715
0
L
Kukulkan
Nosman
Kukulkan
9,010
340
0
411
9,424
3,541
86
3,832
5,423
52,143
0
L
Ymir
Star82
Ymir
2,200
184
0
650
10,871
6,410
0
2,464
8,175
9,440
0
W
Chiron
14,591
6,924
937
3,759
13,551
5,488
4,838
2,904
10,647
0
59,516
L
9,903
446
0
7,781
14,857
12,812
373
3,634
10,236
0
61,367
L
Pele
maoJmc
Pele
12,305
4,136
0
2,306
19,501
6,299
16
5,391
13,668
0
50,623
W
Bakasura
narrg
Bakasura
6,511
5,011
0
4,392
12,016
6,953
1,667
1,035
10,914
0
52,358
W
Cu Chulainn
shmozhow
Cu Chulainn
14,192
2,956
0
5,720
14,900
15,284
150
1,560
13,340
14,108
70,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
49,562
348
Minions Killed
483
0
Camps Cleared
0
1,643,131
Distance Traveled
1,805,324
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,383
355
28
2
0
259,918
0
W
Aphrodite
9,342
519
92
5
0
347,825
1
W
Sobek
9,639
536
19
1
0
359,405
0
L
Kukulkan
8,620
479
94
5
0
313,201
4
L
Ymir
6,480
360
17
1
0
334,384
5
W
Chiron
10,117
562
90
5
0
341,663
5
L
Tyr
8,733
485
127
7
0
412,269
4
L
Pele
8,385
466
82
5
0
323,359
2
W
Bakasura
9,294
516
120
7
0
395,919
2
W
Cu Chulainn
11,170
621
162
9
0
360,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role