Player Matchup

Vamana
Vamana
Gold V
MeatlessNumber
Vamana
Gold V
Level 122
God Stats
14W - 9L
1,693 SR
Queue Stats
64W - 79L
1,479 MMR
Party 2
Hel
Hel
Bronze III
Mpshlow
Hel
Bronze III
Level 41
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 22L
1,279 MMR
Solo
Neith
Neith
Silver I
pla1n bagel
Neith
Silver I
Level 86
God Stats
16W - 20L
1,589 SR
Queue Stats
55W - 68L
1,542 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,667 SR
1,433 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,473 SR
1,480 MMR
Sobek
Sobek
Bronze III
Ricans
Sobek
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,498 MMR
Party 1
Chronos
Chronos
Bronze III
Slvde
Chronos
Bronze III
Level 129
God Stats
3W - 1L
1,689 SR
Queue Stats
10W - 9L
1,254 MMR
Party 1
Chiron
Chiron
Gold I
unicornfball17
Chiron
Gold I
Level 124
God Stats
4W - 3L
1,230 SR
Queue Stats
58W - 71L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,551
629
9,422
15,642
13,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
11
2 / 6 / 4
7,846
654
5,471
9,267
3,261
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 4 / 3
8,637
720
11,396
10,113
3,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditeMorgan Le FayAnubisGilgameshHercules

VS

Bans
TiamatScyllaCerberusKukulkanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ricans
Sobek
13
4 / 3 / 9
9,321
777
5,807
12,895
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Slvde
Chronos
14
4 / 2 / 11
9,527
794
10,224
13,436
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 1 / 7
9,686
807
14,317
8,035
2,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
16
16
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Hel
2
6
4
0.67
W
Sobek
Ricans
Sobek
4
3
9
2.83
W
Chronos
Slvde
Chronos
4
2
11
4.75
L
3
4
3
1.13
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,289
Damage
30,348
35,022
Taken
34,366
20,447
Mitigated
20,871
11,539
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,422
4,635
458
3,356
15,642
13,658
71
5,956
9,686
0
26,094
L
Hel
5,471
387
3,526
2,455
9,267
3,261
0
4,470
4,797
22,337
0
W
Sobek
Ricans
Sobek
5,807
148
245
4,252
12,895
12,302
373
1,720
11,175
13,329
0
W
Chronos
Slvde
Chronos
10,224
4,083
0
5,015
13,436
5,946
821
2,793
10,643
42,243
5,480
L
11,396
6,915
0
1,744
10,113
3,528
100
4,444
5,669
0
29,300
W
14,317
5,497
1,229
2,966
8,035
2,623
1,714
958
7,077
0
44,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
28,534
110
Minions Killed
148
0
Camps Cleared
0
657,268
Distance Traveled
660,903
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,551
629
31
3
0
243,503
3
L
Hel
7,846
654
41
3
0
207,896
0
W
Sobek
9,321
777
15
1
0
229,755
0
W
Chronos
9,527
794
70
6
0
216,118
3
L
Neith
8,637
720
38
3
0
205,869
2
W
Chiron
9,686
807
63
5
0
215,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role