Player Matchup

Osiris
Osiris
 
Osiris
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RoyalVortex2k18
Ullr
Level 14
God Stats
2W - 0L
1,752 SR
Queue Stats
16W - 7L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShinobiHendrixx
Morgan Le Fay
Level 26
God Stats
5W - 11L
1,365 SR
Queue Stats
26W - 31L
1,370 Elo+
Party 2
Zeus
Zeus
SyrNug
Zeus
Level 120
God Stats
2W - 2L
1,403 SR
Queue Stats
46W - 60L
1,424 Elo+
Party 2
Fenrir
Fenrir
waahburger
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,524 Elo+
Party 2
Team Averages
Level 38
1,504 SR
1,490 Elo+

VS

Team Averages
Level 17
1,542 SR
1,400 Elo+
Set
Set
Monchoatx3991
Set
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 28L
1,391 Elo+
Solo
Artemis
Artemis
RealNillaBean
Artemis
Level 15
God Stats
20W - 18L
1,496 SR
Queue Stats
23W - 23L
1,405 Elo+
Party 1
Mercury
Mercury
Tiếnichimoku
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,385 Elo+
Solo
Danzaburou
Danzaburou
hominid1
Danzaburou
Level 17
God Stats
9W - 9L
1,490 SR
Queue Stats
39W - 40L
1,414 Elo+
Party 1
Neith
Neith
mydearest96
Neith
Level 27
God Stats
42W - 41L
1,494 SR
Queue Stats
42W - 41L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
0 / 4 / 18
9,274
927
5,292
12,565
11,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
16 / 1 / 26
13,272
1,327
23,149
11,080
4,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ShinobiHendrixx
Morgan Le Fay
19
5 / 2 / 34
12,118
1,212
20,082
12,015
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
SyrNug
Zeus
20
15 / 2 / 24
14,022
1,402
25,637
6,384
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
waahburger
Fenrir
18
14 / 5 / 17
12,383
1,238
12,006
8,940
4,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 10
10,171
1,017
9,556
19,605
6,713
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Artemis
17
5 / 9 / 7
11,420
1,142
16,991
19,330
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 13 / 4
9,565
957
3,860
19,089
9,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
hominid1
Danzaburou
16
2 / 10 / 8
10,308
1,031
9,698
19,374
6,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 7 / 3
10,194
1,019
4,891
19,246
5,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
46
50
Kills
14
14
Deaths
50
119
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
4
18
2.25
L
2
11
10
0.64
L
Artemis
5
9
7
0.94
W
16
1
26
29
W
Morgan Le Fay
ShinobiHendrixx
Morgan Le Fay
5
2
34
11
W
Zeus
SyrNug
Zeus
15
2
24
13.5
L
1
13
4
0.23
L
Danzaburou
hominid1
Danzaburou
2
10
8
0.6
L
4
7
3
0.79
W
Fenrir
waahburger
Fenrir
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,166
Damage
44,996
50,984
Taken
96,644
28,657
Mitigated
33,505
6,800
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,292
2,409
0
0
12,565
11,828
0
0
12,565
0
7,524
L
9,556
3,262
0
518
19,605
6,713
0
9,143
10,462
0
21,804
L
Artemis
16,991
9,794
0
2,259
19,330
5,660
0
10,035
9,295
0
39,131
W
23,149
16,333
0
3,090
11,080
4,724
0
0
11,080
0
46,565
W
Morgan Le Fay
ShinobiHendrixx
Morgan Le Fay
20,082
988
92
2,889
12,015
5,366
0
34
11,482
28,292
0
W
Zeus
SyrNug
Zeus
25,637
2,998
0
350
6,384
2,514
0
0
6,384
54,463
0
L
3,860
1,686
0
323
19,089
9,266
0
6,415
12,674
0
14,775
L
Danzaburou
hominid1
Danzaburou
9,698
2,905
0
2,517
19,374
6,358
0
10,185
9,189
204
26,504
L
4,891
2,920
0
1,174
19,246
5,508
0
9,941
9,305
0
28,140
W
Fenrir
waahburger
Fenrir
12,006
1,703
0
379
8,940
4,225
0
0
8,940
0
19,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,069
Gold Earned
51,658
163
Minions Killed
156
4
Camps Cleared
8
890,805
Distance Traveled
839,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,274
927
8
1
2
171,436
0
L
Set
10,171
1,017
24
2
2
148,847
1
L
Artemis
11,420
1,142
37
4
0
171,758
1
W
Ullr
13,272
1,327
43
4
0
168,560
0
W
Morgan Le Fay
12,118
1,212
24
2
0
196,255
0
W
Zeus
14,022
1,402
72
7
1
188,961
1
L
Mercury
9,565
957
17
2
5
189,410
0
L
Danzaburou
10,308
1,031
33
3
1
178,168
1
L
Neith
10,194
1,019
45
5
0
151,270
1
W
Fenrir
12,383
1,238
16
2
1
165,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role