Player Matchup

Morgan Le Fay
Morgan Le Fay
HyperionRevenge
Morgan Le Fay
Level 98
God Stats
31W - 29L
1,598 SR
Queue Stats
444W - 408L
1,556 Elo+
Solo
Cernunnos
Cernunnos
OrneryWerewolf
Cernunnos
Level 125
God Stats
2W - 3L
1,435 SR
Queue Stats
133W - 121L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vibezxx
Cu Chulainn
Level 44
God Stats
23W - 10L
1,737 SR
Queue Stats
114W - 89L
1,578 Elo+
Party 3
Khepri
Khepri
justjessegaming
Khepri
Level 145
God Stats
126W - 94L
1,615 SR
Queue Stats
372W - 308L
1,583 Elo+
Party 3
Apollo
Apollo
xlrrip
Apollo
Level 128
God Stats
9W - 12L
1,629 SR
Queue Stats
181W - 162L
1,606 Elo+
Party 3
Team Averages
Level 108
1,603 SR
1,561 Elo+

VS

Team Averages
Level 97
1,516 SR
1,524 Elo+
Raijin
Raijin
CrazyCorey31
Raijin
Level 65
God Stats
3W - 5L
1,573 SR
Queue Stats
124W - 125L
1,597 Elo+
Party 2
Cerberus
Cerberus
FIRE SKULLZ123
Cerberus
Level 86
God Stats
6W - 4L
1,772 SR
Queue Stats
169W - 158L
1,576 Elo+
Party 2
Tyr
Tyr
I Reynaud I
Tyr
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
585W - 572L
1,536 Elo+
Party 1
Apollo
Apollo
Nagore 5
Apollo
Level 127
God Stats
14W - 21L
1,526 SR
Queue Stats
98W - 118L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
destroyer404
Tsukuyomi
Level 49
God Stats
0W - 4L
1,210 SR
Queue Stats
1W - 4L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HyperionRevenge
Morgan Le Fay
19
9 / 1 / 9
12,811
610
18,823
10,999
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OrneryWerewolf
Cernunnos
16
4 / 3 / 21
10,981
523
21,380
14,714
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Vibezxx
Cu Chulainn
17
4 / 4 / 3
11,514
548
9,711
18,502
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 1 / 28
11,969
570
12,208
17,034
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
xlrrip
Apollo
19
16 / 1 / 10
12,937
616
19,345
10,738
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 6 / 4
9,172
437
10,892
16,196
6,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
4 / 4 / 5
10,724
511
13,136
26,094
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 10 / 3
7,843
373
3,791
24,739
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Nagore 5
Apollo
16
4 / 7 / 1
10,255
488
5,447
19,153
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
destroyer404
Tsukuyomi
13
0 / 9 / 2
8,551
407
5,500
16,064
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
36
Kills
10
10
Deaths
36
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
6
4
0.67
L
Cerberus
4
4
5
1.63
W
Morgan Le Fay
HyperionRevenge
Morgan Le Fay
9
1
9
13.5
L
0
10
3
0.15
L
Apollo
Nagore 5
Apollo
4
7
1
0.64
W
Cernunnos
OrneryWerewolf
Cernunnos
4
3
21
4.83
W
Cu Chulainn
Vibezxx
Cu Chulainn
4
4
3
1.38
L
Tsukuyomi
destroyer404
Tsukuyomi
0
9
2
0.11
W
3
1
28
17
W
Apollo
xlrrip
Apollo
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,467
Damage
38,766
71,987
Taken
102,246
54,695
Mitigated
47,754
21,441
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,892
1,153
0
2,466
16,196
6,046
0
5,342
10,606
46,590
0
L
Cerberus
13,136
1,046
0
11,480
26,094
16,241
261
7,003
17,861
68,768
0
W
Morgan Le Fay
HyperionRevenge
Morgan Le Fay
18,823
1,358
384
3,909
10,999
5,800
1,206
3,506
7,408
83,908
0
L
3,791
280
0
5,299
24,739
13,080
0
10,456
13,946
0
22,384
L
Apollo
Nagore 5
Apollo
5,447
3,227
0
4,656
19,153
5,714
0
6,077
12,882
0
60,208
W
Cernunnos
OrneryWerewolf
Cernunnos
21,380
13,332
0
6,763
14,714
5,457
3,805
4,624
9,799
0
79,343
W
Cu Chulainn
Vibezxx
Cu Chulainn
9,711
1,840
0
4,962
18,502
13,653
1,408
6,983
10,803
17,000
44,904
L
Tsukuyomi
destroyer404
Tsukuyomi
5,500
1,284
0
3,271
16,064
6,673
0
3,541
12,288
0
63,687
W
12,208
1,576
0
3,074
17,034
25,393
602
3,549
13,344
37,128
0
W
Apollo
xlrrip
Apollo
19,345
10,435
0
2,349
10,738
4,392
4,300
3,958
6,599
0
102,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,212
Gold Earned
46,545
537
Minions Killed
497
0
Camps Cleared
0
1,983,656
Distance Traveled
1,873,936
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,172
437
91
4
0
344,833
7
L
Cerberus
10,724
511
163
8
0
410,549
3
W
Morgan Le Fay
12,811
610
155
7
0
421,470
4
L
Tyr
7,843
373
33
2
0
384,396
7
L
Apollo
10,255
488
103
5
0
361,186
3
W
Cernunnos
10,981
523
105
5
0
338,700
9
W
Cu Chulainn
11,514
548
117
6
0
388,708
0
L
Tsukuyomi
8,551
407
107
5
0
372,972
3
W
Khepri
11,969
570
27
1
0
401,614
2
W
Apollo
12,937
616
133
6
0
433,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role