Player Matchup

Mulan
Mulan
Dem_Dem_94
Mulan
Level 29
God Stats
12W - 6L
1,423 SR
Queue Stats
225W - 208L
1,415 Elo+
Party 1
Tiamat
Tiamat
GORTS_325
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,347 Elo+
Party 1
Erlang Shen
Erlang Shen
Joel03_PR
Erlang Shen
Level 8
God Stats
27W - 28L
1,500 SR
Queue Stats
278W - 325L
1,208 Elo+
Solo
Jormungandr
Jormungandr
JoeyHutch55
Jormungandr
Level 22
God Stats
0W - 4L
1,350 SR
Queue Stats
0W - 5L
1,101 Elo+
Solo
Scylla
Scylla
lolbitXlol12
Scylla
Level 5
God Stats
4W - 9L
1,133 SR
Queue Stats
34W - 43L
1,018 Elo+
Solo
Team Averages
Level 18
1,381 SR
1,218 Elo+

VS

Team Averages
Level 20
1,384 SR
1,330 Elo+
Ah Puch
Ah Puch
Bonehammer75
Ah Puch
Level 11
God Stats
17W - 16L
1,220 SR
Queue Stats
57W - 64L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
Sylvaness23
Baron Samedi
Level 25
God Stats
8W - 8L
1,451 SR
Queue Stats
12W - 12L
1,363 Elo+
Solo
Set
Set
YaDaDDyStaNk888
Set
Level 18
God Stats
11W - 9L
1,460 SR
Queue Stats
101W - 108L
1,346 Elo+
Solo
Neith
Neith
efrenjesusgm
Neith
Level 29
God Stats
56W - 68L
1,343 SR
Queue Stats
175W - 247L
1,327 Elo+
Solo
Zeus
Zeus
jomichal11
Zeus
Level 15
God Stats
5W - 4L
1,445 SR
Queue Stats
70W - 77L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
4 / 8 / 1
14,082
939
17,592
25,599
14,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
GORTS_325
Tiamat
18
1 / 7 / 2
12,306
820
8,432
15,994
10,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Joel03_PR
Erlang Shen
18
1 / 6 / 0
11,870
791
4,899
19,491
13,781
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
JoeyHutch55
Jormungandr
20
2 / 3 / 4
13,432
895
12,712
15,528
19,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
1 / 9 / 3
12,385
826
7,853
15,456
5,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bonehammer75
Ah Puch
20
3 / 3 / 15
13,650
910
11,333
10,068
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Sylvaness23
Baron Samedi
20
6 / 0 / 17
14,590
973
20,191
9,802
8,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 3 / 11
15,299
1,020
21,743
17,333
7,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 0 / 16
14,954
997
18,426
6,492
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 3 / 12
13,486
899
10,380
12,455
4,364

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
9
Kills
33
33
Deaths
9
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bonehammer75
Ah Puch
3
3
15
3.5
L
Mulan
4
8
1
0.56
L
Tiamat
GORTS_325
Tiamat
1
7
2
0.29
L
Erlang Shen
Joel03_PR
Erlang Shen
1
6
0
0.17
L
Jormungandr
JoeyHutch55
Jormungandr
2
3
4
1.33
W
Baron Samedi
Sylvaness23
Baron Samedi
6
0
17
14.5
W
14
3
11
6.5
W
7
0
16
15
W
3
3
12
3
L
Scylla
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,488
Damage
82,073
92,068
Taken
56,150
63,626
Mitigated
28,014
4,068
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bonehammer75
Ah Puch
11,333
1,543
0
436
10,068
4,565
0
4,675
5,393
46,568
0
L
Mulan
17,592
8,660
0
1,586
25,599
14,418
0
9,048
16,551
0
46,414
L
Tiamat
GORTS_325
Tiamat
8,432
1,390
0
855
15,994
10,256
0
6,767
9,227
22,270
0
L
Erlang Shen
Joel03_PR
Erlang Shen
4,899
2,322
0
358
19,491
13,781
0
11,081
8,410
0
12,298
L
Jormungandr
JoeyHutch55
Jormungandr
12,712
3,507
0
1,269
15,528
19,506
0
5,873
8,067
49,315
0
W
Baron Samedi
Sylvaness23
Baron Samedi
20,191
1,474
2,760
2,896
9,802
8,593
0
3,817
5,985
29,353
0
W
21,743
14,146
0
2,845
17,333
7,641
0
9,253
8,080
0
30,538
W
18,426
10,839
0
2,344
6,492
2,851
0
3,044
3,448
0
49,374
W
10,380
3,018
0
0
12,455
4,364
0
8,208
4,247
28,796
0
L
Scylla
7,853
1,630
0
0
15,456
5,665
0
9,037
6,419
15,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,075
Gold Earned
71,979
250
Minions Killed
247
7
Camps Cleared
10
1,182,850
Distance Traveled
1,330,199
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,650
910
84
6
0
231,768
1
L
Mulan
14,082
939
68
5
6
240,702
0
L
Tiamat
12,306
820
37
2
1
244,897
0
L
Erlang Shen
11,870
791
23
2
0
225,407
1
L
Jormungandr
13,432
895
97
6
0
247,302
0
W
Baron Samedi
14,590
973
36
2
1
301,575
0
W
Set
15,299
1,020
15
1
1
302,903
0
W
Neith
14,954
997
69
5
5
245,450
0
W
Zeus
13,486
899
43
3
3
248,503
3
L
Scylla
12,385
826
25
2
0
224,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role