Player Matchup

Scylla
Scylla
Dacingwhale
Scylla
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
GuinnessRat
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuinnessRat
Tsukuyomi
Level 28
God Stats
3W - 6L
1,427 SR
Queue Stats
114W - 116L
1,495 Elo+
Party 1
Sobek
Sobek
Marbzz
Sobek
Level 108
God Stats
1W - 1L
1,769 SR
Queue Stats
18W - 18L
1,512 Elo+
Party 1
Chang'e
Chang'e
WagonLord
Chang'e
Level 64
God Stats
5W - 3L
1,772 SR
Queue Stats
52W - 53L
1,486 Elo+
Solo
Team Averages
Level 69
1,594 SR
1,463 Elo+

VS

Team Averages
Level 97
1,516 SR
1,465 Elo+
Hun Batz
Hun Batz
BrunoGS04
Hun Batz
Level 123
God Stats
1W - 3L
1,592 SR
Queue Stats
220W - 197L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
StormzySwitch
Zhong Kui
Level 42
God Stats
53W - 76L
1,484 SR
Queue Stats
91W - 154L
1,409 Elo+
Party 2
Hades
Hades
TinoCrak
Hades
Level 102
God Stats
14W - 20L
1,451 SR
Queue Stats
317W - 351L
1,509 Elo+
Party 2
Osiris
Osiris
UntameableAnimal
Osiris
Level 108
God Stats
6W - 2L
1,608 SR
Queue Stats
383W - 422L
1,503 Elo+
Party 2
Vulcan
Vulcan
ghostyTr1ckster
Vulcan
Level 109
God Stats
7W - 12L
1,444 SR
Queue Stats
205W - 245L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 2 / 0
7,645
450
5,181
10,651
3,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GuinnessRat
Danzaburou
8
0 / 11 / 1
5,818
342
1,994
10,394
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
GuinnessRat
Tsukuyomi
11
2 / 7 / 2
7,345
432
8,213
13,550
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Marbzz
Sobek
10
1 / 4 / 1
6,955
409
5,654
15,827
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
WagonLord
Chang'e
13
4 / 4 / 0
8,652
509
8,920
13,048
8,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrunoGS04
Hun Batz
14
4 / 1 / 7
8,788
517
6,970
11,751
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
StormzySwitch
Zhong Kui
13
1 / 4 / 4
7,371
434
4,275
10,055
6,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
TinoCrak
Hades
16
13 / 0 / 8
9,995
588
16,440
9,986
4,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 15
8,947
526
10,961
16,485
16,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 2 / 5
9,218
542
9,134
5,954
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
8
Kills
28
28
Deaths
8
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrunoGS04
Hun Batz
4
1
7
7.5
L
Scylla
1
2
0
0.5
L
Danzaburou
GuinnessRat
Danzaburou
0
11
1
0.05
L
Tsukuyomi
GuinnessRat
Tsukuyomi
2
7
2
0.43
L
Sobek
Marbzz
Sobek
1
4
1
0.38
W
Zhong Kui
StormzySwitch
Zhong Kui
1
4
4
0.75
W
Hades
TinoCrak
Hades
13
0
8
17
W
6
1
15
13.5
L
Chang'e
WagonLord
Chang'e
4
4
0
1
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
47,780
63,470
Taken
54,231
31,558
Mitigated
35,329
17,969
Healing
19,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrunoGS04
Hun Batz
6,970
1,280
0
4,279
11,751
4,372
0
3,199
8,497
0
57,196
L
Scylla
5,181
619
0
4,617
10,651
3,619
213
3,760
6,739
49,806
0
L
Danzaburou
GuinnessRat
Danzaburou
1,994
1,099
0
967
10,394
2,254
0
6,960
3,434
0
16,536
L
Tsukuyomi
GuinnessRat
Tsukuyomi
8,213
1,988
0
2,190
13,550
4,282
0
4,855
8,593
0
38,174
L
Sobek
Marbzz
Sobek
5,654
525
26
4,930
15,827
12,738
0
7,406
8,379
26,754
0
W
Zhong Kui
StormzySwitch
Zhong Kui
4,275
397
0
1,259
10,055
6,990
791
3,906
6,149
30,852
0
W
Hades
TinoCrak
Hades
16,440
2,115
1,827
6,991
9,986
4,957
0
4,048
5,938
64,733
0
W
10,961
3,214
684
4,075
16,485
16,565
618
6,036
10,421
0
28,056
L
Chang'e
WagonLord
Chang'e
8,920
393
496
4,743
13,048
8,665
31
6,486
6,476
52,351
0
W
9,134
2,645
0
474
5,954
2,445
1,591
2,697
3,257
57,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
44,319
343
Minions Killed
397
0
Camps Cleared
0
1,430,696
Distance Traveled
1,660,649
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,788
517
81
5
0
363,842
5
L
Scylla
7,645
450
102
6
0
300,447
4
L
Danzaburou
5,818
342
38
2
0
245,590
0
L
Tsukuyomi
7,345
432
64
4
0
310,105
2
L
Sobek
6,955
409
33
2
0
305,688
3
W
Zhong Kui
7,371
434
53
3
0
284,037
1
W
Hades
9,995
588
111
7
0
325,813
1
W
Osiris
8,947
526
34
2
0
360,719
3
L
Chang'e
8,652
509
106
6
0
268,866
5
W
Vulcan
9,218
542
118
7
0
326,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role