Player Matchup

Chernobog
Chernobog
Fin3stt
Chernobog
Level 126
God Stats
8W - 4L
1,708 SR
Queue Stats
96W - 88L
1,493 Elo+
Party 1
King Arthur
King Arthur
NeonNinja52
King Arthur
Level 58
God Stats
8W - 20L
1,314 SR
Queue Stats
57W - 55L
1,466 Elo+
Party 1
Thanatos
Thanatos
Speck Of Air
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 1
Geb
Geb
THE CAPSTER55
Geb
Level 65
God Stats
3W - 0L
1,663 SR
Queue Stats
80W - 60L
1,528 Elo+
Party 1
Janus
Janus
lPancakezzzl
Janus
Level 138
God Stats
3W - 3L
1,434 SR
Queue Stats
107W - 94L
1,502 Elo+
Party 1
Team Averages
Level 78
1,524 SR
1,461 Elo+

VS

Team Averages
Level 61
1,598 SR
1,529 Elo+
Achilles
Achilles
ASunburntPanda
Achilles
Level 108
God Stats
3W - 11L
1,419 SR
Queue Stats
261W - 215L
1,594 Elo+
Party 2
Bakasura
Bakasura
KnownID
Bakasura
Level 43
God Stats
20W - 14L
1,627 SR
Queue Stats
427W - 447L
1,471 Elo+
Solo
Yemoja
Yemoja
KrazyKuz1250
Yemoja
Level 81
God Stats
5W - 7L
1,549 SR
Queue Stats
419W - 362L
1,597 Elo+
Party 2
Izanami
Izanami
SplatGee
Izanami
Level 49
God Stats
9W - 6L
1,657 SR
Queue Stats
68W - 93L
1,389 Elo+
Solo
Discordia
Discordia
UnnamedSGS
Discordia
Level 24
God Stats
5W - 2L
1,739 SR
Queue Stats
44W - 35L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fin3stt
Chernobog
16
8 / 1 / 6
9,925
551
17,432
13,828
6,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
NeonNinja52
King Arthur
14
1 / 4 / 3
8,224
457
4,477
15,746
7,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Speck Of Air
Thanatos
12
0 / 3 / 0
7,605
423
731
14,282
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 10
8,125
451
8,173
13,362
10,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 1 / 0
10,164
565
15,723
12,798
6,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
8 / 0 / 1
10,649
592
17,664
13,013
11,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
KnownID
Bakasura
16
0 / 4 / 3
9,688
538
3,661
16,105
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
1 / 2 / 3
8,230
457
7,872
15,324
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SplatGee
Izanami
14
0 / 10 / 2
8,911
495
5,976
13,265
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
UnnamedSGS
Discordia
13
1 / 4 / 1
8,538
474
9,682
8,247
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
10
10
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
8
0
1
8.5
W
Chernobog
Fin3stt
Chernobog
8
1
6
11
L
Bakasura
KnownID
Bakasura
0
4
3
0.38
L
Yemoja
1
2
3
1.25
W
King Arthur
NeonNinja52
King Arthur
1
4
3
0.63
W
Thanatos
Speck Of Air
Thanatos
0
3
0
0
L
Izanami
SplatGee
Izanami
0
10
2
0.1
W
1
1
10
6
L
Discordia
UnnamedSGS
Discordia
1
4
1
0.38
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,536
Damage
44,855
70,016
Taken
65,954
35,858
Mitigated
38,312
23,756
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
17,664
5,554
258
6,320
13,013
11,411
990
3,754
9,259
73
57,691
W
Chernobog
Fin3stt
Chernobog
17,432
11,892
0
4,130
13,828
6,085
1,142
4,327
9,393
0
77,361
L
Bakasura
KnownID
Bakasura
3,661
3,105
0
6,230
16,105
7,090
0
6,901
9,204
0
65,958
L
Yemoja
7,872
1,680
930
3,637
15,324
13,931
0
4,955
10,369
31,904
0
W
King Arthur
NeonNinja52
King Arthur
4,477
654
0
4,701
15,746
7,814
0
2,990
12,587
0
37,444
W
Thanatos
Speck Of Air
Thanatos
731
287
0
10,716
14,282
5,220
0
38
14,242
0
45,288
L
Izanami
SplatGee
Izanami
5,976
4,198
36
687
13,265
3,718
4,666
2,962
10,303
0
53,341
W
8,173
1,411
0
1,260
13,362
10,151
27
4,929
8,305
24,618
0
L
Discordia
UnnamedSGS
Discordia
9,682
82
0
1,201
8,247
2,162
57
5,324
2,923
42,242
0
W
15,723
743
0
2,949
12,798
6,588
319
4,603
7,837
77,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
46,016
418
Minions Killed
498
0
Camps Cleared
0
1,872,472
Distance Traveled
1,701,607
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,649
592
108
6
0
387,533
6
W
Chernobog
9,925
551
115
6
0
340,773
3
L
Bakasura
9,688
538
147
8
0
379,892
3
L
Yemoja
8,230
457
47
3
0
333,115
7
W
King Arthur
8,224
457
68
4
0
369,721
1
W
Thanatos
7,605
423
83
5
0
378,678
1
L
Izanami
8,911
495
112
6
0
275,844
0
W
Geb
8,125
451
26
1
0
383,097
5
L
Discordia
8,538
474
84
5
0
325,223
1
W
Janus
10,164
565
126
7
0
400,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role