Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarthXayne
Pele
Level 66
God Stats
12W - 7L
1,595 SR
Queue Stats
88W - 82L
1,588 Elo+
Party 2
Ra
Ra
SpodeSP
Ra
Level 131
God Stats
7W - 3L
1,559 SR
Queue Stats
140W - 96L
1,682 Elo+
Solo
Terra
Terra
astralfaerie
Terra
Level 128
God Stats
12W - 10L
1,509 SR
Queue Stats
642W - 621L
1,545 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,563 Elo+

VS

Team Averages
Level 123
1,699 SR
1,592 Elo+
Vamana
Vamana
DirtNapDan
Vamana
Level 149
God Stats
2W - 3L
1,734 SR
Queue Stats
842W - 865L
1,589 Elo+
Party 1
Ganesha
Ganesha
JimboIsntReal
Ganesha
Level 53
God Stats
3W - 4L
1,492 SR
Queue Stats
27W - 19L
1,671 Elo+
Party 1
Jing Wei
Jing Wei
LadyRegalBeagle
Jing Wei
Level 158
God Stats
9W - 10L
1,572 SR
Queue Stats
938W - 957L
1,583 Elo+
Party 1
Hel
Hel
MuricanZombie
Hel
Level 149
God Stats
1W - 3L
1,809 SR
Queue Stats
468W - 512L
1,546 Elo+
Party 1
Merlin
Merlin
ichi123
Merlin
Level 104
God Stats
1W - 1L
1,885 SR
Queue Stats
184W - 175L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 1 / 2
7,357
669
2,853
4,369
1,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
 
Loki
10
4 / 0 / 1
6,218
565
5,261
5,909
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 2
6,190
563
3,921
6,890
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 0
6,525
593
920
3,079
1,188
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 2 / 3
6,033
548
3,141
6,290
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DirtNapDan
Vamana
10
1 / 3 / 3
5,712
519
6,330
8,452
4,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
8
0 / 5 / 2
4,766
433
2,727
8,321
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
10
0 / 3 / 0
5,227
475
1,729
4,884
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 0
5,225
475
793
5,796
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ichi123
Merlin
11
2 / 1 / 0
6,197
563
4,280
2,710
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
4
4
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
2
4
W
Loki
 
Loki
4
0
1
4.5
W
3
1
2
4
L
Vamana
DirtNapDan
Vamana
1
3
3
0.83
L
Ganesha
0
5
2
0.2
L
Jing Wei
0
3
0
0
L
1
2
0
0.5
W
1
0
0
1
W
3
2
3
2.25
L
Merlin
ichi123
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
15,859
26,537
Taken
30,163
10,645
Mitigated
10,736
10,411
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,853
1,320
0
2,712
4,369
1,445
580
793
3,576
0
48,188
W
Loki
 
Loki
5,261
1,642
0
994
5,909
1,545
0
1,370
4,539
0
36,582
W
3,921
1,538
0
1,533
6,890
2,201
0
1,646
5,244
0
29,268
L
Vamana
DirtNapDan
Vamana
6,330
2,667
0
2,697
8,452
4,415
33
694
7,758
0
34,051
L
Ganesha
2,727
750
0
750
8,321
2,797
13
1,639
6,682
11,210
0
L
Jing Wei
1,729
1,441
0
1,321
4,884
1,252
0
751
4,133
0
24,775
L
793
0
464
2,427
5,796
1,447
16
28
5,768
27,985
0
W
920
234
228
2,343
3,079
1,188
0
1,732
1,347
44,769
0
W
3,141
972
216
2,385
6,290
4,266
0
2,259
4,031
14,932
0
L
Merlin
ichi123
Merlin
4,280
194
0
500
2,710
825
0
949
1,761
43,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
27,127
352
Minions Killed
304
0
Camps Cleared
0
1,144,742
Distance Traveled
1,003,506
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,357
669
97
9
0
222,832
0
W
Loki
6,218
565
72
7
0
246,768
2
W
Pele
6,190
563
58
5
0
239,446
2
L
Vamana
5,712
519
70
6
0
237,070
5
L
Ganesha
4,766
433
10
1
0
198,406
2
L
Jing Wei
5,227
475
66
6
0
170,967
4
L
Hel
5,225
475
62
6
0
194,209
1
W
Ra
6,525
593
103
9
0
218,842
3
W
Terra
6,033
548
22
2
0
216,854
2
L
Merlin
6,197
563
96
9
0
202,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role