Player Matchup

Achilles
Achilles
Gold IV
SavySavy
Achilles
Gold IV
Level 116
God Stats
0W - 2L
1,248 SR
Queue Stats
186W - 178L
1,463 MMR
Party 1
Scylla
Scylla
Gold IV
Shiin21
Scylla
Gold IV
Level 40
God Stats
0W - 1L
1,743 SR
Queue Stats
88W - 93L
1,646 MMR
Solo
Heimdallr
Heimdallr
Platinum V
ShouldHaveUlted
Heimdallr
Platinum V
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 74L
1,728 MMR
Party 4
Hun Batz
Hun Batz
Gold II
p0lakpaw
Hun Batz
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 110L
1,565 MMR
Party 4
Yemoja
Yemoja
Platinum III
yguygcmgh
Yemoja
Platinum III
Level 103
God Stats
6W - 7L
1,653 SR
Queue Stats
137W - 127L
1,853 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 91
1,529 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,527 SR
1,559 MMR
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
NeonJamJar
Cthulhu
Platinum V
Level 141
God Stats
3W - 4L
1,544 SR
Queue Stats
1,086W - 1,084L
1,637 MMR
Solo
Kukulkan
Kukulkan
Platinum III
YeXίu
Kukulkan
Platinum III
Level 158
God Stats
7W - 12L
1,590 SR
Queue Stats
257W - 243L
1,658 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SavySavy
Achilles
13
1 / 5 / 0
7,440
531
5,259
14,661
8,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Shiin21
Scylla
12
1 / 5 / 0
7,164
512
4,151
9,056
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ShouldHaveUlted
Heimdallr
12
1 / 8 / 0
6,901
493
5,188
10,020
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
p0lakpaw
Hun Batz
11
1 / 6 / 0
6,876
491
3,473
10,660
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
yguygcmgh
Yemoja
10
0 / 8 / 2
6,331
452
3,867
15,562
7,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayAthenaTiamatGilgameshSol

VS

Bans
TsukuyomiSusanoThe MorriganCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 0 / 11
9,855
704
7,649
9,080
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
 
Apollo
15
9 / 1 / 3
9,686
692
9,087
8,631
3,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
13
2 / 1 / 16
8,711
622
8,857
10,425
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
NeonJamJar
Cthulhu
15
6 / 1 / 2
9,225
659
9,649
9,699
8,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
YeXίu
Kukulkan
15
8 / 1 / 7
9,235
660
10,374
4,768
1,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
4
Kills
32
32
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
11
12.5
W
Apollo
 
Apollo
9
1
3
10.5
W
Kuzenbo
 
Kuzenbo
2
1
16
10
W
Cthulhu
NeonJamJar
Cthulhu
6
1
2
7
L
Achilles
SavySavy
Achilles
1
5
0
0.2
L
Scylla
Shiin21
Scylla
1
5
0
0.2
L
Heimdallr
ShouldHaveUlted
Heimdallr
1
8
0
0.13
W
Kukulkan
YeXίu
Kukulkan
8
1
7
11.5
L
Hun Batz
p0lakpaw
Hun Batz
1
6
0
0.17
L
Yemoja
yguygcmgh
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
45,616
59,959
Taken
42,603
26,073
Mitigated
30,374
8,538
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,649
3,896
0
4,767
9,080
4,393
1,327
1,236
7,812
0
61,626
W
Apollo
 
Apollo
9,087
5,155
0
2,837
8,631
3,110
3,663
686
7,945
0
68,405
W
Kuzenbo
 
Kuzenbo
8,857
3,157
0
2,387
10,425
12,302
32
3,912
6,342
21,142
0
W
Cthulhu
NeonJamJar
Cthulhu
9,649
931
168
3,309
9,699
8,607
0
732
8,950
53,081
0
L
Achilles
SavySavy
Achilles
5,259
1,789
0
3,945
14,661
8,122
0
7,375
7,286
97
43,852
L
Scylla
Shiin21
Scylla
4,151
466
0
1,187
9,056
3,120
22
5,016
3,966
45,919
0
L
Heimdallr
ShouldHaveUlted
Heimdallr
5,188
1,822
0
1,228
10,020
3,008
0
640
9,380
0
39,403
W
Kukulkan
YeXίu
Kukulkan
10,374
503
0
1,003
4,768
1,962
2,850
1,342
3,376
66,164
0
L
Hun Batz
p0lakpaw
Hun Batz
3,473
1,444
0
270
10,660
3,976
30
5,738
4,922
0
34,919
L
Yemoja
yguygcmgh
Yemoja
3,867
629
749
1,159
15,562
7,847
0
9,801
5,525
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
46,712
368
Minions Killed
472
0
Camps Cleared
0
1,263,572
Distance Traveled
1,479,858
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,855
704
95
7
0
337,033
3
W
Apollo
9,686
692
117
8
0
278,665
0
W
Kuzenbo
8,711
622
16
1
0
279,326
3
W
Cthulhu
9,225
659
109
8
0
306,053
3
L
Achilles
7,440
531
91
7
0
254,129
1
L
Scylla
7,164
512
107
8
0
256,672
5
L
Heimdallr
6,901
493
71
5
0
236,543
1
W
Kukulkan
9,235
660
135
10
0
278,781
5
L
Hun Batz
6,876
491
73
5
0
273,131
0
L
Yemoja
6,331
452
26
2
0
243,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role