Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JinIsGOAT
Fenrir
Level 28
God Stats
3W - 4L
1,341 SR
Queue Stats
135W - 109L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
Preengals
Cthulhu
Level 29
God Stats
2W - 1L
1,582 SR
Queue Stats
57W - 44L
1,587 Elo+
Solo
Kukulkan
Kukulkan
TheBullyMonstew
Kukulkan
Level 25
God Stats
3W - 0L
1,619 SR
Queue Stats
57W - 45L
1,638 Elo+
Party 2
Neith
Neith
l3aked
Neith
Level 26
God Stats
93W - 74L
1,652 SR
Queue Stats
140W - 123L
1,606 Elo+
Solo
Team Averages
Level 27
1,539 SR
1,598 Elo+

VS

Team Averages
Level 14
1,590 SR
1,556 Elo+
Izanami
Izanami
Kindkuka789
Izanami
Level 6
God Stats
3W - 2L
1,869 SR
Queue Stats
19W - 10L
1,771 Elo+
Party 1
Amaterasu
Amaterasu
MainProGenji
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 26L
1,678 Elo+
Party 1
Agni
Agni
UziDamian 8c
Agni
Level 18
God Stats
1W - 3L
1,447 SR
Queue Stats
111W - 108L
1,405 Elo+
Party 1
Arachne
Arachne
UziMauri 8c
Arachne
Level 17
God Stats
32W - 24L
1,462 SR
Queue Stats
113W - 111L
1,317 Elo+
Party 1
Sylvanus
Sylvanus
urmomisasquirter
Sylvanus
Level 7
God Stats
5W - 5L
1,673 SR
Queue Stats
20W - 18L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
5 / 2 / 5
6,247
625
6,164
6,070
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
JinIsGOAT
Fenrir
11
5 / 0 / 1
6,326
633
4,843
6,211
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Preengals
Cthulhu
10
2 / 1 / 5
5,457
546
3,224
5,433
1,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
3 / 0 / 3
5,776
578
4,489
1,559
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
l3aked
Neith
11
0 / 1 / 4
5,845
585
4,638
4,555
1,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kindkuka789
Izanami
8
1 / 4 / 2
5,369
537
3,571
5,689
1,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
MainProGenji
Amaterasu
10
1 / 2 / 0
5,682
568
3,789
7,860
4,685
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,352
435
802
4,376
1,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
UziMauri 8c
Arachne
7
0 / 4 / 0
4,440
444
1,555
7,036
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
2 / 3 / 1
5,104
510
3,212
6,756
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
5
3.75
W
Fenrir
JinIsGOAT
Fenrir
5
0
1
5.5
L
Izanami
Kindkuka789
Izanami
1
4
2
0.5
L
Amaterasu
MainProGenji
Amaterasu
1
2
0
0.5
W
Cthulhu
Preengals
Cthulhu
2
1
5
4.5
W
Kukulkan
3
0
3
4.5
L
0
2
0
0
L
Arachne
UziMauri 8c
Arachne
0
4
0
0
W
Neith
l3aked
Neith
0
1
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
12,929
23,828
Taken
31,717
7,600
Mitigated
12,781
8,330
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,164
2,939
0
1,165
6,070
1,504
680
2,111
3,959
0
33,774
W
Fenrir
JinIsGOAT
Fenrir
4,843
1,425
0
3,274
6,211
2,396
0
402
5,809
0
38,326
L
Izanami
Kindkuka789
Izanami
3,571
2,369
0
904
5,689
1,539
0
1,803
3,886
0
26,435
L
Amaterasu
MainProGenji
Amaterasu
3,789
978
0
2,227
7,860
4,685
0
606
7,254
0
29,659
W
Cthulhu
Preengals
Cthulhu
3,224
529
321
1,151
5,433
1,959
110
828
4,605
17,888
0
W
Kukulkan
4,489
582
0
456
1,559
396
751
327
1,232
24,481
0
L
802
80
0
469
4,376
1,392
68
2,833
1,543
14,931
0
L
Arachne
UziMauri 8c
Arachne
1,555
1,176
0
1,015
7,036
1,794
0
1,192
5,844
0
14,594
W
Neith
l3aked
Neith
4,638
1,413
0
1,963
4,555
1,345
420
111
4,367
0
34,590
L
3,212
972
543
2,511
6,756
3,371
0
1,279
5,477
16,696
6,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
24,947
310
Minions Killed
217
0
Camps Cleared
0
946,708
Distance Traveled
914,453
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,247
625
81
8
0
198,483
5
W
Fenrir
6,326
633
66
7
0
210,817
0
L
Izanami
5,369
537
62
6
0
181,442
1
L
Amaterasu
5,682
568
63
6
0
185,740
0
W
Cthulhu
5,457
546
27
3
0
190,760
0
W
Kukulkan
5,776
578
65
7
0
172,680
4
L
Agni
4,352
435
18
2
0
187,342
0
L
Arachne
4,440
444
36
4
0
185,658
0
W
Neith
5,845
585
71
7
0
173,968
4
L
Sylvanus
5,104
510
38
4
0
174,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role