Player Matchup

Sun Wukong
Sun Wukong
Coolrness
Sun Wukong
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Party 1
Ra
Ra
MocawNorkim
Ra
Level 16
God Stats
2W - 3L
1,292 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 1
Bakasura
Bakasura
mttac
Bakasura
Level 22
God Stats
1W - 3L
1,307 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 1
Team Averages
Level 20
1,366 SR
1,285 Elo+

VS

Team Averages
Level 9
1,174 SR
1,127 Elo+
Olorun
Olorun
Farewellie
Olorun
Level 9
God Stats
0W - 6L
1,147 SR
Queue Stats
3W - 10L
1,090 Elo+
Party 2
Ymir
Ymir
Nathan853
Ymir
Level 5
God Stats
1W - 4L
1,151 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 2
Bellona
Bellona
jewlius
Bellona
Level 12
God Stats
0W - 6L
1,224 SR
Queue Stats
2W - 13L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coolrness
Sun Wukong
16
2 / 5 / 13
11,701
650
11,468
15,543
7,235
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 11
11,706
650
6,866
12,244
4,859
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
mttac
Bakasura
19
12 / 4 / 3
14,393
800
24,839
16,045
8,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Farewellie
Olorun
17
5 / 3 / 11
12,275
682
17,113
12,530
8,257
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
13
2 / 8 / 11
11,018
612
4,216
23,038
27,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
jewlius
Bellona
16
9 / 5 / 7
12,375
688
12,874
18,623
21,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
16
Kills
16
16
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Coolrness
Sun Wukong
2
5
13
1.7
L
Olorun
Farewellie
Olorun
5
3
11
3.5
W
2
7
11
1.07
L
Ymir
2
8
11
0.94
L
Bellona
jewlius
Bellona
9
5
7
2.5
W
Bakasura
mttac
Bakasura
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,173
Damage
34,203
43,832
Taken
54,191
20,647
Mitigated
57,331
9,705
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Coolrness
Sun Wukong
11,468
2,771
0
2,736
15,543
7,235
472
7,097
8,446
0
42,386
L
Olorun
Farewellie
Olorun
17,113
8,353
337
5,095
12,530
8,257
1,700
1,770
10,550
68,315
0
W
6,866
1,418
549
1,773
12,244
4,859
364
6,681
5,563
27,628
0
L
Ymir
4,216
1,224
0
250
23,038
27,687
332
2,444
18,813
17,659
0
L
Bellona
jewlius
Bellona
12,874
4,703
0
511
18,623
21,387
167
2,652
14,566
0
38,364
W
Bakasura
mttac
Bakasura
24,839
17,131
0
4,647
16,045
8,553
1,983
7,551
8,494
0
60,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
35,668
192
Minions Killed
187
0
Camps Cleared
0
927,399
Distance Traveled
745,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,701
650
65
4
0
303,446
0
L
Olorun
12,275
682
117
7
0
219,764
0
W
Ra
11,706
650
39
2
0
268,062
0
L
Ymir
11,018
612
20
1
0
237,038
0
L
Bellona
12,375
688
50
3
0
288,272
1
W
Bakasura
14,393
800
88
5
0
355,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role