Player Matchup

Cupid
Cupid
DewyTheGoat
Cupid
Level 87
God Stats
3W - 0L
1,298 SR
Queue Stats
34W - 28L
1,345 Elo+
Party 2
Aphrodite
Aphrodite
MisogynisticFizz
Aphrodite
Level 123
God Stats
9W - 4L
1,126 SR
Queue Stats
34W - 33L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
imjustjinx
Gilgamesh
Level 25
God Stats
5W - 2L
1,328 SR
Queue Stats
55W - 57L
1,313 Elo+
Party 2
Team Averages
Level 78
1,251 SR
1,386 Elo+

VS

Team Averages
Level 46
1,441 SR
1,273 Elo+
Artio
Artio
WOLFARONIX
Artio
Level 28
God Stats
12W - 17L
1,243 SR
Queue Stats
182W - 282L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
darealestF9
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 135L
1,199 Elo+
Party 1
Fafnir
Fafnir
dredgenyorr666
Fafnir
Level 84
God Stats
5W - 6L
1,581 SR
Queue Stats
245W - 315L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 9
8,048
894
8,315
6,828
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
12
6 / 1 / 12
8,357
929
8,416
10,503
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
imjustjinx
Gilgamesh
10
5 / 2 / 9
7,889
877
8,319
7,749
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 9 / 2
5,790
643
4,807
13,338
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
darealestF9
Cthulhu
8
0 / 7 / 2
5,877
653
6,166
10,543
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
3 / 3 / 0
7,181
798
6,049
11,925
7,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Aphrodite
6
1
12
12
L
Artio
0
9
2
0.11
L
Cthulhu
darealestF9
Cthulhu
0
7
2
0.14
L
3
3
0
1
W
Gilgamesh
imjustjinx
Gilgamesh
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
17,022
25,080
Taken
35,806
9,628
Mitigated
30,332
16,505
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,315
4,734
434
2,139
6,828
2,057
949
4,984
1,359
0
21,431
W
Aphrodite
8,416
1,040
5,480
7,354
10,503
5,026
803
5,816
4,107
32,179
0
L
Artio
4,807
394
499
2,697
13,338
12,923
0
3,201
10,137
12,466
0
L
Cthulhu
darealestF9
Cthulhu
6,166
102
0
516
10,543
9,647
0
1,583
8,960
10,605
0
L
6,049
1,631
0
3,142
11,925
7,762
0
3,632
8,293
14,839
0
W
Gilgamesh
imjustjinx
Gilgamesh
8,319
3,431
0
1,098
7,749
2,545
717
4,723
2,592
0
19,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
18,848
99
Minions Killed
35
0
Camps Cleared
0
510,035
Distance Traveled
410,436
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,048
894
34
4
0
153,936
0
W
Aphrodite
8,357
929
43
5
0
180,606
0
L
Artio
5,790
643
8
1
0
134,528
0
L
Cthulhu
5,877
653
10
1
0
120,194
1
L
Fafnir
7,181
798
17
2
0
155,714
2
W
Gilgamesh
7,889
877
22
2
0
175,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role