Player Matchup

Sylvanus
Sylvanus
BritHavinAFit
Sylvanus
Level 89
God Stats
3W - 0L
1,790 SR
Queue Stats
30W - 20L
1,706 Elo+
Party 3
Pele
Pele
Pezzz
Pele
Level 149
God Stats
1W - 0L
1,680 SR
Queue Stats
31W - 21L
1,706 Elo+
Party 3
Hachiman
Hachiman
Saphanos
Hachiman
Level 104
God Stats
1W - 0L
1,652 SR
Queue Stats
31W - 20L
1,706 Elo+
Party 3
Bellona
Bellona
TenaTheTiger
Bellona
Level 105
God Stats
3W - 0L
1,856 SR
Queue Stats
28W - 18L
1,694 Elo+
Party 3
Nu Wa
Nu Wa
pansies
Nu Wa
Level 38
God Stats
14W - 12L
1,779 SR
Queue Stats
22W - 17L
1,554 Elo+
Party 3
Team Averages
Level 97
1,751 SR
1,673 Elo+

VS

Team Averages
Level 71
1,439 SR
1,346 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DivineRiku45
Anhur
Level 142
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 10L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
MuscleSage
Cthulhu
Level 15
God Stats
0W - 3L
1,242 SR
Queue Stats
45W - 42L
1,482 Elo+
Party 1
Merlin
Merlin
TheRealGenz
Merlin
Level 49
God Stats
3W - 4L
1,252 SR
Queue Stats
4W - 8L
1,334 Elo+
Party 2
Khepri
Khepri
cr12714n
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BritHavinAFit
Sylvanus
17
4 / 2 / 21
10,977
1,098
7,970
14,463
14,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Pezzz
Pele
18
15 / 2 / 12
12,185
1,219
21,496
12,349
6,813
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Saphanos
Hachiman
18
8 / 0 / 18
11,213
1,121
22,410
9,824
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
TenaTheTiger
Bellona
17
7 / 1 / 20
10,885
1,089
14,679
13,523
13,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
pansies
Nu Wa
17
1 / 0 / 21
10,228
1,023
16,790
5,572
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 6 / 3
8,448
845
9,857
13,234
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 2
9,282
928
11,476
21,211
6,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MuscleSage
Cthulhu
15
0 / 4 / 5
8,702
870
8,693
15,479
19,963
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
3 / 9 / 2
9,377
938
10,428
15,117
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
cr12714n
Khepri
15
0 / 8 / 5
8,754
875
4,402
22,550
23,274
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
35
Kills
5
5
Deaths
35
92
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
3
0.25
W
Sylvanus
BritHavinAFit
Sylvanus
4
2
21
7.25
L
2
8
2
0.38
L
Cthulhu
MuscleSage
Cthulhu
0
4
5
0.63
W
Pele
Pezzz
Pele
15
2
12
10.5
W
Hachiman
Saphanos
Hachiman
8
0
18
17
W
Bellona
TenaTheTiger
Bellona
7
1
20
17
L
Merlin
3
9
2
0.44
L
Khepri
cr12714n
Khepri
0
8
5
0.31
W
Nu Wa
pansies
Nu Wa
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,345
Damage
44,856
55,731
Taken
87,591
42,878
Mitigated
58,442
16,903
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,857
431
0
0
13,234
3,590
0
3,345
9,889
30,736
0
W
Sylvanus
BritHavinAFit
Sylvanus
7,970
1,589
2,368
5,119
14,463
14,797
0
10,347
4,116
11,855
0
L
11,476
4,147
0
0
21,211
6,738
0
7,399
13,812
0
39,594
L
Cthulhu
MuscleSage
Cthulhu
8,693
782
357
0
15,479
19,963
0
3,588
11,891
23,979
0
W
Pele
Pezzz
Pele
21,496
3,851
0
4,140
12,349
6,813
0
5,126
7,115
0
37,364
W
Hachiman
Saphanos
Hachiman
22,410
12,106
0
3,440
9,824
5,142
0
6,511
3,313
0
47,980
W
Bellona
TenaTheTiger
Bellona
14,679
4,497
0
212
13,523
13,170
0
7,574
5,949
180
29,385
L
Merlin
10,428
665
0
214
15,117
4,877
0
4,170
10,947
29,568
0
L
Khepri
cr12714n
Khepri
4,402
144
883
2,256
22,550
23,274
0
6,438
16,112
20,615
0
W
Nu Wa
pansies
Nu Wa
16,790
3,898
324
1,300
5,572
2,956
0
3,822
1,750
37,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
44,563
198
Minions Killed
195
8
Camps Cleared
4
946,923
Distance Traveled
896,061
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,448
845
47
5
2
187,253
0
W
Sylvanus
10,977
1,098
13
1
1
163,105
0
L
Anhur
9,282
928
53
5
1
171,298
0
L
Cthulhu
8,702
870
29
3
1
203,457
0
W
Pele
12,185
1,219
41
4
3
207,142
0
W
Hachiman
11,213
1,121
59
6
3
183,718
1
W
Bellona
10,885
1,089
40
4
1
194,268
2
L
Merlin
9,377
938
35
4
0
148,249
0
L
Khepri
8,754
875
31
3
0
185,804
4
W
Nu Wa
10,228
1,023
45
5
0
198,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role