Player Matchup

Sun Wukong
Sun Wukong
Crazimo7
Sun Wukong
Level 67
God Stats
69W - 51L
1,571 SR
Queue Stats
108W - 86L
1,495 Elo+
Party 3
Fenrir
Fenrir
Eduh_Treeshes_K
Fenrir
Level 68
God Stats
32W - 19L
1,531 SR
Queue Stats
968W - 924L
1,443 Elo+
Party 1
Nike
Nike
Tusk_A4
Nike
Level 87
God Stats
0W - 1L
1,608 SR
Queue Stats
230W - 206L
1,483 Elo+
Party 3
Tiamat
Tiamat
XxNatsumex
Tiamat
Level 150
God Stats
2W - 14L
1,500 SR
Queue Stats
295W - 279L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
mmmmm_Pineapple0
Heimdallr
Level 56
God Stats
2W - 11L
1,468 SR
Queue Stats
703W - 647L
1,463 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,499 Elo+

VS

Team Averages
Level 96
1,527 SR
1,467 Elo+
Izanami
Izanami
Bulvox drums
Izanami
Level 156
God Stats
64W - 46L
1,553 SR
Queue Stats
160W - 140L
1,476 Elo+
Solo
Sol
Sol
Murrlen
Sol
Level 75
God Stats
2W - 0L
1,673 SR
Queue Stats
68W - 63L
1,421 Elo+
Party 2
Fafnir
Fafnir
OPG PERSEVERE
Fafnir
Level 88
God Stats
1W - 2L
1,129 SR
Queue Stats
216W - 201L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SouthernViking6
Tsukuyomi
Level 79
God Stats
6W - 1L
1,653 SR
Queue Stats
171W - 140L
1,488 Elo+
Solo
Arachne
Arachne
shadowstalker110
Arachne
Level 80
God Stats
9W - 3L
1,625 SR
Queue Stats
60W - 58L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crazimo7
Sun Wukong
11
1 / 4 / 1
6,368
455
5,695
11,753
6,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 3
6,763
483
4,547
9,768
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
Tusk_A4
Nike
9
1 / 4 / 0
5,475
391
2,548
7,369
4,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
XxNatsumex
Tiamat
12
2 / 2 / 0
7,356
525
7,526
6,471
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
10
0 / 1 / 0
5,839
417
1,680
4,985
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bulvox drums
Izanami
13
1 / 0 / 3
7,549
539
2,603
5,480
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
14
3 / 2 / 1
8,631
617
4,785
8,960
2,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 0 / 4
7,648
546
3,170
6,333
5,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SouthernViking6
Tsukuyomi
14
2 / 3 / 5
8,210
586
10,980
12,581
7,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 0 / 1
8,643
617
5,328
9,985
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bulvox drums
Izanami
1
0
3
2.5
L
Sun Wukong
Crazimo7
Sun Wukong
1
4
1
0.38
L
1
4
3
0.63
W
Sol
3
2
1
1.75
W
3
0
4
5
W
Tsukuyomi
SouthernViking6
Tsukuyomi
2
3
5
1.5
L
Nike
Tusk_A4
Nike
1
4
0
0.25
L
Tiamat
XxNatsumex
Tiamat
2
2
0
1
L
Heimdallr
0
1
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
26,866
40,346
Taken
43,339
19,880
Mitigated
22,943
9,632
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bulvox drums
Izanami
2,603
1,409
0
1,785
5,480
1,757
1,610
282
4,998
0
55,944
L
Sun Wukong
Crazimo7
Sun Wukong
5,695
975
0
3,354
11,753
6,751
533
1,338
10,415
1,593
37,728
L
4,547
1,366
0
3,137
9,768
4,456
0
993
8,775
0
45,401
W
Sol
4,785
1,098
0
4,293
8,960
2,761
646
5,628
2,916
54,100
0
W
3,170
792
227
1,380
6,333
5,549
38
351
5,809
13,647
0
W
Tsukuyomi
SouthernViking6
Tsukuyomi
10,980
1,288
0
3,776
12,581
7,872
58
541
11,968
5,474
43,074
L
Nike
Tusk_A4
Nike
2,548
107
0
467
7,369
4,152
0
1,967
5,402
919
16,593
L
Tiamat
XxNatsumex
Tiamat
7,526
473
0
1,244
6,471
2,989
73
3,912
2,559
41,184
0
L
Heimdallr
1,680
405
0
1,430
4,985
1,532
0
1,138
3,847
0
33,654
W
5,328
3,607
0
5,315
9,985
5,004
0
1,152
8,659
0
61,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
40,681
348
Minions Killed
437
0
Camps Cleared
0
1,243,070
Distance Traveled
1,392,864
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,549
539
119
9
0
255,974
4
L
Sun Wukong
6,368
455
63
5
0
242,832
0
L
Fenrir
6,763
483
88
6
0
251,766
0
W
Sol
8,631
617
125
9
0
261,947
4
W
Fafnir
7,648
546
19
1
0
313,820
2
W
Tsukuyomi
8,210
586
81
6
0
272,692
0
L
Nike
5,475
391
26
2
0
245,468
2
L
Tiamat
7,356
525
99
7
0
241,107
4
L
Heimdallr
5,839
417
72
5
0
261,897
2
W
Arachne
8,643
617
93
7
0
288,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role