Player Matchup

Zhong Kui
Zhong Kui
BIG_SMUF
Zhong Kui
Level 82
God Stats
60W - 41L
1,545 SR
Queue Stats
135W - 129L
1,379 Elo+
Party 1
Bakasura
Bakasura
ImRxc1st2009
Bakasura
Level 39
God Stats
0W - 2L
1,242 SR
Queue Stats
324W - 367L
1,361 Elo+
Solo
Cthulhu
Cthulhu
b3y0nd_grav3
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
trapgodtone99
Gilgamesh
Level 42
God Stats
33W - 52L
1,499 SR
Queue Stats
172W - 230L
1,296 Elo+
Party 1
Xbalanque
Xbalanque
xValhallaAwaits
Xbalanque
Level 14
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 8L
1,359 Elo+
Party 1
Team Averages
Level 53
1,396 SR
1,337 Elo+

VS

Team Averages
Level 50
1,465 SR
1,367 Elo+
Mulan
Mulan
AllFatherGuideMe
Mulan
Level 52
God Stats
37W - 33L
1,453 SR
Queue Stats
125W - 153L
1,349 Elo+
Party 3
Gilgamesh
Gilgamesh
SucculentCow69
Gilgamesh
Level 38
God Stats
18W - 9L
1,500 SR
Queue Stats
136W - 144L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
XxTRASHYANGEL
Nu Wa
Level 33
God Stats
1W - 2L
1,249 SR
Queue Stats
26W - 38L
1,298 Elo+
Solo
Ymir
Ymir
berserker_707
Ymir
Level 47
God Stats
43W - 57L
1,444 SR
Queue Stats
131W - 191L
1,362 Elo+
Party 3
Bellona
Bellona
familyfina
Bellona
Level 79
God Stats
9W - 2L
1,679 SR
Queue Stats
187W - 186L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIG_SMUF
Zhong Kui
15
4 / 0 / 1
9,457
556
7,050
11,295
8,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ImRxc1st2009
Bakasura
15
4 / 5 / 0
9,282
546
7,699
13,323
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
b3y0nd_grav3
Cthulhu
12
2 / 6 / 1
7,804
459
6,098
14,060
9,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
trapgodtone99
Gilgamesh
11
0 / 4 / 1
7,052
415
4,109
14,320
8,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
xValhallaAwaits
Xbalanque
10
0 / 6 / 4
6,965
410
2,538
8,280
2,124
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,547
503
9,444
13,116
9,955
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
SucculentCow69
Gilgamesh
14
5 / 2 / 3
8,895
523
8,098
10,460
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 2
8,402
494
2,420
5,714
1,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 4
9,109
536
6,317
11,548
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
familyfina
Bellona
14
3 / 2 / 4
8,602
506
9,970
11,119
10,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
21
21
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Zhong Kui
BIG_SMUF
Zhong Kui
4
0
1
4.5
L
Bakasura
ImRxc1st2009
Bakasura
4
5
0
0.8
W
Gilgamesh
SucculentCow69
Gilgamesh
5
2
3
3.25
W
0
1
2
1
L
Cthulhu
b3y0nd_grav3
Cthulhu
2
6
1
0.42
W
6
3
4
2.67
W
Bellona
familyfina
Bellona
3
2
4
2.5
L
Gilgamesh
trapgodtone99
Gilgamesh
0
4
1
0.13
L
Xbalanque
xValhallaAwaits
Xbalanque
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
36,249
61,278
Taken
51,957
33,867
Mitigated
36,210
12,567
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,444
1,848
244
3,581
13,116
9,955
676
4,145
8,912
0
40,512
L
Zhong Kui
BIG_SMUF
Zhong Kui
7,050
806
0
5,702
11,295
8,790
1,014
1,012
10,066
70,866
0
L
Bakasura
ImRxc1st2009
Bakasura
7,699
5,646
0
2,486
13,323
5,117
0
1,235
11,976
0
65,548
W
Gilgamesh
SucculentCow69
Gilgamesh
8,098
2,847
0
1,833
10,460
7,203
0
1,924
7,989
0
51,824
W
2,420
230
0
1,349
5,714
1,671
1,454
1,636
4,000
44,816
0
L
Cthulhu
b3y0nd_grav3
Cthulhu
6,098
1,262
0
2,599
14,060
9,532
0
4,251
9,327
28,456
0
W
6,317
1,090
279
2,015
11,548
6,921
516
3,606
7,824
37,576
0
W
Bellona
familyfina
Bellona
9,970
4,085
0
3,281
11,119
10,460
168
2,251
8,728
3,869
40,486
L
Gilgamesh
trapgodtone99
Gilgamesh
4,109
1,316
0
1,780
14,320
8,304
120
664
13,622
0
24,943
L
Xbalanque
xValhallaAwaits
Xbalanque
2,538
2,081
0
0
8,280
2,124
87
1,815
6,178
0
23,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
43,555
367
Minions Killed
360
0
Camps Cleared
0
1,424,558
Distance Traveled
1,539,637
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,547
503
60
4
0
289,635
4
L
Zhong Kui
9,457
556
127
7
0
299,339
0
L
Bakasura
9,282
546
121
7
0
336,141
0
W
Gilgamesh
8,895
523
79
5
0
366,821
0
W
Nu Wa
8,402
494
79
5
0
310,051
2
L
Cthulhu
7,804
459
39
2
0
255,053
0
W
Ymir
9,109
536
56
3
0
265,182
0
W
Bellona
8,602
506
86
5
0
307,948
4
L
Gilgamesh
7,052
415
43
3
0
289,550
0
L
Xbalanque
6,965
410
37
2
0
244,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role