Player Matchup

Bellona
Bellona
AnansiZ
Bellona
Level 129
God Stats
3W - 0L
1,772 SR
Queue Stats
69W - 42L
1,561 Elo+
Party 1
Geb
Geb
Athraxa
Geb
Level 125
God Stats
7W - 3L
1,503 SR
Queue Stats
50W - 34L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
JustJoker4362
Ah Puch
Level 159
God Stats
7W - 5L
1,561 SR
Queue Stats
113W - 106L
1,614 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,600 Elo+

VS

Team Averages
Level 71
1,232 SR
1,321 Elo+
Fafnir
Fafnir
AZZKIKR100
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 166L
1,456 Elo+
Party 2
Olorun
Olorun
Killer73001
Olorun
Level 84
God Stats
0W - 3L
1,076 SR
Queue Stats
39W - 50L
1,381 Elo+
Party 2
Neith
Neith
seba5tian 25
Neith
Level 42
God Stats
1W - 3L
1,120 SR
Queue Stats
2W - 3L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnansiZ
Bellona
8
0 / 1 / 9
6,589
659
2,829
5,316
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
9
2 / 2 / 7
7,182
718
2,128
5,844
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
9 / 0 / 1
8,984
898
17,690
4,713
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AZZKIKR100
Fafnir
8
0 / 3 / 2
5,900
590
2,905
9,596
10,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
10
2 / 4 / 0
6,394
639
3,296
9,968
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 2
6,354
635
2,527
7,596
2,150
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AZZKIKR100
Fafnir
0
3
2
0.33
W
Bellona
AnansiZ
Bellona
0
1
9
4.5
W
Geb
2
2
7
2.75
W
Ah Puch
9
0
1
9.5
L
Olorun
2
4
0
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
8,728
15,873
Taken
27,160
9,489
Mitigated
15,788
4,889
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AZZKIKR100
Fafnir
2,905
468
478
1,835
9,596
10,809
0
6,393
3,203
9,000
0
W
Bellona
AnansiZ
Bellona
2,829
823
404
1,068
5,316
3,008
298
2,088
3,228
0
7,095
W
Geb
2,128
69
468
650
5,844
4,700
0
1,993
3,851
5,002
0
W
Ah Puch
17,690
616
0
2,299
4,713
1,781
383
2,120
2,593
56,613
0
L
Olorun
3,296
1,378
1,131
3,132
9,968
2,829
0
8,815
1,153
19,436
0
L
2,527
935
0
986
7,596
2,150
0
4,610
2,986
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
18,648
117
Minions Killed
106
0
Camps Cleared
0
490,484
Distance Traveled
462,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,900
590
16
2
0
165,486
1
W
Bellona
6,589
659
9
1
0
171,410
0
W
Geb
7,182
718
1
0
0
125,339
0
W
Ah Puch
8,984
898
107
11
0
193,735
0
L
Olorun
6,394
639
50
5
0
139,701
0
L
Neith
6,354
635
40
4
0
156,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role