Player Matchup

Sun Wukong
Sun Wukong
Darthbirdy3
Sun Wukong
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,198 Elo+
Party 2
Khepri
Khepri
GodRulerOz
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,368 Elo+
Party 2
Thoth
Thoth
Spectrecleb
Thoth
Level 151
God Stats
3W - 3L
1,577 SR
Queue Stats
211W - 203L
1,447 Elo+
Party 3
Ravana
Ravana
VenerableAbyss
Ravana
Level 122
God Stats
4W - 6L
1,527 SR
Queue Stats
80W - 83L
1,445 Elo+
Party 3
Cupid
Cupid
itzSeyer92
Cupid
Level 141
God Stats
30W - 21L
1,587 SR
Queue Stats
443W - 457L
1,485 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,389 Elo+

VS

Team Averages
Level 115
1,397 SR
1,449 Elo+
Persephone
Persephone
DaGMan09
Persephone
Level 126
God Stats
35W - 32L
1,507 SR
Queue Stats
313W - 302L
1,457 Elo+
Solo
Nemesis
Nemesis
Juggaknot12
Nemesis
Level 120
God Stats
1W - 1L
1,172 SR
Queue Stats
132W - 136L
1,433 Elo+
Solo
Khepri
Khepri
PzychoticJoker
Khepri
Level 107
God Stats
19W - 19L
1,580 SR
Queue Stats
42W - 31L
1,396 Elo+
Party 1
Bellona
Bellona
TrickedList6259
Bellona
Level 103
God Stats
24W - 22L
1,459 SR
Queue Stats
579W - 587L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sjvito05
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,267 SR
Queue Stats
77W - 83L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darthbirdy3
Sun Wukong
18
0 / 6 / 2
11,192
415
9,931
23,851
30,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
GodRulerOz
Khepri
17
1 / 10 / 2
11,075
410
6,276
34,068
27,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 5 / 1
12,595
466
17,078
12,805
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 7 / 2
12,405
459
10,852
22,309
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
19
1 / 8 / 5
12,103
448
9,886
22,733
6,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaGMan09
Persephone
20
10 / 6 / 6
17,006
630
25,512
20,334
7,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Juggaknot12
Nemesis
20
8 / 3 / 5
14,646
542
13,867
16,761
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 1 / 16
13,420
497
10,077
15,594
16,331
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 1 / 4
15,903
589
24,184
24,802
30,580
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
sjvito05
Ah Muzen Cab
20
10 / 1 / 6
15,047
557
18,442
15,920
6,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
12
Kills
36
36
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
DaGMan09
Persephone
10
6
6
2.17
L
Sun Wukong
Darthbirdy3
Sun Wukong
0
6
2
0.17
L
Khepri
GodRulerOz
Khepri
1
10
2
0.2
W
Nemesis
Juggaknot12
Nemesis
8
3
5
3.5
W
3
1
16
11
L
5
5
1
1.1
W
5
1
4
7
L
5
7
2
0.86
L
Cupid
1
8
5
0.44
W
Ah Muzen Cab
sjvito05
Ah Muzen Cab
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
92,082
115,766
Taken
93,411
76,707
Mitigated
69,397
28,118
Healing
34,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DaGMan09
Persephone
25,512
1,738
498
9,341
20,334
7,591
3,188
7,207
13,121
122,771
0
L
Sun Wukong
Darthbirdy3
Sun Wukong
9,931
1,323
0
2,286
23,851
30,095
324
4,176
19,675
0
69,978
L
Khepri
GodRulerOz
Khepri
6,276
1,014
0
7,659
34,068
27,599
427
9,935
24,133
41,227
0
W
Nemesis
Juggaknot12
Nemesis
13,867
4,441
0
3,730
16,761
8,765
4,989
3,185
13,576
0
93,992
W
10,077
1,682
400
1,261
15,594
16,331
1,049
4,578
11,016
35,274
0
L
17,078
578
0
2,362
12,805
4,014
72
7,748
5,057
73,153
0
W
24,184
11,633
0
11,123
24,802
30,580
2,945
4,885
19,917
0
126,077
L
10,852
2,888
0
5,511
22,309
8,670
0
5,787
16,522
0
81,821
L
Cupid
9,886
5,817
476
9,824
22,733
6,329
1,106
7,943
14,790
0
81,152
W
Ah Muzen Cab
sjvito05
Ah Muzen Cab
18,442
8,525
0
8,483
15,920
6,130
4,179
5,433
10,487
0
148,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
76,022
569
Minions Killed
745
0
Camps Cleared
0
2,293,612
Distance Traveled
2,582,789
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
17,006
630
187
7
0
504,087
0
L
Sun Wukong
11,192
415
116
4
0
453,903
1
L
Khepri
11,075
410
57
2
0
441,826
2
W
Nemesis
14,646
542
132
5
0
545,460
6
W
Khepri
13,420
497
32
1
0
544,379
3
L
Thoth
12,595
466
119
4
0
437,778
7
W
Bellona
15,903
589
199
7
0
485,151
0
L
Ravana
12,405
459
135
5
0
501,251
5
L
Cupid
12,103
448
142
5
0
458,854
7
W
Ah Muzen Cab
15,047
557
195
7
0
503,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role