Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DirtNapDan
Cthulhu
Level 149
God Stats
4W - 2L
1,575 SR
Queue Stats
842W - 865L
1,601 Elo+
Party 2
Odin
Odin
JimboIsntReal
Odin
Level 53
God Stats
0W - 2L
1,546 SR
Queue Stats
27W - 19L
1,688 Elo+
Party 2
Anhur
Anhur
LadyRegalBeagle
Anhur
Level 158
God Stats
16W - 24L
1,571 SR
Queue Stats
938W - 957L
1,594 Elo+
Party 2
Poseidon
Poseidon
MuricanZombie
Poseidon
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
468W - 512L
1,556 Elo+
Party 2
Team Averages
Level 116
1,538 SR
1,588 Elo+

VS

Team Averages
Level 106
1,585 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DRCEOCOAL
Izanami
Level 68
God Stats
91W - 68L
1,551 SR
Queue Stats
133W - 113L
1,529 Elo+
Party 1
Cerberus
Cerberus
Elfeee
Cerberus
Level 82
God Stats
9W - 7L
1,706 SR
Queue Stats
444W - 452L
1,614 Elo+
Party 1
Arachne
Arachne
Sherlock39
Arachne
Level 86
God Stats
54W - 46L
1,602 SR
Queue Stats
167W - 175L
1,530 Elo+
Party 1
Discordia
Discordia
Zarha
Discordia
Level 153
God Stats
1W - 0L
1,565 SR
Queue Stats
56W - 50L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 5 / 4
6,762
483
5,028
10,880
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
DirtNapDan
Cthulhu
12
2 / 3 / 1
7,304
522
7,453
12,147
9,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 5
6,301
450
4,218
8,189
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 1
7,381
527
5,066
7,080
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
MuricanZombie
Poseidon
12
3 / 5 / 1
7,654
547
4,613
7,401
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 8
7,156
511
5,358
11,830
7,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DRCEOCOAL
Izanami
12
4 / 1 / 6
8,047
575
6,303
8,484
2,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Elfeee
Cerberus
14
4 / 1 / 1
8,270
591
5,550
8,227
4,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sherlock39
Arachne
15
9 / 1 / 4
9,310
665
8,198
10,530
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Zarha
Discordia
12
0 / 2 / 6
7,705
550
7,148
5,459
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
18
18
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
4
0.4
W
Baron Samedi
 
Baron Samedi
1
3
8
1.67
W
Izanami
DRCEOCOAL
Izanami
4
1
6
7
L
Cthulhu
DirtNapDan
Cthulhu
2
3
1
0.83
W
Cerberus
Elfeee
Cerberus
4
1
1
4.5
L
0
3
5
0.83
L
3
2
1
1.75
L
Poseidon
MuricanZombie
Poseidon
3
5
1
0.7
W
Arachne
Sherlock39
Arachne
9
1
4
11
W
Discordia
Zarha
Discordia
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,378
Damage
32,557
45,697
Taken
44,530
23,262
Mitigated
20,732
12,432
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,028
3,006
0
2,912
10,880
3,152
839
3,514
7,290
0
44,487
W
Baron Samedi
 
Baron Samedi
5,358
401
335
3,871
11,830
7,486
0
1,140
10,690
22,738
0
W
Izanami
DRCEOCOAL
Izanami
6,303
5,100
0
3,895
8,484
2,303
584
895
7,589
0
50,401
L
Cthulhu
DirtNapDan
Cthulhu
7,453
769
581
3,580
12,147
9,017
202
4,991
7,113
39,775
0
W
Cerberus
Elfeee
Cerberus
5,550
679
0
3,556
8,227
4,661
204
4,951
3,276
47,544
0
L
4,218
825
0
1,739
8,189
5,945
0
2,858
5,201
0
11,018
L
5,066
2,877
0
2,185
7,080
2,438
0
4,062
2,632
0
54,570
L
Poseidon
MuricanZombie
Poseidon
4,613
358
0
1,435
7,401
2,710
389
1,920
5,405
37,176
6,637
W
Arachne
Sherlock39
Arachne
8,198
5,654
0
5,113
10,530
4,845
0
3,887
6,643
0
60,557
W
Discordia
Zarha
Discordia
7,148
540
0
1,408
5,459
1,437
0
1,265
4,194
48,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
40,488
374
Minions Killed
431
0
Camps Cleared
0
1,272,283
Distance Traveled
1,362,063
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,762
483
84
6
0
228,291
6
W
Baron Samedi
7,156
511
26
2
0
243,031
7
W
Izanami
8,047
575
97
7
0
260,815
4
L
Cthulhu
7,304
522
81
6
0
286,873
8
W
Cerberus
8,270
591
112
8
0
269,574
2
L
Odin
6,301
450
10
1
0
261,444
0
L
Anhur
7,381
527
108
8
0
247,964
8
L
Poseidon
7,654
547
91
7
0
247,711
0
W
Arachne
9,310
665
99
7
0
334,851
2
W
Discordia
7,705
550
97
7
0
253,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role