Player Matchup

Jing Wei
Jing Wei
AlexVenne
Jing Wei
Level 160
God Stats
4W - 3L
1,554 SR
Queue Stats
175W - 208L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
JeevsNoSleeves
Zhong Kui
Level 127
God Stats
4W - 0L
1,806 SR
Queue Stats
134W - 131L
1,419 Elo+
Party 2
Tiamat
Tiamat
Riggity Ric
Tiamat
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 48L
1,298 Elo+
Party 2
Athena
Athena
l Anonymoose l
Athena
Level 24
God Stats
3W - 3L
1,419 SR
Queue Stats
13W - 15L
1,310 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ohh soo saucy
Tsukuyomi
Level 76
God Stats
36W - 20L
1,535 SR
Queue Stats
73W - 62L
1,406 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,367 Elo+

VS

Team Averages
Level 79
1,525 SR
1,456 Elo+
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DiertyByrd
Bacchus
Level 84
God Stats
7W - 7L
1,606 SR
Queue Stats
92W - 97L
1,398 Elo+
Party 3
Anubis
Anubis
Dresari
Anubis
Level 78
God Stats
3W - 2L
1,516 SR
Queue Stats
129W - 122L
1,382 Elo+
Party 3
Fenrir
Fenrir
McTiglit
Fenrir
Level 17
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
hi6969hi420
King Arthur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexVenne
Jing Wei
18
5 / 3 / 12
11,931
852
11,271
10,095
3,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JeevsNoSleeves
Zhong Kui
19
11 / 2 / 13
13,333
952
22,227
13,225
7,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
9 / 2 / 10
12,197
871
14,207
10,761
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 11
9,751
697
4,529
8,326
8,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ohh soo saucy
Tsukuyomi
18
7 / 3 / 16
12,132
867
18,160
9,488
3,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 5 / 7
9,723
695
6,185
17,947
22,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
DiertyByrd
Bacchus
16
3 / 3 / 4
10,585
756
8,563
16,031
19,279
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Dresari
Anubis
17
3 / 6 / 6
10,310
736
9,922
12,858
6,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
McTiglit
Fenrir
16
4 / 10 / 2
10,439
746
9,206
16,170
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
hi6969hi420
King Arthur
15
0 / 9 / 6
8,405
600
6,192
20,158
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
33
Kills
12
12
Deaths
33
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
7
1.1
W
Jing Wei
AlexVenne
Jing Wei
5
3
12
3.67
L
Bacchus
DiertyByrd
Bacchus
3
3
4
1.67
L
Anubis
Dresari
Anubis
3
6
6
1
W
Zhong Kui
JeevsNoSleeves
Zhong Kui
11
2
13
8.75
L
Fenrir
McTiglit
Fenrir
4
10
2
0.5
W
Tiamat
9
2
10
7
L
King Arthur
hi6969hi420
King Arthur
0
9
6
0.33
W
1
2
11
3.25
W
Tsukuyomi
ohh soo saucy
Tsukuyomi
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,394
Damage
40,068
51,895
Taken
83,164
27,932
Mitigated
71,912
10,185
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,185
582
2,647
4,314
17,947
22,640
0
7,502
10,273
20,384
0
W
Jing Wei
AlexVenne
Jing Wei
11,271
6,694
0
904
10,095
3,441
1,589
5,215
4,787
0
51,136
L
Bacchus
DiertyByrd
Bacchus
8,563
457
0
3,177
16,031
19,279
0
5,715
10,074
24,543
0
L
Anubis
Dresari
Anubis
9,922
315
0
3,153
12,858
6,941
1
7,946
4,744
39,646
0
W
Zhong Kui
JeevsNoSleeves
Zhong Kui
22,227
1,883
0
4,317
13,225
7,790
1,276
7,318
5,691
50,092
0
L
Fenrir
McTiglit
Fenrir
9,206
3,705
0
932
16,170
8,450
0
8,180
7,765
0
21,617
W
Tiamat
14,207
998
0
4,504
10,761
5,386
1,312
4,756
5,820
29,666
0
L
King Arthur
hi6969hi420
King Arthur
6,192
223
0
1,454
20,158
14,602
1
11,151
8,738
0
26,066
W
4,529
800
0
0
8,326
8,135
446
2,663
5,255
9,031
0
W
Tsukuyomi
ohh soo saucy
Tsukuyomi
18,160
3,998
0
460
9,488
3,180
2,330
5,269
4,177
0
47,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,344
Gold Earned
49,462
310
Minions Killed
239
10
Camps Cleared
6
1,363,690
Distance Traveled
1,176,839
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,723
695
33
2
1
236,496
2
W
Jing Wei
11,931
852
93
7
4
289,720
1
L
Bacchus
10,585
756
39
3
3
280,506
5
L
Anubis
10,310
736
84
6
2
211,855
1
W
Zhong Kui
13,333
952
87
6
3
257,107
3
L
Fenrir
10,439
746
32
2
0
224,734
0
W
Tiamat
12,197
871
60
4
0
262,035
2
L
King Arthur
8,405
600
51
4
0
223,248
0
W
Athena
9,751
697
9
1
0
267,459
0
W
Tsukuyomi
12,132
867
61
4
3
287,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role