Player Matchup

Chang'e
Chang'e
DaNggaGrimy
Chang'e
Level 27
God Stats
6W - 4L
1,615 SR
Queue Stats
8W - 8L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
DatNggaGrimy
Nu Wa
Level 47
God Stats
4W - 0L
1,749 SR
Queue Stats
8W - 8L
1,346 Elo+
Party 1
Osiris
Osiris
blasphemu
Osiris
Level 25
God Stats
7W - 19L
1,436 SR
Queue Stats
12W - 31L
1,217 Elo+
Solo
Hou Yi
Hou Yi
iSpenceers
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,301 Elo+
Solo
Team Averages
Level 31
1,575 SR
1,303 Elo+

VS

Team Averages
Level 43
1,495 SR
1,426 Elo+
Janus
Janus
CharmlessCat5
Janus
Level 116
God Stats
32W - 37L
1,550 SR
Queue Stats
279W - 284L
1,520 Elo+
Solo
Chaac
Chaac
FatRat3168
Chaac
Level 17
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
MUNNNYB
Bakasura
Level 16
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
andresafulll
Ah Muzen Cab
Level 21
God Stats
3W - 7L
1,460 SR
Queue Stats
4W - 12L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaNggaGrimy
Chang'e
15
4 / 1 / 6
9,674
879
4,281
11,097
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
9 / 0 / 7
11,025
1,002
14,944
7,583
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
blasphemu
Osiris
13
2 / 0 / 4
8,425
766
3,471
7,364
4,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
iSpenceers
Hou Yi
15
2 / 2 / 5
9,157
832
6,595
8,462
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,800
800
8,477
6,869
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
1 / 3 / 1
8,625
784
5,513
9,511
3,272
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
MUNNNYB
Bakasura
12
0 / 5 / 0
7,442
677
2,640
9,748
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
andresafulll
Ah Muzen Cab
13
1 / 7 / 0
8,001
727
6,815
10,488
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chang'e
DaNggaGrimy
Chang'e
4
1
6
7
W
9
0
7
12.5
L
Chaac
1
3
1
0.5
L
Bakasura
MUNNNYB
Bakasura
0
5
0
0
L
Ah Muzen Cab
andresafulll
Ah Muzen Cab
1
7
0
0.14
W
Osiris
blasphemu
Osiris
2
0
4
4
W
Hou Yi
iSpenceers
Hou Yi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
23,445
34,506
Taken
36,616
14,391
Mitigated
11,266
13,455
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,477
362
0
1,613
6,869
1,798
0
5,226
1,643
48,480
0
W
Chang'e
DaNggaGrimy
Chang'e
4,281
159
2,355
5,863
11,097
3,761
1,580
4,982
6,115
27,661
0
W
14,944
5,874
102
1,989
7,583
2,889
2,606
2,305
5,278
46,764
2,388
L
Chaac
5,513
656
0
3,273
9,511
3,272
1,001
4,859
4,652
0
32,127
L
Bakasura
MUNNNYB
Bakasura
2,640
2,138
0
951
9,748
3,126
215
4,360
5,388
0
9,032
L
Ah Muzen Cab
andresafulll
Ah Muzen Cab
6,815
2,798
0
2,108
10,488
3,070
428
5,253
5,235
0
30,422
W
Osiris
blasphemu
Osiris
3,471
753
0
1,451
7,364
4,706
664
922
6,385
0
13,857
W
Hou Yi
iSpenceers
Hou Yi
6,595
2,965
0
1,695
8,462
3,035
481
1,009
7,453
0
29,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
32,868
198
Minions Killed
236
7
Camps Cleared
11
804,468
Distance Traveled
802,108
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,800
800
97
9
6
207,867
3
W
Chang'e
9,674
879
53
5
1
194,382
1
W
Nu Wa
11,025
1,002
84
8
3
220,574
4
L
Chaac
8,625
784
68
6
2
218,012
0
L
Bakasura
7,442
677
23
2
2
188,663
0
L
Ah Muzen Cab
8,001
727
48
4
1
187,566
0
W
Osiris
8,425
766
20
2
1
210,238
2
W
Hou Yi
9,157
832
41
4
2
179,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role