Player Matchup

Hou Yi
Hou Yi
JoaoJaoJoao
Hou Yi
Level 15
God Stats
17W - 17L
1,538 SR
Queue Stats
19W - 25L
1,479 Elo+
Party 1
Sol
Sol
Pedruuu
Sol
Level 23
God Stats
45W - 41L
1,488 SR
Queue Stats
70W - 68L
1,391 Elo+
Solo
Cerberus
Cerberus
PinkyeMoon
Cerberus
Level 9
God Stats
4W - 6L
1,686 SR
Queue Stats
131W - 151L
1,568 Elo+
Party 1
Loki
Loki
Trigun2021
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,461 Elo+
Solo
Ah Puch
Ah Puch
bereguenaite
Ah Puch
Level 92
God Stats
8W - 2L
1,519 SR
Queue Stats
338W - 438L
1,425 Elo+
Party 1
Team Averages
Level 29
1,546 SR
1,465 Elo+

VS

Team Averages
Level 30
1,338 SR
1,420 Elo+
Fenrir
Fenrir
FN_GAMERHUER550
Fenrir
Level 27
God Stats
2W - 13L
1,161 SR
Queue Stats
85W - 90L
1,346 Elo+
Solo
Jormungandr
Jormungandr
Hignosz
Jormungandr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 173L
1,484 Elo+
Party 2
Izanami
Izanami
Zejukao
Izanami
Level 7
God Stats
2W - 4L
1,291 SR
Queue Stats
32W - 29L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
iDotto
Gilgamesh
Level 26
God Stats
5W - 4L
1,395 SR
Queue Stats
95W - 78L
1,471 Elo+
Solo
Anubis
Anubis
yoelpelusa__
Anubis
Level 21
God Stats
36W - 48L
1,341 SR
Queue Stats
54W - 105L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 1 / 1
4,636
464
1,844
2,771
568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
11
4 / 3 / 0
6,475
648
6,231
8,424
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
PinkyeMoon
Cerberus
7
1 / 2 / 1
4,937
494
1,472
7,831
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 3 / 0
4,137
414
100
3,555
643
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
bereguenaite
Ah Puch
9
0 / 6 / 0
4,975
498
4,301
7,610
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 2
6,208
621
4,721
7,633
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Hignosz
Jormungandr
10
2 / 0 / 4
5,834
583
3,991
4,479
2,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Zejukao
Izanami
10
1 / 1 / 1
5,897
590
3,738
5,108
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
iDotto
Gilgamesh
12
6 / 0 / 1
6,866
687
5,259
6,756
4,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
0 / 1 / 3
5,799
580
1,589
4,129
1,663
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
15
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Jormungandr
Hignosz
Jormungandr
2
0
4
4
L
Hou Yi
0
1
1
0.5
L
Sol
4
3
0
1.33
L
Cerberus
PinkyeMoon
Cerberus
1
2
1
0.75
L
0
3
0
0
W
Izanami
Zejukao
Izanami
1
1
1
1.5
L
Ah Puch
bereguenaite
Ah Puch
0
6
0
0
W
Gilgamesh
iDotto
Gilgamesh
6
0
1
6.5
W
Anubis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
19,298
30,191
Taken
28,105
8,887
Mitigated
12,649
8,858
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,721
763
0
1,314
7,633
2,542
0
3,786
3,847
0
24,098
W
Jormungandr
Hignosz
Jormungandr
3,991
1,237
0
1,661
4,479
2,250
0
1,321
3,158
26,033
0
L
Hou Yi
1,844
740
0
418
2,771
568
0
255
2,516
0
16,207
L
Sol
6,231
2,354
0
3,883
8,424
2,094
1,292
2,459
5,965
37,873
0
L
Cerberus
PinkyeMoon
Cerberus
1,472
60
525
1,509
7,831
3,605
0
2,107
5,724
13,730
0
L
100
0
0
750
3,555
643
0
185
3,370
0
12,262
W
Izanami
Zejukao
Izanami
3,738
2,676
0
2,734
5,108
1,514
1,036
769
4,339
0
39,123
L
Ah Puch
bereguenaite
Ah Puch
4,301
164
44
1,729
7,610
1,977
0
574
6,689
25,135
0
W
Gilgamesh
iDotto
Gilgamesh
5,259
1,507
0
2,512
6,756
4,680
918
2,810
3,946
0
32,023
W
Anubis
1,589
0
0
1,555
4,129
1,663
580
3,318
811
31,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,160
Gold Earned
30,604
196
Minions Killed
315
0
Camps Cleared
0
835,061
Distance Traveled
955,340
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,208
621
43
4
0
197,788
0
W
Jormungandr
5,834
583
45
5
0
183,546
3
L
Hou Yi
4,636
464
34
3
0
172,648
3
L
Sol
6,475
648
73
7
0
177,840
3
L
Cerberus
4,937
494
24
2
0
182,829
2
L
Loki
4,137
414
23
2
0
117,213
0
W
Izanami
5,897
590
83
8
0
179,343
2
L
Ah Puch
4,975
498
42
4
0
184,531
4
W
Gilgamesh
6,866
687
82
8
0
216,663
1
W
Anubis
5,799
580
62
6
0
178,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role