Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Csm00vious2012
Hercules
Level 45
God Stats
1W - 0L
1,505 SR
Queue Stats
11W - 27L
1,154 Elo+
Party 1
Gilgamesh
Gilgamesh
ManofMe
Gilgamesh
Level 28
God Stats
16W - 10L
1,417 SR
Queue Stats
18W - 18L
1,059 Elo+
Party 1
Medusa
Medusa
Nesshii
Medusa
Level 88
God Stats
11W - 7L
1,509 SR
Queue Stats
234W - 250L
1,433 Elo+
Solo
Chronos
Chronos
quopkins
Chronos
Level 63
God Stats
6W - 6L
1,427 SR
Queue Stats
31W - 43L
1,164 Elo+
Party 1
Team Averages
Level 69
1,472 SR
1,262 Elo+

VS

Team Averages
Level 121
1,501 SR
1,344 Elo+
Tiamat
Tiamat
IFun_SizedI
Tiamat
Level 68
God Stats
2W - 5L
1,445 SR
Queue Stats
27W - 33L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
Level 160
God Stats
106W - 122L
1,438 SR
Queue Stats
251W - 293L
1,334 Elo+
Party 2
Bastet
Bastet
MitchButkis
Bastet
Level 62
God Stats
125W - 123L
1,515 SR
Queue Stats
870W - 977L
1,381 Elo+
Solo
Ganesha
Ganesha
OrionTheButcher
Ganesha
Level 159
God Stats
43W - 52L
1,527 SR
Queue Stats
130W - 162L
1,354 Elo+
Party 2
Vulcan
Vulcan
alan29
Vulcan
Level 156
God Stats
23W - 21L
1,582 SR
Queue Stats
151W - 172L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
2 / 6 / 8
14,584
694
9,223
26,780
15,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
20
3 / 6 / 4
14,668
698
11,249
30,552
20,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
ManofMe
Gilgamesh
20
3 / 5 / 11
14,768
703
14,957
38,593
27,641
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Nesshii
Medusa
20
6 / 7 / 7
15,734
749
17,905
25,774
8,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
quopkins
Chronos
20
4 / 5 / 8
14,849
707
16,297
26,301
6,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 0 / 0
10,455
498
444
1,283
700
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
20
9 / 3 / 6
16,424
782
27,218
18,089
9,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
20
9 / 5 / 8
15,017
715
30,352
22,574
11,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
0 / 4 / 22
14,085
671
17,938
31,363
38,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
alan29
Vulcan
20
10 / 7 / 11
15,448
736
40,823
17,255
8,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
18
Kills
29
29
Deaths
19
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
6
8
1
W
Hercules
3
6
4
0.83
L
Tiamat
1
0
0
1
L
Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
9
3
6
4
W
Gilgamesh
ManofMe
Gilgamesh
3
5
11
1.7
L
Bastet
9
5
8
2.6
W
Medusa
Nesshii
Medusa
6
7
7
1.36
L
0
4
22
2.75
L
Vulcan
alan29
Vulcan
10
7
11
2.21
W
Chronos
quopkins
Chronos
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,631
Damage
116,775
148,000
Taken
90,564
78,489
Mitigated
68,442
36,628
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,223
2,115
0
5,527
26,780
15,038
0
10,657
16,123
0
37,194
W
Hercules
11,249
1,805
0
7,342
30,552
20,225
1,780
8,635
21,917
0
47,071
L
Tiamat
444
0
0
539
1,283
700
0
352
931
4,472
0
L
Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
27,218
16,208
0
4,200
18,089
9,096
3,367
4,221
13,708
0
81,866
W
Gilgamesh
ManofMe
Gilgamesh
14,957
3,159
0
6,792
38,593
27,641
498
14,404
24,189
658
37,827
L
Bastet
30,352
7,279
0
3,248
22,574
11,658
1,753
3,172
19,302
0
61,798
W
Medusa
Nesshii
Medusa
17,905
7,406
0
8,746
25,774
8,743
1,944
10,632
15,142
0
67,394
L
17,938
304
0
10,990
31,363
38,053
371
6,959
24,228
45,080
0
L
Vulcan
alan29
Vulcan
40,823
20,046
0
2,114
17,255
8,935
764
2,452
14,758
64,727
0
W
Chronos
quopkins
Chronos
16,297
4,489
637
7,584
26,301
6,842
1,058
16,169
10,132
69,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,603
Gold Earned
71,429
433
Minions Killed
364
6
Camps Cleared
10
1,865,026
Distance Traveled
1,498,722
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,584
694
66
3
0
348,409
3
W
Hercules
14,668
698
95
5
0
371,268
0
L
Tiamat
10,455
498
10
0
1
46,334
0
L
Ah Muzen Cab
16,424
782
160
8
4
374,207
0
W
Gilgamesh
14,768
703
53
3
2
392,805
0
L
Bastet
15,017
715
90
4
5
392,284
4
W
Medusa
15,734
749
109
5
2
368,725
0
L
Ganesha
14,085
671
11
1
0
372,318
0
L
Vulcan
15,448
736
93
4
0
313,579
0
W
Chronos
14,849
707
110
5
2
383,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role