Player Matchup

Geb
Geb
Little Bill4801
Geb
Level 160
God Stats
1W - 3L
1,653 SR
Queue Stats
126W - 101L
1,572 Elo+
Party 2
Medusa
Medusa
Nauturalis
Medusa
Level 143
God Stats
8W - 9L
1,445 SR
Queue Stats
384W - 399L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
PiLL780
Sun Wukong
Level 147
God Stats
2W - 2L
1,725 SR
Queue Stats
102W - 103L
1,582 Elo+
Party 2
Bastet
Bastet
Reus17
Bastet
Level 160
God Stats
5W - 6L
1,623 SR
Queue Stats
504W - 557L
1,553 Elo+
Solo
Heimdallr
Heimdallr
ZidKina
Heimdallr
Level 160
God Stats
3W - 5L
1,528 SR
Queue Stats
528W - 499L
1,569 Elo+
Solo
Team Averages
Level 154
1,595 SR
1,560 Elo+

VS

Team Averages
Level 137
1,606 SR
1,629 Elo+
Rama
Rama
Apocryphee
Rama
Level 108
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 5L
1,887 Elo+
Solo
Scylla
Scylla
Pseudoscientist
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,521 Elo+
Solo
Eset
Eset
Whight
Eset
Level 149
God Stats
8W - 5L
1,684 SR
Queue Stats
418W - 438L
1,526 Elo+
Solo
Cupid
Cupid
YAY KING
Cupid
Level 151
God Stats
6W - 2L
1,658 SR
Queue Stats
260W - 268L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
devilaffect
Kumbhakarna
Level 123
God Stats
5W - 1L
1,655 SR
Queue Stats
138W - 123L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,315
902
3,733
7,962
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Nauturalis
Medusa
11
4 / 5 / 1
6,773
968
8,068
7,214
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PiLL780
Sun Wukong
14
1 / 0 / 4
6,296
899
7,304
12,113
8,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
Reus17
Bastet
6
0 / 5 / 1
5,017
717
3,367
4,770
1,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
ZidKina
Heimdallr
10
0 / 3 / 5
5,852
836
6,725
5,045
2,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,213
1,030
5,968
4,795
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 9
6,861
980
3,442
7,723
3,223
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Whight
Eset
13
5 / 0 / 9
7,690
1,099
6,733
4,410
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
YAY KING
Cupid
13
2 / 1 / 9
7,212
1,030
11,382
7,261
3,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
devilaffect
Kumbhakarna
13
4 / 1 / 10
7,607
1,087
5,715
12,502
13,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
5
Kills
15
15
Deaths
5
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
0
2
4
1
L
Medusa
Nauturalis
Medusa
4
5
1
0.9
L
Sun Wukong
PiLL780
Sun Wukong
1
0
4
3
W
2
3
9
2.17
L
Bastet
Reus17
Bastet
0
5
1
0.1
W
Eset
Whight
Eset
5
0
9
9.5
W
Cupid
YAY KING
Cupid
2
1
9
6.5
L
Heimdallr
ZidKina
Heimdallr
0
3
5
0.83
W
Kumbhakarna
devilaffect
Kumbhakarna
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
33,240
37,104
Taken
36,691
23,491
Mitigated
24,609
11,191
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,968
4,779
337
636
4,795
2,055
781
639
3,979
0
11,937
L
3,733
174
360
1,903
7,962
7,114
0
2,688
5,274
7,490
0
L
Medusa
Nauturalis
Medusa
8,068
3,547
474
1,043
7,214
3,720
0
4,216
2,998
0
15,330
L
Sun Wukong
PiLL780
Sun Wukong
7,304
395
16
5,737
12,113
8,313
0
4,727
7,386
0
16,088
W
3,442
629
667
1,545
7,723
3,223
653
700
6,930
13,414
0
L
Bastet
Reus17
Bastet
3,367
660
0
162
4,770
1,950
0
2,214
2,556
0
3,927
W
Eset
Whight
Eset
6,733
373
3,680
1,351
4,410
2,134
973
640
3,648
11,172
0
W
Cupid
YAY KING
Cupid
11,382
5,106
2,193
1,790
7,261
3,443
996
1,056
5,986
0
21,231
L
Heimdallr
ZidKina
Heimdallr
6,725
2,110
771
725
5,045
2,394
0
2,045
3,000
0
13,360
W
Kumbhakarna
devilaffect
Kumbhakarna
5,715
330
594
1,485
12,502
13,754
0
698
11,368
10,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
36,583
56
Minions Killed
85
0
Camps Cleared
0
613,363
Distance Traveled
753,403
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,213
1,030
18
3
0
153,244
2
L
Geb
6,315
902
4
1
0
129,224
1
L
Medusa
6,773
968
16
2
0
130,782
2
L
Sun Wukong
6,296
899
15
2
0
168,581
0
W
Scylla
6,861
980
17
2
0
134,005
1
L
Bastet
5,017
717
2
0
0
73,419
0
W
Eset
7,690
1,099
17
2
0
150,074
0
W
Cupid
7,212
1,030
22
3
0
130,608
1
L
Heimdallr
5,852
836
19
3
0
111,357
2
W
Kumbhakarna
7,607
1,087
11
2
0
185,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role