Player Matchup

Osiris
Osiris
Alam99
Osiris
Level 117
God Stats
4W - 5L
1,726 SR
Queue Stats
223W - 211L
1,482 Elo+
Party 3
Odin
Odin
BrooklynNineNine
Odin
Level 69
God Stats
8W - 3L
1,651 SR
Queue Stats
338W - 346L
1,487 Elo+
Party 3
Khepri
Khepri
Jbc999
Khepri
Level 58
God Stats
15W - 17L
1,746 SR
Queue Stats
269W - 276L
1,488 Elo+
Party 3
Apollo
Apollo
JuanPepers
Apollo
Level 28
God Stats
18W - 9L
1,641 SR
Queue Stats
100W - 103L
1,545 Elo+
Party 3
Anubis
Anubis
S1der4l
Anubis
Level 42
God Stats
22W - 17L
1,540 SR
Queue Stats
208W - 205L
1,461 Elo+
Solo
Team Averages
Level 63
1,661 SR
1,492 Elo+

VS

Team Averages
Level 32
1,518 SR
1,418 Elo+
Bakasura
Bakasura
 
Bakasura
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
IvanLdm17
Anhur
Level 43
God Stats
10W - 15L
1,449 SR
Queue Stats
91W - 165L
1,286 Elo+
Party 2
Scylla
Scylla
Tomas123143
Scylla
Level 40
God Stats
2W - 2L
1,612 SR
Queue Stats
104W - 190L
1,254 Elo+
Party 2
Tyr
Tyr
babybirkin
Tyr
Level 27
God Stats
4W - 3L
1,515 SR
Queue Stats
104W - 96L
1,672 Elo+
Party 1
Ymir
Ymir
costra-maxima4
Ymir
Level 14
God Stats
5W - 7L
1,517 SR
Queue Stats
19W - 25L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alam99
Osiris
9
0 / 0 / 4
5,583
558
1,556
3,783
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 0
5,924
592
3,175
4,532
2,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Jbc999
Khepri
7
0 / 0 / 2
4,687
469
907
2,265
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
JuanPepers
Apollo
10
6 / 1 / 0
6,135
614
5,686
4,110
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
S1der4l
Anubis
14
10 / 1 / 0
7,918
792
9,303
6,056
3,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 1
6,541
654
3,400
6,279
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
IvanLdm17
Anhur
10
0 / 5 / 0
5,131
513
1,598
6,015
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
7
0 / 8 / 0
4,250
425
949
6,646
1,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 3
5,994
599
2,877
5,410
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 4 / 0
4,074
407
770
5,371
1,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
18
Kills
4
4
Deaths
18
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
1
3.5
W
Osiris
Alam99
Osiris
0
0
4
2
W
2
2
0
1
L
Anhur
IvanLdm17
Anhur
0
5
0
0
W
Khepri
Jbc999
Khepri
0
0
2
1
W
Apollo
JuanPepers
Apollo
6
1
0
6
W
Anubis
S1der4l
Anubis
10
1
0
10
L
Scylla
0
8
0
0
L
1
0
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
9,594
20,746
Taken
29,721
10,133
Mitigated
9,988
9,687
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,400
2,297
0
2,365
6,279
2,626
0
2,033
4,246
0
25,905
W
Osiris
Alam99
Osiris
1,556
516
0
2,076
3,783
2,201
0
211
3,395
0
26,332
W
3,175
852
0
1,510
4,532
2,243
0
0
4,008
0
23,050
L
Anhur
IvanLdm17
Anhur
1,598
498
0
305
6,015
1,469
720
591
5,424
0
23,533
W
Khepri
Jbc999
Khepri
907
35
0
80
2,265
1,127
152
0
2,265
11,309
0
W
Apollo
JuanPepers
Apollo
5,686
3,972
0
1,701
4,110
1,257
1,064
265
3,661
0
34,004
W
Anubis
S1der4l
Anubis
9,303
682
0
4,320
6,056
3,305
436
1,243
4,488
65,053
0
L
Scylla
949
0
0
0
6,646
1,253
0
5,218
1,428
9,048
0
L
2,877
744
0
3,068
5,410
3,315
504
0
5,410
0
19,741
L
770
417
0
0
5,371
1,325
0
2,368
3,003
3,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
25,990
334
Minions Killed
194
0
Camps Cleared
0
950,818
Distance Traveled
840,126
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,541
654
74
7
0
232,534
3
W
Osiris
5,583
558
63
6
0
191,656
3
W
Odin
5,924
592
55
6
0
168,019
5
L
Anhur
5,131
513
42
4
0
153,670
0
W
Khepri
4,687
469
18
2
0
213,119
2
W
Apollo
6,135
614
64
6
0
199,276
1
W
Anubis
7,918
792
134
13
0
178,748
2
L
Scylla
4,250
425
20
2
0
149,875
0
L
Tyr
5,994
599
52
5
0
203,304
0
L
Ymir
4,074
407
6
1
0
100,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role