Player Matchup

Anubis
Anubis
El Prrrrimo 318
Anubis
Level 102
God Stats
22W - 12L
1,551 SR
Queue Stats
336W - 284L
1,587 Elo+
Party 2
Mercury
Mercury
aleyo2
Mercury
Level 96
God Stats
9W - 1L
1,500 SR
Queue Stats
251W - 210L
1,510 Elo+
Party 2
Neith
Neith
meteoro11
Neith
Level 29
God Stats
46W - 19L
1,704 SR
Queue Stats
254W - 185L
1,575 Elo+
Party 2
Team Averages
Level 76
1,585 SR
1,557 Elo+

VS

Team Averages
Level 93
1,512 SR
1,394 Elo+
Nu Wa
Nu Wa
Alias Beast
Nu Wa
Level 120
God Stats
23W - 18L
1,471 SR
Queue Stats
526W - 429L
1,511 Elo+
Party 1
Neith
Neith
MMA Punk
Neith
Level 153
God Stats
21W - 20L
1,566 SR
Queue Stats
242W - 204L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
s10zr217
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 7
9,688
745
13,568
9,598
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
aleyo2
Mercury
12
1 / 3 / 13
8,781
675
4,179
8,168
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
meteoro11
Neith
14
8 / 0 / 8
10,418
801
8,530
6,581
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,057
697
7,084
10,773
3,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MMA Punk
Neith
13
2 / 4 / 2
8,526
656
6,468
9,306
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
s10zr217
Sun Wukong
6
0 / 8 / 1
6,546
504
1,822
9,890
3,003

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
5
5
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
9
2
7
6.25
L
Neith
MMA Punk
Neith
2
4
2
0.75
W
Mercury
aleyo2
Mercury
1
3
13
2.5
W
Neith
meteoro11
Neith
8
0
8
12
L
Sun Wukong
s10zr217
Sun Wukong
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
15,374
24,347
Taken
29,969
9,148
Mitigated
9,996
5,352
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,084
1,583
0
1,635
10,773
3,793
57
5,210
5,563
32,836
0
W
13,568
311
397
3,562
9,598
4,291
383
2,827
6,771
49,423
0
L
Neith
MMA Punk
Neith
6,468
759
0
742
9,306
3,200
184
2,917
6,389
0
35,676
W
Mercury
aleyo2
Mercury
4,179
952
0
262
8,168
2,633
0
1,791
6,377
0
20,897
W
Neith
meteoro11
Neith
8,530
3,103
0
1,131
6,581
2,224
2,054
2,466
4,115
0
39,657
L
Sun Wukong
s10zr217
Sun Wukong
1,822
311
0
0
9,890
3,003
0
5,441
4,449
0
4,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
24,129
169
Minions Killed
122
0
Camps Cleared
0
743,213
Distance Traveled
558,471
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,057
697
46
4
0
208,590
1
W
Anubis
9,688
745
63
5
0
221,680
3
L
Neith
8,526
656
71
5
0
220,739
1
W
Mercury
8,781
675
21
2
0
279,029
2
W
Neith
10,418
801
85
7
0
242,504
2
L
Sun Wukong
6,546
504
5
0
0
129,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role