Player Matchup

Cabrakan
Cabrakan
Masters
PJ-Surpriz3
Cabrakan
Masters
Level 147
God Stats
5W - 4L
1,684 SR
Queue Stats
422W - 259L
2,319 MMR
Party 1
Hera
Hera
Platinum II
RazaAztec
Hera
Platinum II
Level 141
God Stats
8W - 13L
1,579 SR
Queue Stats
293W - 325L
2,024 MMR
Solo
Skadi
Skadi
Masters
Sub-Ascension133
Skadi
Masters
Level 132
God Stats
2W - 0L
1,726 SR
Queue Stats
320W - 185L
2,121 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,663 SR
2,154 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 88
1,827 SR
1,993 MMR
Artemis
Artemis
Platinum I
Gawdiator
Artemis
Platinum I
Level 60
God Stats
8W - 3L
1,790 SR
Queue Stats
48W - 21L
1,993 MMR
Party 2
Cerberus
Cerberus
Platinum I
hobowithcash
Cerberus
Platinum I
Level 85
God Stats
15W - 6L
1,655 SR
Queue Stats
48W - 21L
1,993 MMR
Party 2
Sol
Sol
Platinum I
rain896
Sol
Platinum I
Level 118
God Stats
5W - 1L
2,037 SR
Queue Stats
48W - 21L
1,993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PJ-Surpriz3
Cabrakan
11
0 / 4 / 8
8,516
655
7,615
16,241
14,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
14
4 / 2 / 8
9,724
748
13,606
5,192
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 3 / 4
10,731
825
15,194
10,931
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaTiamatMorgan Le FayGilgameshAphrodite

VS

Bans
DanzaburouFenrirScyllaSetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gawdiator
Artemis
14
6 / 6 / 0
10,062
774
8,665
11,917
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
hobowithcash
Cerberus
12
1 / 2 / 7
9,157
704
6,400
15,954
18,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
12
2 / 4 / 5
8,541
657
8,776
13,715
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
9
9
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gawdiator
Artemis
6
6
0
1
W
Cabrakan
PJ-Surpriz3
Cabrakan
0
4
8
1
W
Hera
4
2
8
4
W
8
3
4
3.33
L
Cerberus
hobowithcash
Cerberus
1
2
7
2.25
L
Sol
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
23,841
32,364
Taken
41,586
20,132
Mitigated
29,071
4,380
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gawdiator
Artemis
8,665
4,673
0
1,425
11,917
5,249
1,160
7,546
4,371
0
42,504
W
Cabrakan
PJ-Surpriz3
Cabrakan
7,615
817
246
2,975
16,241
14,727
111
6,631
9,457
15,651
0
W
Hera
13,606
4,349
0
0
5,192
1,637
446
2,031
3,161
40,867
0
W
15,194
7,472
0
1,159
10,931
3,768
2,288
6,361
4,570
0
53,824
L
Cerberus
hobowithcash
Cerberus
6,400
566
0
2,508
15,954
18,652
117
5,846
10,108
17,957
0
L
Sol
8,776
1,275
112
3,430
13,715
5,170
342
7,829
5,886
44,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
27,760
150
Minions Killed
163
0
Camps Cleared
0
736,044
Distance Traveled
719,845
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,062
774
69
5
0
218,694
2
W
Cabrakan
8,516
655
19
1
0
245,523
4
W
Hera
9,724
748
58
4
0
250,057
0
W
Skadi
10,731
825
73
6
0
240,464
2
L
Cerberus
9,157
704
23
2
0
259,278
3
L
Sol
8,541
657
71
5
0
241,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role