Player Matchup

Amaterasu
Amaterasu
gustavogambit
Amaterasu
Level 146
God Stats
2W - 4L
1,237 SR
Queue Stats
275W - 276L
1,424 Elo+
Solo
Artio
Artio
itsjustgu
Artio
Level 60
God Stats
2W - 6L
1,559 SR
Queue Stats
328W - 362L
1,390 Elo+
Solo
Izanami
Izanami
mguerra08
Izanami
Level 108
God Stats
21W - 22L
1,460 SR
Queue Stats
71W - 66L
1,439 Elo+
Party 3
Pele
Pele
seba65
Pele
Level 79
God Stats
2W - 4L
1,626 SR
Queue Stats
241W - 274L
1,384 Elo+
Solo
Hera
Hera
xopa07
Hera
Level 124
God Stats
39W - 32L
1,566 SR
Queue Stats
123W - 123L
1,522 Elo+
Party 3
Team Averages
Level 103
1,490 SR
1,432 Elo+

VS

Team Averages
Level 97
1,523 SR
1,414 Elo+
Cernunnos
Cernunnos
BosttaDeVaca
Cernunnos
Level 78
God Stats
4W - 7L
1,500 SR
Queue Stats
318W - 325L
1,417 Elo+
Solo
Ares
Ares
Demonstalker03
Ares
Level 109
God Stats
4W - 2L
1,625 SR
Queue Stats
413W - 421L
1,446 Elo+
Party 2
Chang'e
Chang'e
Sr Bezerrinha
Chang'e
Level 97
God Stats
3W - 2L
1,676 SR
Queue Stats
344W - 420L
1,403 Elo+
Party 1
Bellona
Bellona
Wolfblood505
Bellona
Level 105
God Stats
11W - 8L
1,458 SR
Queue Stats
328W - 375L
1,438 Elo+
Party 2
Serqet
Serqet
terror157
Serqet
Level 94
God Stats
29W - 25L
1,356 SR
Queue Stats
559W - 746L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
gustavogambit
Amaterasu
15
1 / 1 / 2
8,239
515
2,621
8,896
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
itsjustgu
Artio
13
3 / 2 / 2
8,135
508
10,298
18,245
13,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
mguerra08
Izanami
9
0 / 3 / 1
6,063
379
2,333
5,877
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
seba65
Pele
13
1 / 3 / 0
8,127
508
4,334
6,620
2,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
xopa07
Hera
15
2 / 2 / 4
8,751
547
9,786
8,303
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BosttaDeVaca
Cernunnos
14
2 / 2 / 3
8,248
516
9,134
10,846
4,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 3
7,297
456
8,360
15,871
11,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
14
0 / 1 / 4
7,899
494
3,447
7,091
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Wolfblood505
Bellona
15
2 / 1 / 4
9,154
572
7,669
11,263
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
terror157
Serqet
14
6 / 0 / 2
8,928
558
3,932
5,837
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
11
11
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BosttaDeVaca
Cernunnos
2
2
3
1.75
W
1
3
3
0.83
W
Chang'e
0
1
4
2
W
Bellona
Wolfblood505
Bellona
2
1
4
4
L
Amaterasu
gustavogambit
Amaterasu
1
1
2
2
L
Artio
itsjustgu
Artio
3
2
2
2
L
Izanami
mguerra08
Izanami
0
3
1
0.17
L
Pele
seba65
Pele
1
3
0
0.33
W
Serqet
terror157
Serqet
6
0
2
7
L
Hera
xopa07
Hera
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
32,542
47,941
Taken
50,908
25,084
Mitigated
30,394
18,322
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BosttaDeVaca
Cernunnos
9,134
4,046
0
5,572
10,846
4,377
698
5,920
4,826
0
57,780
W
8,360
648
404
2,777
15,871
11,476
0
7,631
8,190
33,396
0
W
Chang'e
3,447
221
680
3,618
7,091
2,388
0
4,013
2,762
43,516
0
W
Bellona
Wolfblood505
Bellona
7,669
3,059
0
3,278
11,263
9,063
854
1,567
9,632
0
61,510
L
Amaterasu
gustavogambit
Amaterasu
2,621
469
0
4,933
8,896
5,006
132
598
7,860
51
47,846
L
Artio
itsjustgu
Artio
10,298
596
541
6,000
18,245
13,363
0
6,619
11,189
42,022
0
L
Izanami
mguerra08
Izanami
2,333
1,772
446
1,563
5,877
1,572
0
1,834
4,043
0
24,373
L
Pele
seba65
Pele
4,334
1,089
0
2,083
6,620
2,408
322
0
6,562
0
46,341
W
Serqet
terror157
Serqet
3,932
1,002
0
460
5,837
3,090
0
735
5,032
0
42,196
L
Hera
xopa07
Hera
9,786
2,320
0
2,756
8,303
2,735
330
2,548
5,536
52,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
41,526
455
Minions Killed
436
0
Camps Cleared
0
1,441,397
Distance Traveled
1,542,522
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,248
516
117
7
0
286,743
2
W
Ares
7,297
456
29
2
0
268,836
1
W
Chang'e
7,899
494
89
6
0
313,500
6
W
Bellona
9,154
572
129
8
0
320,943
1
L
Amaterasu
8,239
515
105
7
0
372,927
5
L
Artio
8,135
508
61
4
0
315,116
4
L
Izanami
6,063
379
63
4
0
172,496
0
L
Pele
8,127
508
110
7
0
260,894
0
W
Serqet
8,928
558
72
5
0
352,500
1
L
Hera
8,751
547
116
7
0
319,964
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role