Player Matchup

Ra
Ra
AlMightyChanclas
Ra
Level 106
God Stats
5W - 1L
1,896 SR
Queue Stats
30W - 33L
1,566 Elo+
Party 2
Freya
Freya
IMadDemon
Freya
Level 16
God Stats
12W - 6L
1,653 SR
Queue Stats
73W - 73L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
obidoxNuncaMuere
Morgan Le Fay
Level 84
God Stats
2W - 2L
1,721 SR
Queue Stats
200W - 185L
1,540 Elo+
Party 2
Team Averages
Level 69
1,757 SR
1,548 Elo+

VS

Team Averages
Level 87
1,713 SR
1,884 Elo+
Gilgamesh
Gilgamesh
Priismatiic
Gilgamesh
Level 112
God Stats
131W - 36L
1,875 SR
Queue Stats
395W - 221L
1,841 Elo+
Party 1
Cthulhu
Cthulhu
SplyceJelly
Cthulhu
Level 129
God Stats
3W - 2L
1,537 SR
Queue Stats
385W - 211L
1,844 Elo+
Party 1
Set
Set
Squirp
Set
Level 20
God Stats
42W - 15L
1,727 SR
Queue Stats
248W - 64L
1,968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
10,345
609
7,967
12,486
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
IMadDemon
Freya
14
2 / 6 / 5
10,683
628
8,674
13,711
5,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
obidoxNuncaMuere
Morgan Le Fay
16
5 / 5 / 5
11,611
683
15,125
14,912
6,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Priismatiic
Gilgamesh
15
3 / 5 / 13
11,553
680
7,124
17,371
17,752
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SplyceJelly
Cthulhu
16
7 / 2 / 11
12,224
719
14,107
25,435
28,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
Squirp
Set
16
8 / 4 / 8
12,150
715
12,921
15,018
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
18
18
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Freya
IMadDemon
Freya
2
6
5
0.75
W
Gilgamesh
Priismatiic
Gilgamesh
3
5
13
1.9
W
Cthulhu
SplyceJelly
Cthulhu
7
2
11
6.25
W
Set
Squirp
Set
8
4
8
3
L
Morgan Le Fay
obidoxNuncaMuere
Morgan Le Fay
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
34,152
41,109
Taken
57,824
17,372
Mitigated
53,039
9,602
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,967
405
1,224
2,440
12,486
4,707
0
4,279
7,685
34,586
0
L
Freya
IMadDemon
Freya
8,674
2,462
0
3,561
13,711
5,908
100
4,126
8,700
28,352
0
W
Gilgamesh
Priismatiic
Gilgamesh
7,124
847
0
707
17,371
17,752
1,345
8,836
8,353
0
33,880
W
Cthulhu
SplyceJelly
Cthulhu
14,107
262
0
9,743
25,435
28,251
268
13,299
11,751
44,487
0
W
Set
Squirp
Set
12,921
4,185
0
2,990
15,018
7,036
1,198
8,931
5,954
0
52,044
L
Morgan Le Fay
obidoxNuncaMuere
Morgan Le Fay
15,125
1,859
0
2,377
14,912
6,757
122
4,255
9,599
52,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
35,927
146
Minions Killed
180
0
Camps Cleared
0
870,193
Distance Traveled
895,730
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,345
609
64
4
0
279,133
2
L
Freya
10,683
628
33
2
0
284,420
0
W
Gilgamesh
11,553
680
50
3
0
291,753
0
W
Cthulhu
12,224
719
46
3
0
317,999
0
W
Set
12,150
715
84
5
0
285,978
0
L
Morgan Le Fay
11,611
683
49
3
0
306,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role