Player Matchup

Persephone
Persephone
Erserpelin
Persephone
Level 24
God Stats
9W - 11L
1,500 SR
Queue Stats
54W - 89L
1,258 Elo+
Party 2
Yemoja
Yemoja
Lizmoon__
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Da Ji
Da Ji
PoisonLeFay
Da Ji
Level 80
God Stats
26W - 50L
1,397 SR
Queue Stats
297W - 433L
1,328 Elo+
Party 2
Ra
Ra
craay
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thor
Thor
deadclash96
Thor
Level 5
God Stats
4W - 5L
1,591 SR
Queue Stats
4W - 6L
1,688 Elo+
Party 2
Team Averages
Level 23
1,498 SR
1,455 Elo+

VS

Team Averages
Level 21
1,414 SR
1,357 Elo+
Anhur
Anhur
Maestryk
Anhur
Level 16
God Stats
8W - 7L
1,267 SR
Queue Stats
75W - 144L
1,316 Elo+
Party 1
Medusa
Medusa
MonsterNoob
Medusa
Level 5
God Stats
9W - 4L
1,481 SR
Queue Stats
10W - 5L
1,375 Elo+
Solo
Khepri
Khepri
MrDilo_
Khepri
Level 28
God Stats
4W - 7L
1,445 SR
Queue Stats
200W - 233L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Viv4r
Sun Wukong
Level 28
God Stats
5W - 6L
1,282 SR
Queue Stats
76W - 90L
1,345 Elo+
Solo
Hades
Hades
shaokkan
Hades
Level 26
God Stats
7W - 8L
1,594 SR
Queue Stats
126W - 166L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Erserpelin
Persephone
13
3 / 5 / 2
8,499
472
8,822
9,946
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lizmoon__
Yemoja
11
0 / 6 / 2
7,655
425
3,468
11,956
10,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 2
8,419
468
7,559
11,037
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
6 / 9 / 1
9,250
514
16,858
13,116
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
7,911
440
4,671
9,056
2,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maestryk
Anhur
11
1 / 3 / 10
7,502
417
4,562
9,703
2,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
14 / 2 / 6
11,102
617
12,903
14,537
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
MrDilo_
Khepri
14
2 / 2 / 8
8,673
482
2,384
12,734
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Viv4r
Sun Wukong
14
3 / 2 / 4
8,569
476
5,480
11,723
7,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hades
shaokkan
Hades
15
6 / 4 / 12
9,306
517
12,568
13,054
7,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
13
Kills
26
26
Deaths
13
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Persephone
Erserpelin
Persephone
3
5
2
0.8
L
Yemoja
Lizmoon__
Yemoja
0
6
2
0.17
W
Anhur
Maestryk
Anhur
1
3
10
2
W
Medusa
14
2
6
8.5
W
Khepri
MrDilo_
Khepri
2
2
8
3
L
2
3
2
1
W
Sun Wukong
Viv4r
Sun Wukong
3
2
4
2.5
L
Ra
6
9
1
0.72
L
2
3
2
1
W
Hades
shaokkan
Hades
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,378
Damage
37,897
55,111
Taken
61,751
24,624
Mitigated
36,983
6,867
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Erserpelin
Persephone
8,822
837
0
2,450
9,946
3,488
1,692
2,625
7,316
36,948
2,741
L
Yemoja
Lizmoon__
Yemoja
3,468
1,048
524
61
11,956
10,117
220
3,917
8,039
20,450
0
W
Anhur
Maestryk
Anhur
4,562
2,119
0
3,432
9,703
2,995
852
4,262
5,285
0
21,998
W
Medusa
12,903
6,338
0
4,960
14,537
6,474
2,876
3,153
11,348
0
70,849
W
Khepri
MrDilo_
Khepri
2,384
417
0
1,619
12,734
12,785
57
9,181
3,293
22,815
0
L
7,559
1,120
0
281
11,037
3,873
0
1,230
9,807
0
45,021
W
Sun Wukong
Viv4r
Sun Wukong
5,480
1,029
0
4,601
11,723
7,296
235
2,774
8,937
0
39,169
L
Ra
16,858
2,630
423
1,870
13,116
4,363
751
5,472
7,644
61,182
0
L
4,671
833
0
1,258
9,056
2,783
190
1,832
7,224
0
33,698
W
Hades
shaokkan
Hades
12,568
1,806
304
4,739
13,054
7,433
1,739
8,739
4,009
44,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
45,152
352
Minions Killed
318
0
Camps Cleared
0
1,464,080
Distance Traveled
1,577,046
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,499
472
75
4
0
296,746
0
L
Yemoja
7,655
425
35
2
0
262,137
0
W
Anhur
7,502
417
42
2
0
232,176
0
W
Medusa
11,102
617
109
6
0
328,205
0
W
Khepri
8,673
482
30
2
0
337,535
4
L
Da Ji
8,419
468
72
4
0
330,678
0
W
Sun Wukong
8,569
476
68
4
0
355,423
0
L
Ra
9,250
514
100
6
0
288,996
1
L
Thor
7,911
440
70
4
0
285,523
0
W
Hades
9,306
517
69
4
0
323,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role