Player Matchup

Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DECREPIT617
Geb
Level 85
God Stats
7W - 4L
1,709 SR
Queue Stats
184W - 190L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
LOKI4THEWIN205
Heimdallr
Level 39
God Stats
22W - 32L
1,369 SR
Queue Stats
54W - 82L
1,291 Elo+
Solo
Team Averages
Level 69
1,526 SR
1,430 Elo+

VS

Team Averages
Level 80
1,487 SR
1,468 Elo+
Chiron
Chiron
Blzeit420
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,541 Elo+
Party 2
Bacchus
Bacchus
dAddyDuBB93
Bacchus
Level 144
God Stats
4W - 2L
1,596 SR
Queue Stats
15W - 14L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
ikerbukel
Nu Wa
Level 52
God Stats
3W - 3L
1,364 SR
Queue Stats
110W - 154L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 5 / 4
13,000
684
21,215
15,924
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 9
11,842
623
10,109
24,647
27,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
LOKI4THEWIN205
Heimdallr
17
5 / 8 / 6
12,493
658
16,021
18,729
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blzeit420
Chiron
18
14 / 5 / 3
14,428
759
27,001
24,400
8,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
dAddyDuBB93
Bacchus
17
2 / 2 / 13
11,989
631
11,722
22,410
31,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
ikerbukel
Nu Wa
14
1 / 6 / 12
11,473
604
13,137
15,766
4,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
13
Kills
17
17
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
5
4
1.8
W
Chiron
Blzeit420
Chiron
14
5
3
3.1
L
1
4
9
1.38
L
Heimdallr
LOKI4THEWIN205
Heimdallr
5
8
6
1
W
Bacchus
dAddyDuBB93
Bacchus
2
2
13
4.25
W
Nu Wa
ikerbukel
Nu Wa
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,345
Damage
51,860
59,300
Taken
62,576
42,624
Mitigated
45,129
10,974
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
21,215
1,026
158
2,462
15,924
5,538
1,147
7,549
8,375
72,781
0
W
Chiron
Blzeit420
Chiron
27,001
13,168
1,670
10,383
24,400
8,778
1,879
12,477
11,078
0
82,778
L
10,109
978
0
4,719
24,647
27,705
168
9,184
15,463
20,973
0
L
Heimdallr
LOKI4THEWIN205
Heimdallr
16,021
8,688
0
3,635
18,729
9,381
684
8,126
10,603
0
73,066
W
Bacchus
dAddyDuBB93
Bacchus
11,722
1,396
1,325
2,461
22,410
31,967
308
8,635
12,614
32,468
0
W
Nu Wa
ikerbukel
Nu Wa
13,137
2,974
1,454
2,073
15,766
4,384
931
8,940
6,172
32,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
37,890
239
Minions Killed
191
0
Camps Cleared
0
978,350
Distance Traveled
1,030,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,000
684
115
6
0
361,993
4
W
Chiron
14,428
759
111
6
0
306,262
0
L
Geb
11,842
623
15
1
0
332,677
3
L
Heimdallr
12,493
658
109
6
0
283,680
0
W
Bacchus
11,989
631
40
2
0
406,777
3
W
Nu Wa
11,473
604
40
2
0
317,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role