Player Matchup

Fenrir
Fenrir
AramisBeach
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 3
Ymir
Ymir
CryBabyWeeBTV
Ymir
Level 89
God Stats
9W - 3L
1,782 SR
Queue Stats
53W - 34L
1,673 Elo+
Party 1
Chiron
Chiron
CupidineTV
Chiron
Level 107
God Stats
1W - 0L
1,267 SR
Queue Stats
48W - 35L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Gambol_Shroud
Baron Samedi
Level 158
God Stats
3W - 4L
1,686 SR
Queue Stats
36W - 59L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
SIacks-_-
Gilgamesh
Level 69
God Stats
12W - 14L
1,444 SR
Queue Stats
80W - 121L
1,296 Elo+
Party 3
Team Averages
Level 110
1,536 SR
1,482 Elo+

VS

Team Averages
Level 105
1,543 SR
1,494 Elo+
Danzaburou
Danzaburou
AmbushBug96
Danzaburou
Level 87
God Stats
9W - 6L
1,694 SR
Queue Stats
297W - 291L
1,468 Elo+
Solo
Xing Tian
Xing Tian
Bl4ckL1sted420
Xing Tian
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,552 Elo+
Solo
Ra
Ra
CatatonicPie
Ra
Level 147
God Stats
7W - 8L
1,519 SR
Queue Stats
427W - 434L
1,484 Elo+
Party 2
Ravana
Ravana
Jhead39
Ravana
Level 53
God Stats
1W - 4L
1,392 SR
Queue Stats
158W - 177L
1,479 Elo+
Party 2
Achilles
Achilles
Swaggatron96
Achilles
Level 128
God Stats
17W - 10L
1,609 SR
Queue Stats
537W - 544L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 2 / 4
10,263
570
10,404
16,017
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 2 / 15
8,961
498
9,480
19,511
16,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
CupidineTV
Chiron
16
8 / 3 / 8
9,964
554
18,302
16,112
5,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Gambol_Shroud
Baron Samedi
15
3 / 1 / 10
9,596
533
8,322
8,955
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SIacks-_-
Gilgamesh
16
2 / 3 / 5
10,007
556
7,766
15,495
8,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmbushBug96
Danzaburou
11
0 / 6 / 2
7,681
427
11,161
12,238
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Bl4ckL1sted420
Xing Tian
10
0 / 7 / 2
6,893
383
9,250
18,824
14,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
8 / 3 / 0
11,372
632
12,047
12,857
8,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
Jhead39
Ravana
11
0 / 6 / 4
7,866
437
5,043
12,944
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Swaggatron96
Achilles
16
3 / 5 / 1
9,976
554
13,961
15,943
14,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
27
Kills
11
11
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmbushBug96
Danzaburou
0
6
2
0.17
W
Fenrir
10
2
4
6
L
Xing Tian
Bl4ckL1sted420
Xing Tian
0
7
2
0.14
L
8
3
0
2.67
W
4
2
15
5.75
W
Chiron
CupidineTV
Chiron
8
3
8
4
W
Baron Samedi
Gambol_Shroud
Baron Samedi
3
1
10
8
L
Ravana
Jhead39
Ravana
0
6
4
0.33
W
Gilgamesh
SIacks-_-
Gilgamesh
2
3
5
1.5
L
Achilles
Swaggatron96
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,274
Damage
51,462
76,090
Taken
72,806
43,749
Mitigated
46,531
28,204
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmbushBug96
Danzaburou
11,161
4,352
0
1,774
12,238
3,850
0
6,543
5,613
0
47,643
W
Fenrir
10,404
2,332
0
7,478
16,017
8,541
0
3,524
12,217
0
68,612
L
Xing Tian
Bl4ckL1sted420
Xing Tian
9,250
1,078
601
3,384
18,824
14,583
0
4,590
14,136
26,507
0
L
12,047
1,015
478
5,348
12,857
8,211
0
3,522
9,108
81,766
0
W
9,480
2,078
0
1,638
19,511
16,776
0
6,880
12,531
26,472
0
W
Chiron
CupidineTV
Chiron
18,302
11,893
956
7,651
16,112
5,778
1,932
5,522
10,505
0
67,085
W
Baron Samedi
Gambol_Shroud
Baron Samedi
8,322
733
1,552
3,253
8,955
3,972
60
3,490
5,415
50,477
0
L
Ravana
Jhead39
Ravana
5,043
1,499
0
3,532
12,944
5,013
0
1,889
10,984
0
37,073
W
Gilgamesh
SIacks-_-
Gilgamesh
7,766
1,885
0
5,676
15,495
8,682
467
1,796
12,725
0
55,830
L
Achilles
Swaggatron96
Achilles
13,961
3,487
0
5,174
15,943
14,874
290
1,098
14,789
0
57,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
43,788
488
Minions Killed
431
0
Camps Cleared
0
1,748,753
Distance Traveled
1,628,416
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,681
427
77
4
0
299,409
6
W
Fenrir
10,263
570
107
6
0
408,460
1
L
Xing Tian
6,893
383
29
2
0
327,475
4
L
Ra
11,372
632
142
8
0
362,166
7
W
Ymir
8,961
498
25
1
0
323,325
5
W
Chiron
9,964
554
124
7
0
304,175
1
W
Baron Samedi
9,596
533
109
6
0
360,148
3
L
Ravana
7,866
437
68
4
0
325,944
0
W
Gilgamesh
10,007
556
123
7
0
352,645
4
L
Achilles
9,976
554
115
6
0
313,422
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role