Player Matchup

Ao Kuang
Ao Kuang
HernandezM
Ao Kuang
Level 26
God Stats
4W - 2L
1,627 SR
Queue Stats
20W - 18L
1,496 Elo+
Solo
Merlin
Merlin
Lee_FangZ
Merlin
Level 28
God Stats
3W - 1L
1,703 SR
Queue Stats
205W - 216L
1,430 Elo+
Solo
Ares
Ares
PeanutDongle
Ares
Level 102
God Stats
6W - 4L
1,811 SR
Queue Stats
28W - 17L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
STABUUU
Danzaburou
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 5L
1,718 Elo+
Party 2
Mulan
Mulan
Wintermaulz
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,628 SR
1,558 Elo+

VS

Team Averages
Level 25
1,494 SR
1,474 Elo+
Xbalanque
Xbalanque
DIABOLlC
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,496 Elo+
Solo
Arachne
Arachne
SR III JoeMaMa
Arachne
Level 8
God Stats
57W - 42L
1,336 SR
Queue Stats
233W - 262L
1,412 Elo+
Solo
Kali
Kali
SRButterKing
Kali
Level 31
God Stats
2W - 1L
1,687 SR
Queue Stats
68W - 64L
1,555 Elo+
Party 1
Ra
Ra
Sunakku56
Ra
Level 28
God Stats
0W - 3L
1,299 SR
Queue Stats
139W - 128L
1,559 Elo+
Party 1
Geb
Geb
angel1995tu_tata
Geb
Level 29
God Stats
6W - 11L
1,648 SR
Queue Stats
42W - 69L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HernandezM
Ao Kuang
12
9 / 0 / 6
8,515
608
6,607
6,796
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Lee_FangZ
Merlin
13
1 / 1 / 8
7,837
560
3,185
3,796
1,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
8 / 2 / 8
8,729
624
11,655
11,477
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
STABUUU
Danzaburou
14
4 / 0 / 2
8,417
601
4,310
4,569
1,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 2
8,112
579
3,548
5,450
2,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DIABOLlC
Xbalanque
11
0 / 0 / 0
6,371
455
1,081
4,836
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 6 / 0
5,688
406
2,058
10,272
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 6 / 2
7,364
526
5,232
8,867
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 0
6,526
466
3,321
8,378
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 0
5,461
390
1,579
10,127
4,593
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
24
Kills
4
4
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DIABOLlC
Xbalanque
0
0
0
0
W
Ao Kuang
HernandezM
Ao Kuang
9
0
6
12
W
Merlin
Lee_FangZ
Merlin
1
1
8
5
W
8
2
8
6
L
0
6
0
0
L
2
6
2
0.5
W
Danzaburou
STABUUU
Danzaburou
4
0
2
5
L
2
6
0
0.33
W
2
1
2
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
13,271
32,088
Taken
42,480
20,088
Mitigated
16,377
9,922
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DIABOLlC
Xbalanque
1,081
315
0
1,739
4,836
1,479
0
748
4,088
0
37,780
W
Ao Kuang
HernandezM
Ao Kuang
6,607
2,450
0
2,783
6,796
2,281
1,126
988
5,808
37,596
0
W
Merlin
Lee_FangZ
Merlin
3,185
536
0
1,379
3,796
1,650
932
1,256
2,540
37,819
0
W
11,655
270
0
1,888
11,477
11,630
0
1,625
9,852
32,613
0
L
2,058
1,079
0
2,345
10,272
3,982
0
4,719
5,470
0
26,026
L
5,232
2,564
0
1,585
8,867
3,371
0
5,896
2,947
0
25,680
W
Danzaburou
STABUUU
Danzaburou
4,310
3,053
0
2,142
4,569
1,688
1,056
596
3,973
0
47,411
L
3,321
195
284
1,900
8,378
2,952
0
6,620
1,756
27,256
0
W
3,548
869
0
1,730
5,450
2,839
1,432
435
5,015
0
39,316
L
1,579
102
0
0
10,127
4,593
143
3,438
6,689
15,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,610
Gold Earned
31,410
379
Minions Killed
239
0
Camps Cleared
0
1,334,762
Distance Traveled
1,309,620
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,371
455
71
5
0
241,535
1
W
Ao Kuang
8,515
608
68
5
0
275,258
4
W
Merlin
7,837
560
83
6
0
278,419
5
W
Ares
8,729
624
31
2
0
274,908
3
L
Arachne
5,688
406
55
4
0
276,920
1
L
Kali
7,364
526
44
3
0
267,933
2
W
Danzaburou
8,417
601
102
7
0
272,615
1
L
Ra
6,526
466
50
4
0
257,802
1
W
Mulan
8,112
579
95
7
0
233,562
2
L
Geb
5,461
390
19
1
0
265,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role