Player Matchup

Agni
Agni
GianluTH
Agni
Level 29
God Stats
30W - 17L
1,536 SR
Queue Stats
182W - 158L
1,530 Elo+
Solo
Apollo
Apollo
MaeDeSantoBebada
Apollo
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
31W - 27L
1,576 Elo+
Solo
Hades
Hades
SharKezit
Hades
Level 7
God Stats
4W - 7L
1,445 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Khepri
Khepri
Thiagovski3008
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Bakasura
Bakasura
bobwilssom
Bakasura
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 39L
1,482 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,521 Elo+

VS

Team Averages
Level 15
1,543 SR
1,393 Elo+
Chang'e
Chang'e
ELIAN_ONLY
Chang'e
Level 15
God Stats
2W - 3L
1,288 SR
Queue Stats
23W - 22L
1,347 Elo+
Solo
Bellona
Bellona
EstevaoCosta572
Bellona
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 82L
1,259 Elo+
Solo
Cerberus
Cerberus
Fr4nco0359
Cerberus
Level 15
God Stats
5W - 2L
1,371 SR
Queue Stats
57W - 60L
1,354 Elo+
Party 1
Izanami
Izanami
ObakaWins
Izanami
Level 28
God Stats
21W - 7L
2,023 SR
Queue Stats
347W - 322L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
j3remay4
Cu Chulainn
Level 16
God Stats
37W - 23L
1,534 SR
Queue Stats
201W - 210L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 2 / 3
12,020
462
26,981
19,617
7,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 9 / 1
12,983
499
18,472
27,507
10,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SharKezit
Hades
13
2 / 5 / 6
9,464
364
11,545
19,446
14,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 5
10,260
395
4,264
20,576
22,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
bobwilssom
Bakasura
20
7 / 5 / 4
13,669
526
18,887
24,637
14,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ELIAN_ONLY
Chang'e
19
5 / 8 / 8
13,233
509
23,514
36,740
15,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
8,239
317
409
3,526
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Fr4nco0359
Cerberus
16
0 / 5 / 10
11,224
432
5,813
21,315
20,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
ObakaWins
Izanami
20
20 / 2 / 2
19,080
734
47,548
24,004
10,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
j3remay4
Cu Chulainn
19
1 / 4 / 7
12,864
495
11,374
24,954
23,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
22
Kills
26
26
Deaths
22
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ELIAN_ONLY
Chang'e
5
8
8
1.13
W
0
3
0
0
W
Cerberus
Fr4nco0359
Cerberus
0
5
10
1
L
Agni
6
2
3
3.75
L
5
9
1
0.61
W
Izanami
ObakaWins
Izanami
20
2
2
10.5
L
Hades
SharKezit
Hades
2
5
6
1
L
2
5
5
0.9
L
Bakasura
bobwilssom
Bakasura
7
5
4
1.8
W
Cu Chulainn
j3remay4
Cu Chulainn
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,149
Damage
88,658
111,783
Taken
110,539
68,930
Mitigated
70,831
26,674
Healing
47,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ELIAN_ONLY
Chang'e
23,514
1,869
3,151
21,444
36,740
15,715
553
20,887
15,363
83,820
0
W
409
146
0
30
3,526
899
0
418
3,108
0
1,753
W
Cerberus
Fr4nco0359
Cerberus
5,813
291
0
2,945
21,315
20,042
506
10,143
9,772
24,732
0
L
Agni
26,981
2,644
426
4,405
19,617
7,495
0
5,776
13,713
100,267
0
L
18,472
13,499
0
5,532
27,507
10,712
748
5,220
21,692
0
91,515
W
Izanami
ObakaWins
Izanami
47,548
36,983
0
14,343
24,004
10,345
5,746
5,800
17,664
0
239,561
L
Hades
SharKezit
Hades
11,545
2,374
872
5,357
19,446
14,533
581
8,383
11,012
27,817
0
L
4,264
575
0
1,813
20,576
22,058
253
6,273
14,095
23,370
0
L
Bakasura
bobwilssom
Bakasura
18,887
11,867
0
8,269
24,637
14,132
0
5,332
18,764
0
128,612
W
Cu Chulainn
j3remay4
Cu Chulainn
11,374
1,543
0
5,478
24,954
23,830
158
9,109
15,100
16,021
70,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,396
Gold Earned
64,640
551
Minions Killed
569
0
Camps Cleared
0
2,418,952
Distance Traveled
1,989,200
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,233
509
103
4
0
485,839
2
W
Bellona
8,239
317
3
0
0
33,043
0
W
Cerberus
11,224
432
45
2
0
440,087
0
L
Agni
12,020
462
144
6
0
503,466
7
L
Apollo
12,983
499
146
6
0
473,424
1
W
Izanami
19,080
734
278
11
0
505,563
3
L
Hades
9,464
364
46
2
0
474,069
8
L
Khepri
10,260
395
24
1
0
480,229
2
L
Bakasura
13,669
526
191
7
0
487,764
1
W
Cu Chulainn
12,864
495
140
5
0
524,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role