Player Matchup

Izanami
Izanami
Delirious_Vic
Izanami
Level 61
God Stats
5W - 10L
1,314 SR
Queue Stats
14W - 25L
1,206 Elo+
Solo
Chaac
Chaac
Dread_Hybrid
Chaac
Level 41
God Stats
6W - 3L
1,522 SR
Queue Stats
27W - 29L
1,396 Elo+
Party 2
Anubis
Anubis
logdog123456789
Anubis
Level 26
God Stats
9W - 5L
1,539 SR
Queue Stats
27W - 29L
1,345 Elo+
Party 2
Team Averages
Level 43
1,458 SR
1,316 Elo+

VS

Team Averages
Level 40
1,449 SR
1,342 Elo+
Neith
Neith
Seblunky
Neith
Level 57
God Stats
26W - 24L
1,479 SR
Queue Stats
213W - 225L
1,399 Elo+
Party 1
Achilles
Achilles
TheSwoosh7
Achilles
Level 45
God Stats
9W - 12L
1,386 SR
Queue Stats
124W - 129L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
xvezzo
Kukulkan
Level 18
God Stats
3W - 2L
1,481 SR
Queue Stats
59W - 63L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 7 / 6
12,409
564
10,107
17,029
6,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 4
13,296
604
17,078
21,885
25,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 6 / 4
13,492
613
12,592
15,113
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Seblunky
Neith
20
8 / 4 / 4
14,633
665
22,472
15,730
4,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TheSwoosh7
Achilles
19
4 / 1 / 8
14,245
648
11,976
15,174
17,409
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
xvezzo
Kukulkan
18
2 / 5 / 9
13,783
627
12,681
17,427
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
14
14
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
6
0.57
L
4
1
4
6
W
Neith
Seblunky
Neith
8
4
4
2.5
W
Achilles
TheSwoosh7
Achilles
4
1
8
8
L
5
6
4
1.17
W
Kukulkan
xvezzo
Kukulkan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,777
Damage
47,129
54,027
Taken
48,331
38,942
Mitigated
28,322
14,254
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,107
5,910
0
232
17,029
6,620
56
4,837
12,192
0
55,538
L
17,078
2,494
0
10,007
21,885
25,196
1,042
3,380
18,505
0
64,502
W
Neith
Seblunky
Neith
22,472
8,985
0
5,079
15,730
4,709
2,427
5,689
10,041
0
82,132
W
Achilles
TheSwoosh7
Achilles
11,976
3,360
0
1,334
15,174
17,409
637
2,669
12,505
0
38,705
L
12,592
52
0
4,015
15,113
7,126
521
4,464
10,649
45,507
0
W
Kukulkan
xvezzo
Kukulkan
12,681
213
700
3,820
17,427
6,204
308
4,234
13,193
72,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
42,661
229
Minions Killed
259
0
Camps Cleared
0
1,125,536
Distance Traveled
1,149,175
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,409
564
81
4
0
359,056
0
L
Chaac
13,296
604
76
3
0
439,650
0
W
Neith
14,633
665
94
4
0
339,207
4
W
Achilles
14,245
648
45
2
0
445,998
2
L
Anubis
13,492
613
72
3
0
326,830
0
W
Kukulkan
13,783
627
120
5
0
363,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role