Player Matchup

Medusa
Medusa
Platinum I
Gawdiator
Medusa
Platinum I
Level 60
God Stats
4W - 3L
1,532 SR
Queue Stats
48W - 21L
1,955 MMR
Party 1
Athena
Athena
Platinum I
hobowithcash
Athena
Platinum I
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 21L
1,955 MMR
Party 1
Sol
Sol
Platinum I
rain896
Sol
Platinum I
Level 118
God Stats
5W - 1L
2,008 SR
Queue Stats
48W - 21L
1,955 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 88
1,680 SR
1,955 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,759 SR
1,866 MMR
Chaac
Chaac
Gold II
Calcal8410
Chaac
Gold II
Level 83
God Stats
6W - 3L
1,910 SR
Queue Stats
314W - 376L
1,673 MMR
Solo
Nu Wa
Nu Wa
Platinum II
RazaAztec
Nu Wa
Platinum II
Level 141
God Stats
10W - 9L
1,711 SR
Queue Stats
293W - 325L
2,062 MMR
Solo
Chiron
Chiron
Gold I
luisitomejia
Chiron
Gold I
Level 152
God Stats
9W - 7L
1,654 SR
Queue Stats
53W - 46L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gawdiator
Medusa
13
7 / 2 / 6
9,256
841
10,754
5,870
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Athena
12
0 / 1 / 13
8,699
791
4,027
7,597
7,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
14
8 / 3 / 6
9,394
854
8,264
8,077
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatCabrakanMorgan Le FayZhong KuiGilgamesh

VS

Bans
CthulhuCerberusHadesSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 6 / 4
7,233
658
2,868
11,816
9,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
RazaAztec
Nu Wa
10
0 / 5 / 2
6,770
615
3,182
6,684
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
13
6 / 4 / 0
9,333
848
7,231
9,433
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
4
0.33
W
Medusa
Gawdiator
Medusa
7
2
6
5
L
Nu Wa
RazaAztec
Nu Wa
0
5
2
0.2
W
Athena
0
1
13
6.5
L
Chiron
6
4
0
1.5
W
Sol
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
13,281
21,544
Taken
27,933
11,831
Mitigated
14,534
6,821
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,868
877
8
4,107
11,816
9,398
321
3,422
8,394
0
16,810
W
Medusa
Gawdiator
Medusa
10,754
5,863
0
1,382
5,870
2,158
1,894
583
5,287
0
48,391
L
Nu Wa
RazaAztec
Nu Wa
3,182
1,478
0
0
6,684
1,995
610
4,346
2,338
22,784
0
W
Athena
4,027
1,205
0
2,079
7,597
7,026
170
1,528
6,069
9,283
0
L
Chiron
7,231
2,524
492
1,075
9,433
3,141
756
4,523
4,888
0
30,495
W
Sol
8,264
1,986
0
3,360
8,077
2,647
1,111
1,071
7,006
51,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
23,336
178
Minions Killed
120
0
Camps Cleared
0
631,971
Distance Traveled
581,824
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,233
658
14
1
0
216,080
0
W
Medusa
9,256
841
97
9
0
206,400
1
L
Nu Wa
6,770
615
38
3
0
175,461
0
W
Athena
8,699
791
11
1
0
225,746
3
L
Chiron
9,333
848
68
6
0
190,283
2
W
Sol
9,394
854
70
6
0
199,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role