Player Matchup

King Arthur
King Arthur
Doreflamingo
King Arthur
Level 128
God Stats
26W - 28L
1,490 SR
Queue Stats
266W - 273L
1,539 Elo+
Party 4
Mercury
Mercury
Velpc
Mercury
Level 37
God Stats
22W - 4L
1,921 SR
Queue Stats
214W - 97L
1,681 Elo+
Solo
Merlin
Merlin
Voroxic
Merlin
Level 28
God Stats
4W - 2L
1,630 SR
Queue Stats
38W - 68L
1,439 Elo+
Party 3
The Morrigan
The Morrigan
macchio
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,434 Elo+
Party 4
Medusa
Medusa
quinjay
Medusa
Level 34
God Stats
5W - 14L
1,397 SR
Queue Stats
36W - 68L
1,439 Elo+
Party 3
Team Averages
Level 50
1,587 SR
1,506 Elo+

VS

Team Averages
Level 55
1,511 SR
1,316 Elo+
Hun Batz
Hun Batz
HOOGAR66
Hun Batz
Level 129
God Stats
13W - 12L
1,486 SR
Queue Stats
250W - 280L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
Mr Rizard
Sun Wukong
Level 48
God Stats
1W - 1L
1,721 SR
Queue Stats
25W - 46L
1,357 Elo+
Party 1
Sol
Sol
MrIcebrrrg
Sol
Level 49
God Stats
1W - 5L
1,286 SR
Queue Stats
33W - 45L
1,139 Elo+
Party 1
Ymir
Ymir
PabloStokes
Ymir
Level 3
God Stats
9W - 11L
1,500 SR
Queue Stats
21W - 38L
1,101 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jodisaster
Ah Muzen Cab
Level 45
God Stats
4W - 3L
1,563 SR
Queue Stats
330W - 366L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doreflamingo
King Arthur
18
5 / 1 / 17
11,770
1,070
15,026
11,505
10,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Velpc
Mercury
20
24 / 0 / 9
15,277
1,389
34,184
13,303
5,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Voroxic
Merlin
19
5 / 0 / 16
11,813
1,074
21,007
6,762
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
macchio
The Morrigan
17
2 / 4 / 14
10,588
963
11,677
10,562
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
quinjay
Medusa
18
3 / 1 / 18
11,537
1,049
12,013
8,689
3,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

253

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HOOGAR66
Hun Batz
16
3 / 9 / 3
10,423
948
13,103
22,161
9,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Mr Rizard
Sun Wukong
16
1 / 7 / 3
9,981
907
5,408
21,316
16,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 2
9,689
881
8,142
12,050
4,215
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 6
9,725
884
3,874
25,691
27,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
jodisaster
Ah Muzen Cab
16
1 / 8 / 3
10,008
910
12,151
16,829
7,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
39
Kills
6
6
Deaths
39
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Doreflamingo
King Arthur
5
1
17
13.5
L
Hun Batz
HOOGAR66
Hun Batz
3
9
3
0.5
L
Sun Wukong
Mr Rizard
Sun Wukong
1
7
3
0.36
L
1
7
2
0.29
L
0
8
6
0.38
W
Mercury
Velpc
Mercury
24
0
9
28.5
W
Merlin
Voroxic
Merlin
5
0
16
13
L
Ah Muzen Cab
jodisaster
Ah Muzen Cab
1
8
3
0.31
W
The Morrigan
macchio
The Morrigan
2
4
14
2.25
W
Medusa
quinjay
Medusa
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,907
Damage
42,678
50,821
Taken
98,047
27,010
Mitigated
65,303
4,771
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Doreflamingo
King Arthur
15,026
237
0
0
11,505
10,275
0
3,588
7,917
0
33,541
L
Hun Batz
HOOGAR66
Hun Batz
13,103
2,815
0
271
22,161
9,514
0
7,356
14,805
0
26,901
L
Sun Wukong
Mr Rizard
Sun Wukong
5,408
385
0
63
21,316
16,596
0
6,833
14,483
0
24,779
L
8,142
2,453
0
902
12,050
4,215
0
3,774
8,276
32,986
0
L
3,874
734
0
0
25,691
27,085
0
10,964
14,727
13,175
0
W
Mercury
Velpc
Mercury
34,184
24,057
0
1,944
13,303
5,979
0
2,763
10,540
0
63,243
W
Merlin
Voroxic
Merlin
21,007
846
0
585
6,762
2,800
0
1,040
5,722
40,576
0
L
Ah Muzen Cab
jodisaster
Ah Muzen Cab
12,151
3,925
0
1,017
16,829
7,893
0
3,393
13,436
0
41,665
W
The Morrigan
macchio
The Morrigan
11,677
2,355
0
163
10,562
4,300
0
2,253
8,309
18,645
364
W
Medusa
quinjay
Medusa
12,013
8,063
277
1,802
8,689
3,656
0
2,372
6,317
0
26,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,985
Gold Earned
49,826
236
Minions Killed
213
14
Camps Cleared
4
1,201,550
Distance Traveled
1,006,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,770
1,070
36
3
0
246,790
0
L
Hun Batz
10,423
948
23
2
1
198,291
0
L
Sun Wukong
9,981
907
40
4
0
217,106
0
L
Sol
9,689
881
60
5
0
209,013
0
L
Ymir
9,725
884
20
2
1
199,839
0
W
Mercury
15,277
1,389
64
6
10
324,211
0
W
Merlin
11,813
1,074
46
4
2
202,292
0
L
Ah Muzen Cab
10,008
910
70
6
2
182,564
0
W
The Morrigan
10,588
963
22
2
2
187,896
0
W
Medusa
11,537
1,049
68
6
0
240,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role