Player Matchup

Serqet
Serqet
 
Serqet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
KingSquilliam
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,399 Elo+
Party 3
Baba Yaga
Baba Yaga
LightRanch
Baba Yaga
Level 17
God Stats
11W - 7L
1,754 SR
Queue Stats
67W - 60L
1,492 Elo+
Solo
Neith
Neith
Magbill
Neith
Level 18
God Stats
3W - 1L
1,562 SR
Queue Stats
34W - 27L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Smoov20
Sylvanus
Level 13
God Stats
2W - 3L
1,445 SR
Queue Stats
23W - 31L
1,556 Elo+
Party 3
Team Averages
Level 21
1,552 SR
1,491 Elo+

VS

Team Averages
Level 28
1,405 SR
1,497 Elo+
Heimdallr
Heimdallr
Daillest808
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Solo
Ymir
Ymir
LagTooMuch
Ymir
Level 26
God Stats
4W - 4L
1,434 SR
Queue Stats
29W - 31L
1,506 Elo+
Party 1
Mercury
Mercury
SorryYouAreBad
Mercury
Level 44
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 2
Anubis
Anubis
bobliketaco
Anubis
Level 17
God Stats
2W - 4L
1,514 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 2
Chaac
Chaac
gabrielgad
Chaac
Level 25
God Stats
0W - 4L
1,316 SR
Queue Stats
87W - 80L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
13 / 5 / 12
14,257
648
19,754
17,323
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 5
11,074
503
3,965
14,038
13,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
LightRanch
Baba Yaga
18
10 / 0 / 12
12,623
574
17,497
9,699
5,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Magbill
Neith
19
6 / 1 / 15
13,071
594
21,082
16,851
8,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Smoov20
Sylvanus
17
6 / 0 / 17
12,571
571
7,998
19,287
25,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daillest808
Heimdallr
14
1 / 8 / 1
8,725
397
5,765
18,029
5,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 4
8,636
393
5,311
22,326
13,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 6 / 1
10,269
467
8,060
14,415
4,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
1 / 9 / 2
8,984
408
4,700
16,565
6,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
4 / 7 / 2
11,085
504
12,756
22,373
16,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
36
Kills
10
10
Deaths
37
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
13
5
12
3.8
L
Heimdallr
Daillest808
Heimdallr
1
8
1
0.19
W
1
4
5
0.88
L
0
7
4
0.29
W
Baba Yaga
LightRanch
Baba Yaga
10
0
12
16
W
Neith
Magbill
Neith
6
1
15
13.5
W
Sylvanus
Smoov20
Sylvanus
6
0
17
14.5
L
4
6
1
0.75
L
Anubis
1
9
2
0.22
L
Chaac
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,296
Damage
36,592
77,198
Taken
93,708
61,767
Mitigated
47,485
26,774
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
19,754
3,490
0
2,221
17,323
8,003
392
3,772
13,551
0
104,055
L
Heimdallr
Daillest808
Heimdallr
5,765
2,983
0
3,273
18,029
5,648
21
6,913
11,032
0
51,282
W
3,965
1,159
0
2,863
14,038
13,932
857
1,723
12,315
0
37,241
L
5,311
274
0
730
22,326
13,594
145
6,965
14,781
25,481
0
W
Baba Yaga
LightRanch
Baba Yaga
17,497
678
62
5,115
9,699
5,741
2,955
3,134
6,565
67,291
0
W
Neith
Magbill
Neith
21,082
10,697
0
8,485
16,851
8,221
4,448
2,310
14,541
0
122,248
W
Sylvanus
Smoov20
Sylvanus
7,998
1,742
2,028
6,000
19,287
25,870
1,211
4,558
14,729
32,113
0
L
8,060
4,690
0
0
14,415
4,740
0
1,264
12,672
0
61,006
L
Anubis
4,700
441
0
4,079
16,565
6,627
431
6,050
9,580
43,818
0
L
Chaac
12,756
2,967
0
5,111
22,373
16,876
918
4,083
17,107
0
63,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,596
Gold Earned
47,699
462
Minions Killed
424
0
Camps Cleared
0
2,128,334
Distance Traveled
1,939,378
37
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,257
648
136
6
0
466,522
9
L
Heimdallr
8,725
397
93
4
0
346,463
0
W
Odin
11,074
503
71
3
0
382,358
2
L
Ymir
8,636
393
31
1
0
420,138
0
W
Baba Yaga
12,623
574
81
4
0
455,535
10
W
Neith
13,071
594
139
6
0
394,780
5
W
Sylvanus
12,571
571
35
2
0
429,139
11
L
Mercury
10,269
467
97
4
0
462,377
0
L
Anubis
8,984
408
80
4
0
355,914
0
L
Chaac
11,085
504
123
6
0
354,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role