Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CrazylilBanjo
Cthulhu
Level 105
God Stats
4W - 3L
1,562 SR
Queue Stats
421W - 291L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Gastrous
Zhong Kui
Level 37
God Stats
5W - 4L
1,597 SR
Queue Stats
154W - 73L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
Montum
Ne Zha
Level 64
God Stats
167W - 87L
1,811 SR
Queue Stats
523W - 336L
1,708 Elo+
Party 1
Neith
Neith
chosenforit
Neith
Level 151
God Stats
28W - 17L
1,631 SR
Queue Stats
267W - 225L
1,595 Elo+
Party 1
Team Averages
Level 103
1,620 SR
1,636 Elo+

VS

Team Averages
Level 80
1,729 SR
1,708 Elo+
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BobbyGotThatTool
Neith
Level 156
God Stats
3W - 5L
1,349 SR
Queue Stats
205W - 190L
1,725 Elo+
Party 2
Loki
Loki
ConquestSpeedRun
Loki
Level 29
God Stats
8W - 3L
2,048 SR
Queue Stats
158W - 55L
1,848 Elo+
Party 2
Ah Puch
Ah Puch
VahJynaKiller
Ah Puch
Level 106
God Stats
13W - 4L
2,094 SR
Queue Stats
196W - 132L
1,774 Elo+
Party 2
Arachne
Arachne
efllallstar2
Arachne
Level 41
God Stats
16W - 7L
1,654 SR
Queue Stats
67W - 47L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 5
7,231
603
5,512
7,088
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
10
3 / 2 / 7
6,582
549
5,123
8,776
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Gastrous
Zhong Kui
11
2 / 3 / 6
6,635
553
3,934
8,805
6,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Montum
Ne Zha
12
4 / 2 / 4
6,593
549
7,509
9,469
3,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 2
7,129
594
4,926
5,909
1,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 2 / 4
5,319
443
1,679
7,480
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 4 / 0
6,565
547
5,898
6,237
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,143
595
5,553
8,363
2,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
10
1 / 5 / 2
6,353
529
5,840
7,158
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
efllallstar2
Arachne
11
1 / 2 / 4
6,325
527
2,960
8,675
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
8
8
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
5
7.5
L
Serqet
 
Serqet
0
2
4
1
L
5
4
0
1.25
L
1
3
0
0.33
W
Cthulhu
3
2
7
3.25
W
Zhong Kui
Gastrous
Zhong Kui
2
3
6
1.67
W
Ne Zha
Montum
Ne Zha
4
2
4
3
L
Ah Puch
1
5
2
0.4
W
2
0
2
3
L
Arachne
efllallstar2
Arachne
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
21,930
40,047
Taken
37,913
24,850
Mitigated
13,617
15,017
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,512
1,081
0
2,233
7,088
6,056
0
1,140
5,948
0
42,099
L
Serqet
 
Serqet
1,679
127
0
1,366
7,480
3,337
0
3,260
3,967
0
7,010
L
5,898
2,789
0
1,487
6,237
1,584
0
3,081
3,113
0
30,577
L
5,553
1,226
0
2,711
8,363
2,576
0
315
8,048
0
45,089
W
Cthulhu
5,123
293
213
2,047
8,776
6,970
0
1,154
7,622
18,537
0
W
Zhong Kui
Gastrous
Zhong Kui
3,934
1,015
0
3,252
8,805
6,492
609
308
8,359
40,293
0
W
Ne Zha
Montum
Ne Zha
7,509
2,105
0
3,505
9,469
3,536
0
3,238
6,231
0
40,948
L
Ah Puch
5,840
116
0
1,432
7,158
2,743
180
687
6,471
37,191
0
W
4,926
2,421
0
3,767
5,909
1,796
2,493
0
5,909
0
42,354
L
Arachne
efllallstar2
Arachne
2,960
1,656
0
3,704
8,675
3,377
0
1,378
7,257
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
31,705
374
Minions Killed
329
0
Camps Cleared
0
1,171,911
Distance Traveled
1,127,534
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,231
603
89
7
0
265,655
5
L
Serqet
5,319
443
18
2
0
230,202
1
L
Neith
6,565
547
53
4
0
213,404
1
L
Loki
7,143
595
103
9
0
225,147
3
W
Cthulhu
6,582
549
33
3
0
242,741
3
W
Zhong Kui
6,635
553
81
7
0
202,270
0
W
Ne Zha
6,593
549
71
6
0
241,141
5
L
Ah Puch
6,353
529
74
6
0
197,537
4
W
Neith
7,129
594
100
8
0
220,104
4
L
Arachne
6,325
527
81
7
0
261,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role