Player Matchup

Medusa
Medusa
DarthMarcos
Medusa
Level 49
God Stats
10W - 10L
1,526 SR
Queue Stats
120W - 152L
1,460 Elo+
Party 2
Fenrir
Fenrir
JohnnyCross
Fenrir
Level 130
God Stats
3W - 3L
1,443 SR
Queue Stats
50W - 53L
1,471 Elo+
Party 2
Merlin
Merlin
KingJJ16
Merlin
Level 149
God Stats
4W - 2L
1,503 SR
Queue Stats
154W - 166L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
NairdaNoobs
Sylvanus
Level 149
God Stats
2W - 1L
1,952 SR
Queue Stats
95W - 115L
1,580 Elo+
Party 2
Poseidon
Poseidon
Paconator
Poseidon
Level 120
God Stats
4W - 2L
1,559 SR
Queue Stats
78W - 85L
1,533 Elo+
Party 2
Team Averages
Level 119
1,596 SR
1,508 Elo+

VS

Team Averages
Level 40
1,459 SR
1,475 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AgusSilva91
Artemis
Level 63
God Stats
36W - 50L
1,453 SR
Queue Stats
130W - 172L
1,411 Elo+
Party 3
Arachne
Arachne
Catta1123
Arachne
Level 29
God Stats
19W - 39L
1,287 SR
Queue Stats
57W - 99L
1,362 Elo+
Party 3
Ra
Ra
Daikaru1
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,620 Elo+
Party 1
Chang'e
Chang'e
EstebanJoker
Chang'e
Level 40
God Stats
7W - 10L
1,554 SR
Queue Stats
123W - 151L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 3 / 19
12,200
1,017
19,708
11,391
5,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
19
7 / 2 / 13
12,743
1,062
11,008
10,997
6,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
KingJJ16
Merlin
20
4 / 0 / 19
12,255
1,021
25,151
9,757
3,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
NairdaNoobs
Sylvanus
20
6 / 0 / 28
13,017
1,085
16,735
15,445
24,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Paconator
Poseidon
20
12 / 1 / 19
13,969
1,164
30,644
10,484
4,440
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 7 / 5
10,579
882
8,173
27,541
31,349
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
AgusSilva91
Artemis
16
2 / 8 / 1
10,342
862
10,861
17,406
4,423
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Catta1123
Arachne
17
1 / 7 / 3
10,397
866
5,238
19,899
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 7 / 5
10,576
881
10,616
17,322
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
EstebanJoker
Chang'e
17
2 / 6 / 3
10,909
909
14,099
24,344
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
35
Kills
6
6
Deaths
35
98
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
5
0.5
L
Artemis
AgusSilva91
Artemis
2
8
1
0.31
L
Arachne
Catta1123
Arachne
1
7
3
0.36
L
0
7
5
0.36
W
Medusa
6
3
19
5.17
L
Chang'e
EstebanJoker
Chang'e
2
6
3
0.58
W
Fenrir
7
2
13
6.75
W
Merlin
KingJJ16
Merlin
4
0
19
13.5
W
Sylvanus
NairdaNoobs
Sylvanus
6
0
28
20
W
Poseidon
Paconator
Poseidon
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,246
Damage
48,987
58,074
Taken
106,512
45,034
Mitigated
54,970
17,299
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,173
1,008
3,313
2,237
27,541
31,349
0
17,550
9,764
0
20,085
L
Artemis
AgusSilva91
Artemis
10,861
3,565
0
0
17,406
4,423
0
12,932
4,408
0
23,796
L
Arachne
Catta1123
Arachne
5,238
4,084
0
383
19,899
6,951
0
13,788
6,111
0
8,580
L
10,616
1,196
1,672
493
17,322
4,879
0
13,299
3,972
43,140
0
W
Medusa
19,708
8,894
0
1,749
11,391
5,697
0
6,254
5,137
0
39,153
L
Chang'e
EstebanJoker
Chang'e
14,099
288
3,549
4,065
24,344
7,368
0
14,590
9,727
36,022
0
W
Fenrir
11,008
2,866
0
1,489
10,997
6,844
0
4,488
6,509
0
26,290
W
Merlin
KingJJ16
Merlin
25,151
1,307
485
2,908
9,757
3,810
0
3,960
5,797
65,736
0
W
Sylvanus
NairdaNoobs
Sylvanus
16,735
4,023
2,848
4,763
15,445
24,243
0
6,425
9,020
22,924
0
W
Poseidon
Paconator
Poseidon
30,644
5,262
0
3,057
10,484
4,440
0
3,588
6,896
66,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,184
Gold Earned
52,803
282
Minions Killed
204
14
Camps Cleared
4
1,147,379
Distance Traveled
1,043,425
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,579
882
25
2
0
205,541
0
L
Artemis
10,342
862
23
2
2
153,157
2
L
Arachne
10,397
866
6
1
0
225,159
0
L
Ra
10,576
881
94
8
1
211,770
1
W
Medusa
12,200
1,017
40
3
1
192,043
3
L
Chang'e
10,909
909
56
5
1
247,798
0
W
Fenrir
12,743
1,062
47
4
4
243,755
0
W
Merlin
12,255
1,021
94
8
4
246,131
0
W
Sylvanus
13,017
1,085
18
2
1
226,638
2
W
Poseidon
13,969
1,164
83
7
4
238,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role