Player Matchup

Scylla
Scylla
Agent_Smitm
Scylla
Level 27
God Stats
3W - 7L
1,544 SR
Queue Stats
18W - 34L
1,312 Elo+
Party 2
Artemis
Artemis
LordAcrius
Artemis
Level 5
God Stats
14W - 14L
1,278 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 2
Ares
Ares
The_-Ashen-_One_
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,038 Elo+
Party 2
Team Averages
Level 16
1,440 SR
1,283 Elo+

VS

Team Averages
Level 97
1,259 SR
1,459 Elo+
Neith
Neith
QueenCat4193
Neith
Level 15
God Stats
1W - 0L
1,112 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Kuzenbo
Kuzenbo
spartan snipere
Kuzenbo
Level 148
God Stats
1W - 0L
1,219 SR
Queue Stats
20W - 18L
1,508 Elo+
Party 1
Chang'e
Chang'e
thommy192002
Chang'e
Level 129
God Stats
2W - 1L
1,446 SR
Queue Stats
151W - 193L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 8 / 2
8,883
592
7,842
10,044
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LordAcrius
Artemis
10
2 / 6 / 1
8,336
556
11,308
9,766
3,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 5
9,037
602
6,980
15,544
20,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
9,053
604
1,583
8,898
3,261
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 0 / 13
10,543
703
9,958
16,259
18,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
thommy192002
Chang'e
17
12 / 1 / 5
12,035
802
15,695
13,763
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
17
18
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
8
2
0.5
L
Artemis
LordAcrius
Artemis
2
6
1
0.42
W
1
5
6
0.8
L
0
4
5
0.63
W
4
0
13
10.5
W
Chang'e
thommy192002
Chang'e
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
27,236
35,354
Taken
38,920
29,379
Mitigated
26,835
2,914
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,842
946
0
250
10,044
4,733
0
7,706
2,338
34,197
0
L
Artemis
LordAcrius
Artemis
11,308
5,756
0
1,402
9,766
3,829
0
7,518
2,248
0
30,873
W
1,583
895
0
1,704
8,898
3,261
573
4,766
4,132
0
21,026
L
6,980
268
0
1,262
15,544
20,817
0
10,429
5,115
18,168
0
W
9,958
3,166
273
1,415
16,259
18,264
393
8,109
8,150
27,995
0
W
Chang'e
thommy192002
Chang'e
15,695
858
5,173
7,835
13,763
5,310
1,738
1,947
11,816
73,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
31,631
131
Minions Killed
181
0
Camps Cleared
0
634,607
Distance Traveled
709,171
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,883
592
53
4
0
207,241
2
L
Artemis
8,336
556
62
4
0
162,004
1
W
Neith
9,053
604
48
3
0
152,610
0
L
Ares
9,037
602
16
1
0
265,362
4
W
Kuzenbo
10,543
703
26
2
0
292,264
1
W
Chang'e
12,035
802
107
7
0
264,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role