Player Matchup

Zeus
Zeus
DuelMetaLinks
Zeus
Level 18
God Stats
2W - 2L
1,799 SR
Queue Stats
7W - 15L
1,198 Elo+
Solo
Ymir
Ymir
Ferez1313
Ymir
Level 13
God Stats
13W - 14L
1,401 SR
Queue Stats
19W - 22L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Fòóxey
Nu Wa
Level 16
God Stats
41W - 36L
1,315 SR
Queue Stats
60W - 64L
1,295 Elo+
Solo
Set
Set
Shoogamatosis
Set
Level 16
God Stats
2W - 4L
1,265 SR
Queue Stats
107W - 75L
1,307 Elo+
Party 1
Neith
Neith
navicast1
Neith
Level 7
God Stats
4W - 1L
1,563 SR
Queue Stats
66W - 69L
1,280 Elo+
Party 1
Team Averages
Level 14
1,468 SR
1,292 Elo+

VS

Team Averages
Level 10
1,365 SR
1,182 Elo+
Sun Wukong
Sun Wukong
AltaiirValhalla
Sun Wukong
Level 22
God Stats
0W - 3L
1,250 SR
Queue Stats
89W - 120L
1,298 Elo+
Solo
Agni
Agni
Auphiel09
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,323 Elo+
Solo
Khepri
Khepri
Insanepheonix
Khepri
Level 8
God Stats
2W - 4L
1,369 SR
Queue Stats
9W - 16L
1,194 Elo+
Solo
Ymir
Ymir
Sebitas0817
Ymir
Level 4
God Stats
1W - 2L
1,274 SR
Queue Stats
1W - 3L
1,071 Elo+
Solo
Bellona
Bellona
ßracket
Bellona
Level 13
God Stats
0W - 5L
1,429 SR
Queue Stats
11W - 12L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 18
18,804
1,175
44,870
14,312
7,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
7 / 3 / 25
17,256
1,079
14,666
28,800
42,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Fòóxey
Nu Wa
19
0 / 2 / 4
11,930
746
2,407
2,297
658
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 15
14,508
907
13,940
13,403
6,377
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
navicast1
Neith
20
11 / 4 / 24
17,019
1,064
46,973
21,901
12,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AltaiirValhalla
Sun Wukong
20
4 / 7 / 7
15,042
940
13,521
27,727
24,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
20
4 / 14 / 4
14,737
921
25,659
25,863
8,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 8 / 5
13,635
852
6,189
26,290
24,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 9 / 9
13,795
862
9,279
36,857
48,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ßracket
Bellona
20
6 / 7 / 6
15,045
940
19,746
17,892
19,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
46
45
Kills
15
15
Deaths
45
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AltaiirValhalla
Sun Wukong
4
7
7
1.07
L
Agni
4
14
4
0.43
W
19
2
18
14
W
Ymir
7
3
25
6.5
W
Nu Wa
Fòóxey
Nu Wa
0
2
4
1
L
0
8
5
0.31
L
1
9
9
0.61
W
8
4
15
3.88
W
Neith
navicast1
Neith
11
4
24
5.75
L
Bellona
ßracket
Bellona
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,856
Damage
74,394
80,713
Taken
134,629
70,326
Mitigated
125,446
20,413
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AltaiirValhalla
Sun Wukong
13,521
3,691
0
3,346
27,727
24,475
0
9,320
18,407
0
23,832
L
Agni
25,659
2,210
1,950
2,516
25,863
8,518
0
15,111
10,752
68,097
0
W
44,870
7,587
1,091
8,627
14,312
7,836
0
8,818
5,494
81,017
0
W
Ymir
14,666
4,289
0
3,229
28,800
42,681
0
15,713
13,087
27,592
0
W
Nu Wa
Fòóxey
Nu Wa
2,407
985
0
180
2,297
658
0
451
1,846
6,948
0
L
6,189
1,611
0
0
26,290
24,231
0
10,821
15,469
43,049
0
L
9,279
1,823
0
0
36,857
48,720
0
18,485
18,372
24,003
0
W
13,940
7,510
0
1,498
13,403
6,377
0
6,416
6,987
0
22,328
W
Neith
navicast1
Neith
46,973
23,112
0
5,788
21,901
12,774
0
9,729
12,172
0
91,220
L
Bellona
ßracket
Bellona
19,746
10,130
0
972
17,892
19,502
0
8,206
9,686
0
36,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,517
Gold Earned
72,254
232
Minions Killed
234
6
Camps Cleared
6
977,880
Distance Traveled
1,279,519
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,042
940
15
1
3
323,669
1
L
Agni
14,737
921
88
6
0
273,740
0
W
Zeus
18,804
1,175
96
6
2
244,943
0
W
Ymir
17,256
1,079
12
1
1
259,599
0
W
Nu Wa
11,930
746
7
0
1
61,981
0
L
Khepri
13,635
852
74
5
0
223,788
0
L
Ymir
13,795
862
28
2
1
280,283
0
W
Set
14,508
907
20
1
0
182,125
0
W
Neith
17,019
1,064
97
6
2
229,232
1
L
Bellona
15,045
940
29
2
2
178,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role