Player Matchup

Sol
Sol
MooreToExpect
Sol
Level 62
God Stats
12W - 18L
1,444 SR
Queue Stats
284W - 274L
1,421 Elo+
Party 3
Neith
Neith
TheRealBatwo
Neith
Level 41
God Stats
5W - 3L
1,719 SR
Queue Stats
118W - 100L
1,616 Elo+
Party 1
Hades
Hades
Werikol
Hades
Level 103
God Stats
6W - 4L
1,760 SR
Queue Stats
458W - 422L
1,623 Elo+
Party 1
Horus
Horus
Zombiekiller4ru
Horus
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
45W - 41L
1,485 Elo+
Party 3
Tyr
Tyr
sebascescar15
Tyr
Level 124
God Stats
7W - 4L
1,654 SR
Queue Stats
26W - 26L
1,757 Elo+
Party 1
Team Averages
Level 71
1,570 SR
1,580 Elo+

VS

Team Averages
Level 97
1,504 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
IMobbN
Loki
Level 49
God Stats
2W - 3L
1,374 SR
Queue Stats
70W - 72L
1,488 Elo+
Solo
Izanami
Izanami
xNervy
Izanami
Level 85
God Stats
4W - 1L
1,647 SR
Queue Stats
186W - 184L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,699
447
2,722
7,626
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 3 / 3
8,164
544
5,926
9,300
2,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Werikol
Hades
13
5 / 1 / 2
8,132
542
6,210
9,826
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
5,648
377
1,992
12,672
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 2
7,209
481
5,792
16,109
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 5
8,409
561
8,128
6,730
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
14
1 / 1 / 5
8,374
558
14,351
13,240
12,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
 
Jormungandr
13
3 / 0 / 9
8,049
537
5,760
9,899
6,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
IMobbN
Loki
12
2 / 6 / 1
7,413
494
3,299
11,958
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
xNervy
Izanami
14
9 / 1 / 3
9,223
615
9,042
6,619
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
18
18
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
5
5.5
W
Guan Yu
 
Guan Yu
1
1
5
3.5
W
Jormungandr
 
Jormungandr
3
0
9
7.5
W
Loki
IMobbN
Loki
2
6
1
0.42
L
0
4
1
0.13
L
3
3
3
1.5
L
Hades
Werikol
Hades
5
1
2
6
L
0
8
1
0.06
L
1
2
2
1
W
Izanami
xNervy
Izanami
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,642
Damage
40,580
55,533
Taken
48,446
23,303
Mitigated
28,163
21,107
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,128
244
0
3,701
6,730
3,626
1,074
1,036
5,694
54,662
0
W
Guan Yu
 
Guan Yu
14,351
1,697
445
7,200
13,240
12,314
254
1,801
11,439
6,106
43,335
W
Jormungandr
 
Jormungandr
5,760
1,042
307
1,257
9,899
6,534
305
1,582
8,317
29,680
0
W
Loki
IMobbN
Loki
3,299
821
0
3,689
11,958
3,669
0
2,289
9,669
0
44,480
L
2,722
600
0
1,867
7,626
2,446
32
1,940
5,686
37,389
4,285
L
5,926
2,071
0
1,115
9,300
2,137
307
4,942
4,262
0
48,862
L
Hades
Werikol
Hades
6,210
863
388
4,612
9,826
3,263
0
1,974
7,673
50,794
0
L
1,992
1,136
2,314
3,607
12,672
6,925
20
4,101
8,282
0
9,494
L
5,792
932
0
7,204
16,109
8,532
0
3,244
11,925
0
36,629
W
Izanami
xNervy
Izanami
9,042
5,547
0
2,019
6,619
2,020
770
2,120
4,499
0
67,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
41,468
348
Minions Killed
443
0
Camps Cleared
0
1,477,749
Distance Traveled
1,454,874
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,409
561
94
6
0
284,538
5
W
Guan Yu
8,374
558
109
7
0
288,961
3
W
Jormungandr
8,049
537
52
3
0
295,190
0
W
Loki
7,413
494
76
5
0
291,389
1
L
Sol
6,699
447
68
5
0
273,771
3
L
Neith
8,164
544
106
7
0
300,475
2
L
Hades
8,132
542
96
6
0
325,103
1
L
Horus
5,648
377
16
1
0
314,171
5
L
Tyr
7,209
481
62
4
0
264,229
0
W
Izanami
9,223
615
112
7
0
294,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role