Player Matchup

Ra
Ra
Bosskiller227744
Ra
Level 67
God Stats
6W - 8L
1,303 SR
Queue Stats
35W - 50L
1,293 Elo+
Party 2
Chaac
Chaac
holywarrior017
Chaac
Level 66
God Stats
4W - 10L
1,325 SR
Queue Stats
17W - 46L
1,130 Elo+
Party 2
Thor
Thor
huey4985
Thor
Level 7
God Stats
1W - 1L
1,480 SR
Queue Stats
2W - 11L
1,020 Elo+
Party 2
Pele
Pele
iDoctorRangelX_
Pele
Level 69
God Stats
15W - 17L
1,492 SR
Queue Stats
260W - 237L
1,425 Elo+
Party 2
He Bo
He Bo
theoldknight2000
He Bo
Level 8
God Stats
3W - 3L
1,370 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 2
Team Averages
Level 43
1,394 SR
1,267 Elo+

VS

Team Averages
Level 65
1,594 SR
1,443 Elo+
Medusa
Medusa
BeefyBreadBeard
Medusa
Level 28
God Stats
26W - 14L
1,619 SR
Queue Stats
97W - 107L
1,433 Elo+
Party 3
Hel
Hel
GAPEGIVER69
Hel
Level 40
God Stats
5W - 4L
1,612 SR
Queue Stats
289W - 335L
1,312 Elo+
Party 3
Serqet
Serqet
Insidiouss
Serqet
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 235L
1,497 Elo+
Party 1
Bellona
Bellona
JK L0I
Bellona
Level 36
God Stats
55W - 27L
1,610 SR
Queue Stats
236W - 228L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
Will DaBeast 8D
Sylvanus
Level 148
God Stats
43W - 30L
1,629 SR
Queue Stats
56W - 50L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 3
11,656
530
18,676
18,722
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 6
10,245
466
7,464
16,416
9,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
0 / 10 / 6
8,288
377
3,496
10,665
4,144
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 3 / 7
13,744
625
14,545
20,980
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
15 / 5 / 5
13,880
631
25,632
12,679
5,211
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,640
256
0
0
0
15
3 / 7 / 7
9,648
439
5,926
18,538
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
Insidiouss
Serqet
15
3 / 9 / 3
9,941
452
8,197
17,283
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
JK L0I
Bellona
17
12 / 7 / 3
11,984
545
20,124
22,884
21,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
16
13 / 5 / 10
11,500
523
15,817
30,586
38,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
28
Kills
31
35
Deaths
28
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
5
9
3
0.72
L
3
7
7
0.93
L
Serqet
Insidiouss
Serqet
3
9
3
0.5
L
Bellona
JK L0I
Bellona
12
7
3
1.93
L
Sylvanus
13
5
10
3.6
W
0
8
6
0.38
W
Thor
0
10
6
0.3
W
8
3
7
3.83
W
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,813
Damage
50,064
79,462
Taken
89,291
34,717
Mitigated
75,502
22,619
Healing
27,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
18,676
1,368
583
7,047
18,722
7,235
1,566
6,672
11,444
70,439
0
L
5,926
232
2,738
5,522
18,538
7,696
451
9,570
8,526
48,703
0
L
Serqet
Insidiouss
Serqet
8,197
2,659
0
2,470
17,283
7,924
879
5,349
11,862
0
57,381
L
Bellona
JK L0I
Bellona
20,124
11,428
0
4,482
22,884
21,601
1,257
10,183
12,553
0
58,465
L
Sylvanus
15,817
4,488
2,434
9,892
30,586
38,281
673
18,317
11,644
39,225
0
W
7,464
554
0
3,144
16,416
9,796
2,373
1,538
14,722
0
45,416
W
Thor
3,496
1,879
0
368
10,665
4,144
204
5,387
5,278
0
12,132
W
14,545
3,744
0
8,927
20,980
8,331
1,264
3,309
16,582
0
122,424
W
25,632
293
0
2,550
12,679
5,211
1,431
5,090
7,469
81,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
48,713
527
Minions Killed
297
0
Camps Cleared
0
1,863,738
Distance Traveled
1,489,057
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,640
256
0
0
0
0
0
W
Ra
11,656
530
115
5
0
357,099
1
L
Hel
9,648
439
84
4
0
375,343
6
L
Serqet
9,941
452
92
4
0
399,033
1
L
Bellona
11,984
545
80
4
0
382,569
0
L
Sylvanus
11,500
523
41
2
0
332,112
1
W
Chaac
10,245
466
95
4
0
356,302
1
W
Thor
8,288
377
18
1
0
334,582
0
W
Pele
13,744
625
184
8
0
445,482
2
W
He Bo
13,880
631
115
5
0
370,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role